Snivy

From Pokémon 3D Wiki
Jump to navigation Jump to search



Information

Snivy is a Grass type Pokémon.

Snivy evolves into Servine starting at level 17 and evolves into Serperior starting at level 36.

Snivy is a serpentine creature with a mainly green body, tan stomach and lower head, with the end of its tail being shaped like a leaf as large as its head. Though unlike most other snake-like creatures, Snivy sports arms and legs, being green and tan, respectively. The arms are quite plant-like, ending in three prongs that act like fingers. Its head is a tear drop shape with the top half being green and the bottom half, in front of the neck, being tan. Its eyes are in the intersection between the border of the green and tan parts of its head. Its eyes are surrounded by a yellow marking and are usually half closed. Near the bottom of its neck is a yellow collar which comes up on either side on its body, and comes together in the center of its back, making a line to the bottom of the leaf tail.

Pokédex Entry

Being exposed to sunlight makes its movements swifter. It uses vines more adeptly than its hands.

Species Height Weight
Grass Snake Pokémon 0.6 m 8.1 Kg


Locations / How to obtain

Edit
Region Location Method
Unknown Unknown Trade from a player.


Snivy
Snivy.png
National Dex: #495
Type: Grass
Evolution:
Snivy
495MS.png
Servine
496MS.png
Serperior
497MS.png
494MS.png
Home
496MS.png
Victini Servine
Ability
Overgrow
Contrary
Hidden Ability
Stats
HP
45
Attack
45
Defense
55
Special Atk.
45
Special Def.
55
Speed
63
Total
308

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes
4 Leer Normal Status Cool The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. 30 (Max: 48) 0 100 Yes
7 Vine Whip Grass Physical Cool The target is struck with slender, whiplike vines to inflict damage. 25 (Max: 40) 45 100 Yes
10 Wrap Normal Physical Tough A long body or vines are used to wrap and squeeze the target for four to five turns. 20 (Max: 32) 15 90 Yes
13 Growth Normal Status Beauty The user's body grows all at once, raising the Attack and Sp. Atk stats. 40 (Max: 64) 0 0 Yes
16 Leaf Tornado Grass Special Tough The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. 10 (Max: 16) 65 90 Yes
19 Leech Seed Grass Status Smart A seed is planted on the target. It steals some HP from the target every turn. 10 (Max: 16) 0 90 Yes
22 Mega Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 15 (Max: 24) 40 100 Yes
25 Slam Normal Physical Tough The target is slammed with a long tail, vines, etc., to inflict damage. 20 (Max: 32) 80 75 Yes
28 Leaf Blade Grass Physical Cool The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. 15 (Max: 24) 90 100 Yes
31 Coil Poison Status Beauty The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. 20 (Max: 32) 0 0 Yes
34 Giga Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 10 (Max: 16) 75 100 Yes
37 Wring Out Normal Special Smart The user powerfully wrings the target. The more HP the target has, the greater the move's power. 5 (Max: 8) 0 100 Yes
40 Gastro Acid Poison Status Beauty Afflicts the targeted enemy with a Gastro Acid status condition. A Pokémon with the Gastro Acid status loses the benefit of its ability. 10 (Max: 16) 0 10 No
43 Leaf Storm Grass Special Smart The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. 5 (Max: 8) 130 90 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 19 Giga Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 10 (Max: 16) 75 100 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 22 Solar Beam Grass Special Cool A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. 10 (Max: 16) 120 100 Yes
TM 23 Iron Tail Steel Physical Cool The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 15 (Max: 24) 100 75 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 28 Dig Ground Physical Smart The user burrows, then attacks on the second turn. It can also be used to exit dungeons. 10 (Max: 16) 80 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 65 Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 (Max: 32) 0 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 68 Mega Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 15 (Max: 24) 40 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 94 Bullet Seed Grass Physical Cool The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. 30 (Max: 48) 10 100 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 107 Snatch Normal Status Smart The user steals the effects of any attempts to use a healing or stat-changing move. 10 (Max: 16) 0 0 Yes
TM 111 Energy Ball Grass Special Beauty The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. 10 (Max: 16) 90 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 167 Nature Power Normal Status Beauty An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. 20 (Max: 32) 0 0 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
Glare Normal Status Tough The user intimidates the target with the pattern on its belly to cause paralysis. 30 (Max: 48) 0 100 Yes
Grassy Terrain Grass Status Beauty The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. 10 (Max: 16) 0 0 No
Iron Tail Steel Physical Cool The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 15 (Max: 24) 100 75 Yes
Magical Leaf Grass Special Beauty The user scatters curious leaves that chase the target. This attack never misses. 20 (Max: 32) 60 0 Yes
Mean Look Normal Status Beauty The user pins the target with a dark, arresting look. The target becomes unable to flee. 5 (Max: 8) 0 0 Yes
Mirror Coat Psychic Physical Cool A retaliation move that counters any special attack, inflicting double the damage taken. 20 (Max: 32) 0 100 Yes
Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
Pursuit Dark Physical Smart An attack move that inflicts double damage if used on a target that is switching out of battle. Has a priority of +7 when hitting a switching-out Pokemon 20 (Max: 32) 40 100 Yes
Sweet Scent Normal Status Cute A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. 20 (Max: 32) 0 100 Yes
Twister Dragon Special Cool The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. 20 (Max: 32) 40 100 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.