| Name
|
Type
|
Category
|
Contest
|
Description
|
PP
|
Power
|
Accuracy
|
Implemented?
|
| Dynamic Punch
|
Fighting
|
Physical
|
Cool
|
The user punches the target with full, concentrated power. It confuses the target if it hits.
|
5 (Max: 8)
|
100
|
50
|
Yes
|
| Headbutt
|
Normal
|
Physical
|
Tough
|
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
|
15 (Max: 24)
|
70
|
100
|
Yes
|
| Curse
|
None
|
Status
|
Tough
|
A move that works differently for the Ghost type than for all other types.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| Toxic
|
Poison
|
Status
|
Smart
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
|
10 (Max: 16)
|
0
|
90
|
Yes
|
| Rock Smash
|
Fighting
|
Physical
|
Tough
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
|
15 (Max: 24)
|
40
|
100
|
Yes
|
| Psych Up
|
Normal
|
Status
|
Smart
|
The user hypnotizes itself into copying any stat change made by the target.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| Hidden Power
|
Normal
|
Special
|
Smart
|
A unique attack that varies in type and intensity depending on the Pokémon using it.
|
15 (Max: 24)
|
70
|
100
|
Yes
|
| Sunny Day
|
Fire
|
Status
|
Beauty
|
The user intensifies the sun for five turns, powering up Fire-type moves.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
| Snore
|
Normal
|
Special
|
Cute
|
An attack that can be used only if the user is asleep. The harsh noise may make the target flinch.
|
15 (Max: 24)
|
50
|
100
|
Yes
|
| Blizzard
|
Ice
|
Special
|
Beauty
|
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
|
5 (Max: 8)
|
110
|
70
|
Yes
|
| Hyper Beam
|
Normal
|
Special
|
Cool
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
|
5 (Max: 8)
|
150
|
90
|
Yes
|
| Icy Wind
|
Ice
|
Special
|
Beauty
|
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
|
15 (Max: 24)
|
55
|
95
|
Yes
|
| Protect
|
Normal
|
Status
|
Cute
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| Rain Dance
|
Water
|
Status
|
Tough
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
| Endure
|
Normal
|
Status
|
Tough
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| Frustration
|
Normal
|
Physical
|
Cute
|
A full-power attack that grows more powerful the less the user likes its Trainer.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
| Iron Tail
|
Steel
|
Physical
|
Cool
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
|
15 (Max: 24)
|
100
|
75
|
Yes
|
| Return
|
Normal
|
Physical
|
Cute
|
A full-power attack that grows more powerful the more the user likes its Trainer.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
| Dig
|
Ground
|
Physical
|
Smart
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
| Shadow Ball
|
Ghost
|
Special
|
Smart
|
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
| Mud-Slap
|
Ground
|
Special
|
Cute
|
The user hurls mud in the target's face to inflict damage and lower its accuracy.
|
10 (Max: 16)
|
20
|
100
|
Yes
|
| Double Team
|
Normal
|
Status
|
Cool
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
| Ice Punch
|
Ice
|
Physical
|
Beauty
|
The target is punched with an icy fist. It may also leave the target frozen.
|
15 (Max: 24)
|
75
|
100
|
Yes
|
| Swagger
|
Normal
|
Status
|
Cute
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
|
15 (Max: 24)
|
0
|
90
|
Yes
|
| Sleep Talk
|
Normal
|
Status
|
Cute
|
While it is asleep, the user randomly uses one of the moves it knows.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| Swift
|
Normal
|
Special
|
Cool
|
Star-shaped rays are shot at the opposing team. This attack never misses.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
| Defense Curl
|
Normal
|
Status
|
Cute
|
The user curls up to conceal weak spots and raise its Defense stat.
|
40 (Max: 64)
|
0
|
0
|
Yes
|
| Dream Eater
|
Psychic
|
Special
|
Smart
|
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
|
15 (Max: 24)
|
100
|
100
|
Yes
|
| Detect
|
Fighting
|
Status
|
Cool
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4
|
5 (Max: 8)
|
0
|
0
|
Yes
|
| Rest
|
Psychic
|
Status
|
Cute
|
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| Attract
|
Normal
|
Status
|
Cute
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
| Thief
|
Dark
|
Physical
|
Tough
|
The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item.
|
25 (Max: 40)
|
60
|
100
|
Yes
|
| Fury Cutter
|
Bug
|
Physical
|
Cool
|
The target is slashed with scythes or claws. Its power increases if it hits in succession.
|
20 (Max: 32)
|
40
|
95
|
Yes
|
| Nightmare
|
Ghost
|
Status
|
Smart
|
A sleeping target sees a nightmare that inflicts some damage every turn.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
| Swords Dance
|
Normal
|
Status
|
Beauty
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
| Take Down
|
Normal
|
Physical
|
Tough
|
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
|
20 (Max: 32)
|
90
|
85
|
Yes
|
| Ice Beam
|
Ice
|
Special
|
Beauty
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
| Pay Day
|
Normal
|
Physical
|
Smart
|
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
|
20 (Max: 32)
|
40
|
100
|
Yes
|
| Counter
|
Fighting
|
Physical
|
Cool
|
A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5
|
20 (Max: 32)
|
0
|
100
|
Yes
|
| Rage
|
Normal
|
Physical
|
Tough
|
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
|
20 (Max: 32)
|
20
|
100
|
Yes
|
| Mimic
|
Normal
|
Status
|
Cute
|
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| Reflect
|
Psychic
|
Status
|
Smart
|
A wondrous wall is put up to suppress damage from physical attacks for five turns.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
| Bide
|
Normal
|
Physical
|
Tough
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| Skull Bash
|
Normal
|
Physical
|
Tough
|
The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.
|
10 (Max: 16)
|
130
|
100
|
Yes
|
| Substitute
|
Normal
|
Status
|
Smart
|
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| Focus Punch
|
Fighting
|
Physical
|
Tough
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
|
20 (Max: 32)
|
150
|
100
|
Yes
|
| Calm Mind
|
Psychic
|
Status
|
Smart
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
| Hail
|
Ice
|
Status
|
Beauty
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| Taunt
|
Dark
|
Status
|
Smart
|
The target is taunted into a rage that allows it to use only attack moves for three turns.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
| Brick Break
|
Fighting
|
Physical
|
Cool
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
|
15 (Max: 24)
|
75
|
100
|
Yes
|
| Aerial Ace
|
Flying
|
Special
|
Cool
|
The user confounds the target with speed, then slashes. This attack never misses.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
| Torment
|
Dark
|
Status
|
Tough
|
The user torments and enrages the target, making it incapable of using the same move twice in a row.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
| Facade
|
Normal
|
Physical
|
Cute
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
|
20 (Max: 32)
|
70
|
100
|
Yes
|
| Secret Power
|
Normal
|
Physical
|
Smart
|
The user attacks the target with a secret power. Its additional effects vary depending on the user's environment.
|
20 (Max: 32)
|
70
|
10
|
No
|
| Snatch
|
Normal
|
Status
|
Smart
|
The user steals the effects of any attempts to use a healing or stat-changing move.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| False Swipe
|
Normal
|
Physical
|
Cool
|
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
|
40 (Max: 64)
|
40
|
100
|
Yes
|
| Fling
|
Dark
|
Physical
|
Tough
|
The user flings its held item at the target to attack. This move's power and effects depend on the item.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
| Embargo
|
Dark
|
Status
|
Cute
|
This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
| Shadow Claw
|
Ghost
|
Physical
|
Cute
|
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
|
15 (Max: 24)
|
70
|
100
|
Yes
|
| Payback
|
Dark
|
Physical
|
Cool
|
If the user moves after the target, this attack's power will be doubled
|
10 (Max: 16)
|
50
|
100
|
Yes
|
| Giga Impact
|
Normal
|
Physical
|
Beauty
|
The user charges at the target using every bit of its power. The user can't move on the next turn.
|
5 (Max: 8)
|
150
|
90
|
Yes
|
| Avalanche
|
Ice
|
Physical
|
Cool
|
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. Has a priority of -4
|
10 (Max: 16)
|
60
|
10
|
No
|
| Captivate
|
Normal
|
Status
|
Cute
|
If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
| Dark Pulse
|
Dark
|
Special
|
Cool
|
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
| X-Scissor
|
Bug
|
Physical
|
Beauty
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
| Natural Gift
|
Normal
|
Special
|
Smart
|
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
| Poison Jab
|
Poison
|
Physical
|
Smart
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
|
20 (Max: 32)
|
80
|
100
|
Yes
|
| Hone Claws
|
Dark
|
Status
|
Smart
|
The user sharpens its claws to boost its Attack stat and accuracy.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
| Low Sweep
|
Fighting
|
Physical
|
Smart
|
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
|
20 (Max: 32)
|
65
|
100
|
Yes
|
| Round
|
Normal
|
Special
|
Beauty
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
|
15 (Max: 24)
|
60
|
10
|
No
|
| Retaliate
|
Normal
|
Physical
|
Cool
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
|
5 (Max: 8)
|
70
|
10
|
No
|
| Snarl
|
Dark
|
Special
|
Cool
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
|
10 (Max: 16)
|
55
|
95
|
Yes
|
| Power-Up Punch
|
Fighting
|
Physical
|
Cool
|
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
|
20 (Max: 32)
|
40
|
100
|
Yes
|
| Confide
|
Normal
|
Status
|
Cute
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
| Cut
|
Normal
|
Physical
|
Cool
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
|
30 (Max: 48)
|
50
|
95
|
Yes
|
| Surf
|
Water
|
Special
|
Beauty
|
It swamps the area around the user with a giant wave. It can also be used for crossing water.
|
15 (Max: 24)
|
90
|
100
|
Yes
|
| Strength
|
Normal
|
Physical
|
Tough
|
The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
| Whirlpool
|
Water
|
Special
|
Beauty
|
Traps foes in a violent swirling whirlpool for four to five turns.
|
15 (Max: 24)
|
35
|
85
|
Yes
|