Difference between revisions of "Content"

From Pokémon 3D Wiki
Jump to navigation Jump to search
(links and a content pack link)
Line 1: Line 1:
The Content Folder of the Pokemon 3D game contains most of the Files that run the game.
The Content Folder of the Pokemon 3D game contains most of the Files that run the game.
It is located in the [[File Paths and Editing|Pokemon Folder]] and contains 9 Folders.
It is located in the [[File Paths and Editing|Pokemon Folder]] and contains 9 Folders.
You can change the actual Content with customized [[Content Packs]], you can find some in the [http://pokemon3d.net/threads/1337/ forum]


== Fonts ==
== Fonts ==
Line 9: Line 11:


== Items ==
== Items ==
Contains the sprites for every item in the game.
Contains the sprites for every [[item]] in the game.


== Localization ==
== Localization ==
Line 17: Line 19:


== Pokemon ==
== Pokemon ==
Contains the files for almost everything to do with the Pokemon in the game
Contains the files for almost everything to do with the [[Pokemon]] in the game


There are 4 folders in this Folder.
There are 4 folders in this Folder.
Line 25: Line 27:
There Must be a folder named for each Pokemon and Each folder must contain 4 files:
There Must be a folder named for each Pokemon and Each folder must contain 4 files:


* Front.xnb - Battle animation of an opponent's Pokemon.
* Front.xnb - Battle animation of an opponent's [[Pokemon]].
* Back.xnb - Battle animation of your Pokemon.
* Back.xnb - Battle animation of your [[Pokemon]].
* Front_s.xnb - Battle animation of an opponent's Pokemon that is [[Shiny]].
* Front_s.xnb - Battle animation of an opponent's [[Pokemon]] that is [[Shiny]].
* Back_s.xnb - Battle animation of your Pokemon that is [[Shiny]]
* Back_s.xnb - Battle animation of your [[Pokemon]] that is [[Shiny]]


=== [[Pokemon Data Files|Data]] ===
=== [[Pokemon Data Files|Data]] ===
Contains a .dat file named according to the number of the Pokemon who's Data it contains.(ie: Bulbasaur = 1.dat, Ivysaur = 2.dat, etc.)
Contains a .dat file named according to the number of the [[Pokemon]] who's Data it contains.(ie: Bulbasaur = 1.dat, Ivysaur = 2.dat, etc.)


[[Pokemon Data Files|Details on the contents of each file here.]]
[[Pokemon Data Files|Details on the contents of each file here.]]
Line 37: Line 39:
=== Overworld ===
=== Overworld ===
Contains 2 folders: one for regular sprites and another for [[Shiny]] sprites.
Contains 2 folders: one for regular sprites and another for [[Shiny]] sprites.
Each folder must contain a file for each Pokemon numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.)
Each folder must contain a file for each [[Pokemon]] numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.)


=== [[Breeding|Egg]] ===
=== [[Breeding|Egg]] ===
Line 51: Line 53:


== Textures ==
== Textures ==
Contains all of the images used to build the map.
Contains all of the images used to build the [[Maps|map]].

Revision as of 18:20, 20 March 2013

The Content Folder of the Pokemon 3D game contains most of the Files that run the game. It is located in the Pokemon Folder and contains 9 Folders.

You can change the actual Content with customized Content Packs, you can find some in the forum

Fonts

Contains all of the fonts used in the game.

GUI

Contains the images used to make the menus of the game.

Items

Contains the sprites for every item in the game.

Localization

Contains the translations currently done.

Each Localization is a .dat file and can be activated in the main menu.

Pokemon

Contains the files for almost everything to do with the Pokemon in the game

There are 4 folders in this Folder.

Animations

Contains the Battle animations for each Pokemon.

There Must be a folder named for each Pokemon and Each folder must contain 4 files:

  • Front.xnb - Battle animation of an opponent's Pokemon.
  • Back.xnb - Battle animation of your Pokemon.
  • Front_s.xnb - Battle animation of an opponent's Pokemon that is Shiny.
  • Back_s.xnb - Battle animation of your Pokemon that is Shiny

Data

Contains a .dat file named according to the number of the Pokemon who's Data it contains.(ie: Bulbasaur = 1.dat, Ivysaur = 2.dat, etc.)

Details on the contents of each file here.

Overworld

Contains 2 folders: one for regular sprites and another for Shiny sprites. Each folder must contain a file for each Pokemon numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.)

Egg

Contains the Sprites for the Egg

Skydome

Contains the Images used to make the sky.

Songs

Containsan .XNB and a .WMA version of every single song used in the game.

Sounds

Contains the files used for different sounds within the game such as the Healing Machine, and contains a folder of all of the cries for each Pokemon numbered accordinly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.).

Textures

Contains all of the images used to build the map.