Mods/Silver's Soul/Pokédex/Slowbro
Slowbro
| |
Number: #217 | |
Abilities | |
None | None |
Stats | |
HP | HP |
Attack | ATK |
Defence | DEF |
Special Atk. | SPCA |
Special Def. | SPCD |
Speed | SPD |
Total | TOTAL |
Information
Slowbro is a Water type and Psychic type.
Slowbro are physically slightly different Slowpoke. It now has striped, tan belly, three claws on its forepaws, and two claws on its hind paws. It has a Shellder latched to its tail in a symbiotic, almost parasitic relationship. The extra weight on its tail has caused the Slowpoke to become bipedal. As a result of carrying this burden, its special abilities have developed greatly. Through the symbiotic relationship, the latched Shellder grows in a spiral shell instead of a bivalve. If for any reason it loses its Shellder, it will result in the Slowbro returning to its former Slowpoke self.
It evolves from Slowpoke starting at level 37.
Pokédex Entry
If the tail-biting Shellder is thrown off in a harsh battle, it reverts to being an ordinary Slowpoke.
Type | Height | Weight |
---|---|---|
Hermit Crab Pokémon | 1.6m | 78.5kg |
Location
Wild
Locations | Method |
---|---|
- | Evolves from Slowpoke |
Moves
Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
---|---|---|---|---|---|---|---|
- | Tackle | ![]() |
![]() |
A full-body charge attack. | 35 | 100% | 35 (max 56) |
- | Growl | ![]() |
![]() |
Reduces the foe's Attack. | - | 100% | 40 (max 64) |
- | Curse | ![]() |
![]() |
Works differently for ghost-types. | - | -% | 10 (max 16) |
- | Yawn | ![]() |
![]() |
A huge yawn lulls the foe into falling asleep on the next turn. | - | -% | 10 (max 16) |
5 | Growl | ![]() |
![]() |
Reduces the foe's Attack. | - | 100% | 40 (max 64) |
9 | Water Gun | ![]() |
![]() |
Squirts water to attack. | 40 | 100% | 25 (max 40) |
14 | Confusion | ![]() |
![]() |
The foe is hit by a weak telekinetic force. It may also leave the foe confused. | 50 | 100% | 25 (max 40) |
19 | Disable | ![]() |
![]() |
Disables the foe's most recent move. | - | 100% | 20 (max 32) |
23 | Headbutt | ![]() |
![]() |
The user sticks its head out and rams straight forward. It may make the foe flinch. | 70 | 100% | 15 (max 24) |
28 | Water Pulse | ![]() |
![]() |
Attacks with ultrasonic waves. May confuse the foe. | 60 | 100% | 20 (max 32) |
32 | Zen Headbutt | ![]() |
![]() |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | 80 | 90% | 15 (max 24) |
36 | Slack Off | ![]() |
![]() |
Slacks off and restores half the maximum HP. | - | -% | 10 (max 16) |
37 | Withdraw | ![]() |
![]() |
The user withdraws its body into its hard shell, raising its Defense stat. | - | -% | 40 (max 64) |
43 | Amnesia | ![]() |
![]() |
Sharply raises the user's Sp. Def. | - | -% | 20 (max 32) |
49 | Psychic | ![]() |
![]() |
An attack that may lower Spcl. Def. | 90 | 100% | 10 (max 16) |
55 | Rain Dance | ![]() |
![]() |
A heavy rain falls for five turns, powering up Water-type moves. | - | -% | 5 (max 8) |
62 | Psych Up | ![]() |
![]() |
Copies the foe's stat changes. | - | -% | 10 (max 16) |
68 | Heal Pulse | ![]() |
![]() |
The user emits a healing pulse which restores the target's HP by up to half of its max HP. | - | -% | 10 (max 16) |