Mods/Silver's Soul/Pokédex/Togetic
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Togetic
| |
Number: #228 | |
Abilities | |
None | None |
Stats | |
HP | HP |
Attack | ATK |
Defence | DEF |
Special Atk. | SPCA |
Special Def. | SPCD |
Speed | SPD |
Total | TOTAL |
Information
Togetic is a Normal and Flying type Pokemon.
Togetic are dainty, bipedal Pokémon that are small in stature. The eggshell they had as a Togepi is now gone and they are now white instead of light yellow, but they still bear a red and blue triangular ring pattern on their bodies. They also now have a relatively long neck and long legs and a pair of wings on their backs, giving them a vaguely angelic appearance.
Togetic evolves from Togepi when friendship is high and into Togekiss with the Shiny Stone.
Pokédex Entry
They say that it will appear before kindhearted, caring people and shower them with happiness.
Type | Height | Weight |
---|---|---|
Happiness Pokémon | 0.6m | 3.2kg |
Location
Locations | Method |
---|---|
- | Evolves from Togepi |
Moves
Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
---|---|---|---|---|---|---|---|
- | Growl | Reduces the foe's Attack. | - | 100% | 40 (max 64) | ||
- | Metronome | The user waggles a finger and stimulates its brain into randomly using nearly any move. | - | -% | 10 (max 16) | ||
- | Sweet Kiss | The user kisses the target with a sweet, angelic cuteness that causes confusion. | - | 75% | 10 (max 16) | ||
- | Magical Leaf | The user scatters curious leaves that chase the foe. This attack will not miss. | 60 | -% | 20 (max 32) | ||
- | Charm | Sharply lowers the foe's Attack. | - | 100% | 20 (max 32) | ||
5 | Metronome | The user waggles a finger and stimulates its brain into randomly using nearly any move. | - | -% | 10 (max 16) | ||
9 | Sweet Kiss | The user kisses the target with a sweet, angelic cuteness that causes confusion. | - | 75% | 10 (max 16) | ||
13 | Yawn | A huge yawn lulls the foe into falling asleep on the next turn. | - | -% | 10 (max 16) | ||
17 | Encore | The user compels the target to keep using only the move it last used for three turns. | - | 100% | 5 (max 8) | ||
21 | Follow Me | The user draws attention to itself, making foes attack only the user. | - | -% | 20 (max 32) | ||
25 | Bestow | The user passes its held item to the target when the target isn't holding an item. | - | -% | 15 (max 24) | ||
29 | Wish | One turn after this move is used, the target's HP is restored by half the user's maximum HP. | - | -% | 10 (max 16) | ||
33 | Ancient Power | The user attacks with a prehistoric power. It may also raise all the user's stats at once. | 60 | 100% | 5 (max 8) | ||
37 | Safeguard | The user creates a protective field that prevents status problems for five turns. | - | -% | 25 (max 40) | ||
41 | Baton Pass | Switches out the user while keeping effects in play. | - | -% | 40 (max 64) | ||
45 | Double Edge | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 120 | 100% | 15 (max 24) | ||
49 | Last Resort | This move can be used only after the user has used all the other moves it knows in the battle. | 140 | 100% | 5 (max 8) | ||
53 | After You | The user helps the target and makes it use its move right after the user. | - | -% | 15 (max 24) |