Mods/Silver's Soul/Pokédex/Phanpy
Jump to navigation
Jump to search
Phanpy
| |
| Number: #231 | |
| Abilities | |
| None | None |
| Stats | |
| HP | HP |
| Attack | ATK |
| Defence | DEF |
| Special Atk. | SPCA |
| Special Def. | SPCD |
| Speed | SPD |
| Total | TOTAL |
Information
Phanpy is a Ground type Pokémon.
Phanpy are blue elephant Pokémon that are quite small in stature. Unlike its evolved form, it has a cute appearance. It has two red pads on each of its big ears and another on the bridge of its nose, which is also quite long.
It evolves into Donphan starting at level 25.
Pokédex Entry
It swings its long snout around playfully, but because it is so strong, that can be dangerous.
| Type | Height | Weight |
|---|---|---|
| Long Nose Pokémon | 0.5m | 33.5kg |
Location
| Locations | Method |
|---|---|
| Route 46 | Grass |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Tackle | A full-body charge attack. | 35 | 100% | 35 (max 56) | ||
| - | Growl | Reduces the foe's Attack. | - | 100% | 40 (max 64) | ||
| - | Defense Curl | Heightens the user's Defense. | - | -% | 40 (max 64) | ||
| - | Odor Sleuth | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | - | -% | 40 (max 64) | ||
| 6 | Flail | Stronger if the user's HP is low. | Varies | 100% | 15 (max 24) | ||
| 10 | Take Down | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | 90 | 85% | 20 (max 32) | ||
| 15 | Rollout | The user continually rolls into the target over five turns. It becomes stronger each time it hits. | 30 | 90% | 20 (max 32) | ||
| 19 | Natural Gift | The user draws power to attack by using its held Berry. The Berry determines its type and power. | Varies | 100% | 15 (max 24) | ||
| 24 | Slam | Slams the foe with a tail, vine, etc. | 80 | 75% | 20 (max 32) | ||
| 28 | Endure | Always leaves at least 1HP. | - | -% | 10 (max 16) | ||
| 33 | Charm | Sharply lowers the foe's Attack. | - | 100% | 20 (max 32) | ||
| 37 | Last Resort | This move can be used only after the user has used all the other moves it knows in the battle. | 140 | 100% | 5 (max 8) | ||
| 42 | Double Edge | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 120 | 100% | 15 (max 24) |