Mods/Silver's Soul/Pokédex/Psyduck
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Psyduck
| |
| Number: #157 | |
| Abilities | |
| None | None |
| Stats | |
| HP | HP |
| Attack | ATK |
| Defence | DEF |
| Special Atk. | SPCA |
| Special Def. | SPCD |
| Speed | SPD |
| Total | TOTAL |
Information
Psyduck is a Water Type Pokémon.
Psyduck resembles a yellow duck or platypus with a vacant stare. It has three small tufts of black hair at the top of its head. It walks on its hind legs, has a stubby tail, and has arms rather than wings. Its arms are useful in using its powerful psychic abilities. Its appearance, according to the Pokédex, is meant to trick enemies into thinking it is weak. It has arms with three claws on each to deliver scratches if threatened.
It evolves into Golduck starting at level 33.
Pokédex Entry
It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
| Type | Height | Weight |
|---|---|---|
| Duck Pokémon | 0.8m | 19.6kg |
Location
Wild
| Locations | Method |
|---|---|
| Ilex Forest | Forest Floor |
Trainer
| Location | Level | Trainer |
|---|---|---|
| Route 34 | LVL 27 | Camper Todd
|
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Scratch | Scratches with sharp claws. | 40 | 100% | 35 (max 56) | ||
| - | Water Sport | The user becomes soaked to raise resistance to fire. | - | -% | 15 (max 24) | ||
| 4 | Tail Whip | Lowers the foe's Defense. | - | 100% | 30 (max 48) | ||
| 8 | Water Gun | Squirts water to attack. | 40 | 100% | 25 (max 40) | ||
| 11 | Disable | Disables the foe's most recent move. | - | 100% | 20 (max 32) | ||
| 15 | Confusion | The foe is hit by a weak telekinetic force. It may also leave the foe confused. | 50 | 100% | 25 (max 40) | ||
| 18 | Water Pulse | Attacks with ultrasonic waves. May confuse the foe. | 60 | 100% | 20 (max 32) | ||
| 22 | Fury Swipes | The target is raked with sharp claws or scythes for two to five times in quick succession. | 18 | 80% | 15 (max 24) | ||
| 25 | Screech | Emits a screech to sharply reduce the foe’s Defense. | - | 85% | 40 (max 64) | ||
| 29 | Zen Headbutt | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | 80 | 90% | 15 (max 24) | ||
| 32 | Aqua Tail | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | 90 | 90% | 10 (max 16) | ||
| 36 | Soak | The user shoots a torrent of water at the target and changes the target's type to Water. | - | 100% | 20 (max 32) | ||
| 39 | Psych Up | Copies the foe's stat changes. | - | -% | 10 (max 16) | ||
| 43 | Amnesia | Sharply raises the user's Sp. Def. | - | -% | 20 (max 32) | ||
| 46 | Hydro Pump | A powerful water- type attack. | 120 | 80% | 5 (max 8) | ||
| 50 | Wonder Room | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | - | -% | 10 (max 16) |
