Mods/Silver's Soul/Pokédex/Slowking
Slowking
| |
| Number: #218 | |
| Abilities | |
| None | None |
| Stats | |
| HP | HP |
| Attack | ATK |
| Defence | DEF |
| Special Atk. | SPCA |
| Special Def. | SPCD |
| Speed | SPD |
| Total | TOTAL |
Information
Slowking is a Water and Psychic type Pokemon.
Slowking are Slowpoke who were bitten on the head by a Shellder. This is often the result of a Slowpoke holding a King's Rock because a Slowpoke holding this item will attract Shellder to bite its head, rather than its tail. Shellder's bite begins to release venom into Slowpoke's brain, causing a chemical chain-reaction which unlocks a superior intelligence and extraordinary power. The more venom the Shellder releases, the more intelligent Slowking will become. However, if the Shellder on its head come off, it will forget everything it has learned.
In appearance, Slowking looks much like a bipedal Slowpoke with its Shellder resembling a crown, although the shape of Slowking's eyes and the scales on its belly cause it to differ from its pre-evolution. There is a small red gem on the upper part of the "crown." Slowking also have a spiny red and white ruff around its neck. Upon evolving, its tail becomes shorter and presumably no longer produces the sap-like substance that it did as Slowpoke. Much like Slowbro, Slowking has a scaled underbelly.
The Shellder on its head is apparently not as tightly clamped on as one would be on a Slowbro's tail. This is likely due to the absence of the sweet tasting sappy substance it would taste if attached to a Slowbro's tail. As it is possible for the Shellder to detach and fall off, but not cause a devolution, it's likely Slowking's evolution is permanent and irreversible for both Pokémon involved. However, as mentioned the Shellder must remain attached to Slowking for it to retain its intelligence and memory. Whether or not Slowking's mental state reverts to that of a Slowpoke is unknown.
Slowking evolves from Slowpoke when freindship is high during the day.
Pokédex Entry
Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists.
| Type | Height | Weight |
|---|---|---|
| Royal Pokémon | 2.0m | 79.5kg |
Location
| Locations | Method |
|---|---|
| - | Evolves from Slowpoke |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | A full-body charge attack. | 35 | 100% | 35 (max 56) | ||
| 1 | Curse | Works differently for ghost-types. | - | -% | 10 (max 16) | ||
| 1 | Hidden Power | A unique attack that varies in type and intensity depending on the Pokémon using it. | Varies | 100% | 15 (max 24) | ||
| 1 | Power Gem | The user attacks with a ray of light that sparkles as if it were made of gemstones. | 70 | 100% | 20 (max 32) | ||
| 1 | Yawn | A huge yawn lulls the foe into falling asleep on the next turn. | - | -% | 10 (max 16) | ||
| 5 | Growl | Reduces the foe's Attack. | - | 100% | 40 (max 64) | ||
| 9 | Water Gun | Squirts water to attack. | 40 | 100% | 25 (max 40) | ||
| 14 | Confusion | The foe is hit by a weak telekinetic force. It may also leave the foe confused. | 50 | 100% | 25 (max 40) | ||
| 19 | Disable | Disables the foe's most recent move. | - | 100% | 20 (max 32) | ||
| 23 | Headbutt | The user sticks its head out and rams straight forward. It may make the foe flinch. | 70 | 100% | 15 (max 24) | ||
| 28 | Water Pulse | Attacks with ultrasonic waves. May confuse the foe. | 60 | 100% | 20 (max 32) | ||
| 32 | Zen Headbutt | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | 80 | 90% | 15 (max 24) | ||
| 36 | Nasty Plot | The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | - | -% | 20 (max 32) | ||
| 41 | Swagger | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | - | 90% | 15 (max 24) | ||
| 45 | Psychic | An attack that may lower Spcl. Def. | 90 | 100% | 10 (max 16) | ||
| 49 | Trump Card | The fewer PP this move has, the greater its attack power. | Varies | -% | 5 (max 8) | ||
| 54 | Psych Up | Copies the foe's stat changes. | - | -% | 10 (max 16) | ||
| 58 | Heal Pulse | The user emits a healing pulse which restores the target's HP by up to half of its max HP. | - | -% | 10 (max 16) |
