Swanna

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Information

Swanna is a Water and Flying type Pokémon.

Swanna evolves from Ducklett starting at level 35.


Swanna is an avian swan-like Pokémon with large amounts of white plumage. It has a long yellow beak with a black cere around it. On its head are several white-colored feathers with a more pointed feature at the top. Just like with most swans, Swanna possess a curved neck. Located on its underside are two light-blue feathery figures that are similar to the ones on its head. Its wings, however, are positioned in a way unconventional to birds. Its legs are small and has dark-colored webbed feet.

Pokédex Entry

Despite their elegant appearance, they can flap their wings strongly and fly for thousands of miles.

Species Height Weight
White Bird Pokémon 1.3 m 24.2 Kg



Locations / How to obtain

Edit
Region Location Method
Unknown Unknown Evolve a Ducklett


Swanna
Swanna.png
National Dex: #581
Type: Water Flying
Evolution:
Ducklett
580MS.png
Swanna
581MS.png
580MS.png
Home
582MS.png
Ducklett Vanillite
Ability
Keen Eye Big Pecks
Hydration
Hidden Ability
Stats
HP
75
Attack
87
Defense
63
Special Atk.
87
Special Def.
63
Speed
98
Total
473

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Water Gun Water Special Cute The target is blasted with a forceful shot of water. 25 (Max: 40) 40 100 Yes
- Water Sport Water Status Cute The user soaks itself with water. This weakens Fire-type moves for five turns. 15 (Max: 24) 0 0 Yes
- Defog Flying Status Beauty A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. 15 (Max: 24) 0 0 Yes
- Wing Attack Flying Physical Cool The target is struck with large, imposing wings spread wide to inflict damage. 35 (Max: 56) 60 100 Yes
3 Water Sport Water Status Cute The user soaks itself with water. This weakens Fire-type moves for five turns. 15 (Max: 24) 0 0 Yes
6 Defog Flying Status Beauty A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. 15 (Max: 24) 0 0 Yes
9 Wing Attack Flying Physical Cool The target is struck with large, imposing wings spread wide to inflict damage. 35 (Max: 56) 60 100 Yes
13 Water Pulse Water Special Beauty The user attacks the target with a pulsing blast of water. It may also confuse the target. 20 (Max: 32) 60 100 Yes
15 Aerial Ace Flying Special Cool The user confounds the target with speed, then slashes. This attack never misses. 20 (Max: 32) 60 0 Yes
19 Bubble Beam Water Special Beauty A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. 20 (Max: 32) 65 100 Yes
21 Feather Dance Flying Status Cute The user covers the target's body with a mass of down that harshly lowers its Attack stat. 15 (Max: 24) 0 100 Yes
24 Aqua Ring Water Status Beauty The user envelops itself in a veil made of water. It regains some HP on every turn. 20 (Max: 32) 0 0 Yes
27 Air Slash Flying Special Cool The user attacks with a blade of air that slices even the sky. It may also make the target flinch. 15 (Max: 24) 75 95 Yes
30 Roost Flying Status Cool The user lands and rests its body. It restores the user's HP by up to half of its max HP. 10 (Max: 16) 0 0 Yes
34 Rain Dance Water Status Tough The user summons a heavy rain that falls for five turns, powering up Water-type moves. 5 (Max: 8) 0 0 Yes
40 Tailwind Flying Status Smart The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. 15 (Max: 24) 0 0 Yes
47 Brave Bird Flying Physical Cute The user tucks in its wings and charges from a low altitude. The user also takes serious damage. 15 (Max: 24) 120 100 Yes
55 Hurricane Flying Special Cute The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. 10 (Max: 16) 110 70 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 16 Icy Wind Ice Special Beauty The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. 15 (Max: 24) 55 95 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 18 Rain Dance Water Status Tough The user summons a heavy rain that falls for five turns, powering up Water-type moves. 5 (Max: 8) 0 0 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 47 Steel Wing Steel Physical Cool The target is hit with wings of steel. It may also raise the user's Defense stat. 25 (Max: 40) 70 90 Yes
TM 52 Razor Wind Normal Special Cool A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. 10 (Max: 16) 80 100 Yes
TM 54 Whirlwind Normal Status Smart The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 60 Bubble Beam Water Special Beauty A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. 20 (Max: 32) 65 100 Yes
TM 61 Water Gun Water Special Cute The target is blasted with a forceful shot of water. 25 (Max: 40) 40 100 Yes
TM 62 Ice Beam Ice Special Beauty The target is struck with an icy-cold beam of energy. It may also freeze the target solid. 10 (Max: 16) 90 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 81 Sky Attack Flying Physical Cool A second-turn attack move where critical hits land more easily. It may also make the target flinch. 5 (Max: 8) 140 90 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 90 Water Pulse Water Special Beauty The user attacks the target with a pulsing blast of water. It may also confuse the target. 20 (Max: 32) 60 100 Yes
TM 92 Hail Ice Status Beauty The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. 10 (Max: 16) 0 0 Yes
TM 102 Aerial Ace Flying Special Cool The user confounds the target with speed, then slashes. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 109 Roost Flying Status Cool The user lands and rests its body. It restores the user's HP by up to half of its max HP. 10 (Max: 16) 0 0 Yes
TM 113 Brine Water Special Smart If the target's HP is down to about half, this attack will hit with double the power. 10 (Max: 16) 65 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 126 Defog Flying Status Beauty A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. 15 (Max: 24) 0 0 Yes
TM 128 Avalanche Ice Physical Cool An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. Has a priority of -4 10 (Max: 16) 60 10 No
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 137 Pluck Flying Physical Cute The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. 20 (Max: 32) 60 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 152 Scald Water Special Cool The user shoots boiling hot water at its target. This may also leave the target with a burn. 15 (Max: 24) 80 100 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 02 Fly Flying Physical Smart The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. 15 (Max: 24) 90 95 Yes
HM 03 Surf Water Special Beauty It swamps the area around the user with a giant wave. It can also be used for crossing water. 15 (Max: 24) 90 100 Yes
HM 06 Whirlpool Water Special Beauty Traps foes in a violent swirling whirlpool for four to five turns. 15 (Max: 24) 35 85 Yes
HM 10 Dive Water Physical Beauty Diving on the first turn, the user floats up and attacks on the next turn. 10 (Max: 16) 80 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Air Cutter Flying Special Cool The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. 25 (Max: 40) 60 95 Yes
Brine Water Special Smart If the target's HP is down to about half, this attack will hit with double the power. 10 (Max: 16) 65 100 Yes
Gust Flying Special Smart A gust of wind is whipped up by wings and launched at the target to inflict damage. 35 (Max: 56) 40 100 Yes
Lucky Chant Normal Status Cute The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. 30 (Max: 48) 0 0 No
Me First Normal Status Cute The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. 20 (Max: 32) 0 0 No
Mirror Move Flying Status Smart The user counters the target by mimicking the target's last move. 20 (Max: 32) 0 0 Yes
Mud Sport Ground Status Cute The user covers itself with mud. This weakens Electric-type moves for five turns. 15 (Max: 24) 0 0 Yes
Steel Wing Steel Physical Cool The target is hit with wings of steel. It may also raise the user's Defense stat. 25 (Max: 40) 70 90 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.