Difference between revisions of "Pokemon Mechanics"

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== [[Abilities]] ==
== [[Abilities]] ==
== Stats ==
=== Hit Points ===
=== Attack ===
=== Defense ===
=== Sp. Attack ===
=== Sp. Defense ===
=== Speed ===
== Stat Growth ==
=== [[Natures]] ===
=== Effort Values ===
=== Individual Values ===
== Experience Points ==
== Shinny ==
== [[Breeding]] ==

Revision as of 09:04, 19 March 2013

All Pokemon have many special powers and strengths that are either specific to them or General Across all of the Pokemon. Each of these has many neuances specific to Pokemon 3D.

All aspects of a Pokemon are editable and you can yourself and your opponents any Pokemon you want.

Moves

Each Pokemon has a specific list of moves that they can learn either by level up or by tm.

The full list of moves currently available in the game can be found here: Moves.

This is a description of each portion of the above list.

Type

This determines the type that the attack uses and how it effects other pokemon. Each type is weak against some types and resistant against other. See Bellow for more details on types.

Category

There are three categories:

  • Physical: These moves deal damage using your ATK stat and your opponent's DEF stat.
  • Special: These moves deal damage based on your Sp. ATK stat and your opponent's Sp. DEF stat.
  • Status: These moves do no damage but cause a variety of effects, including increasing stats, weakening moves, changing pokemon, etc.

Description

This is a description of what an attack will do. Most attacks have an effect out side of just doing damage whether it is taking Recoil damage, Lowering a Stat, or afflicting an opponent with a Status effect.

Power

This determines how much damage this move does in battle. This number gets fed through a complicated formula along with your Pokemon's Atk/Sp. Atk stat and your opponent's Def/Sp. Def stat to determine the damage it causes.

Accuracy

This determines whether or not a move will hit. Many moves can raise or lower this to make the move more or less accurate.

PP(Power Points)

This determines how many times a move can be used. If a move has no PP then it cannot be used. PP can be restored using a few different Items and Berreys. If a Pokemon has no PP in any of its moves it will use the attack Struggle. The max value is mostly static being able to be raised up to 60% more only with the use of the PP Up and PP Max items.

Abilities

Stats

Hit Points

Attack

Defense

Sp. Attack

Sp. Defense

Speed

Stat Growth

Natures

Effort Values

Individual Values

Experience Points

Shinny

Breeding