Mods/Silver's Soul/Pokédex/Aggron

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Aggron
Aggron.png
Number: #073

Type: SteelType.pngRockType.png
305MS.png<---- Home ---->562MS.png

Abilities
Sturdy Rock Head
Stats
HP 70
Attack 110
Defence 180
Special Atk. 60
Special Def. 60
Speed 50
Total 530

Information

Aggron is a Steel and Rock type Pokemon.

Aggron are huge, black and gray-silver, monstrous bipedal Pokémon. They stand on their hind legs and may use their arms to attack opponents and pick things up. They have a thick, long, black tail that they can swing at enemies and they have large armor plating on their body and head. They have three claws on each hand and on each foot. Their face and head is covered in gray-silver armor, with the uppermost, pointed plate possessing two pairs of holes on its upper section, with horns protruding from the foremost holes. These horns, which it uses to dig tunnels through bedrock when seeking food, grow a little longer at a time and can be used to determine the individual Aggron’s age. Aggron’s forehead plating extends past their upper jaws in a small point. Like its pre-evolutions, Aggron has sky-blue eyes, and a nostril-like hole on the tip of its upper jaw. On the rim of its mouth are several pointed, fang-like protrusions, and the nape of its neck and back have gray-silver-colored armor sections. Aggron have pointed black bands on their shoulders, and gray-silver bands on their arms and legs. Aggron that have gained gouges from previous battles apparently wear them as mementos, and it is suggested that the wounds do not heal, or do not heal rapidly, as Aggron's Black 2 and White 2 Pokédex entry states that the more wounds it has the more battles it has fought. If the wounds healed quickly or at all, they would not be visible to record these battles for the prolonged time the Pokédex implies. However, the Pokédex may be hinting that Aggron constantly battle and get many wounds in a short period of time, although the former seems more plausible.

Aggron evolves from Lairon starting at level 54.

Pokédex Entry

You can tell its age by the length of its iron horns. It claims an entire mountain as its territory.

Type Height Weight
Iron Armor Pokémon 2.1m 360.0kg

Location

Locations Method
None

Moves

Lv. Move Type Cat. Description Power Acc. PP
- Headbutt Type Normal.png PhysicalMove.png The user sticks its head out and rams straight forward. It may make the foe flinch. 70 100% 15 (max 24)
- Harden Type Normal.png OtherMove.png Raises the user's Defense. - -% 30 (max 48)
- Mud Slap Type Ground.png SpecialMove.png The user hurls mud in the foe’s face to inflict damage and lower its accuracy. 20 100% 10 (max 16)
- Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
4 Mud Slap Type Ground.png SpecialMove.png The user hurls mud in the foe’s face to inflict damage and lower its accuracy. 20 100% 10 (max 16)
8 Headbutt Type Normal.png PhysicalMove.png The user sticks its head out and rams straight forward. It may make the foe flinch. 70 100% 15 (max 24)
11 Metal Claw Type Steel.png PhysicalMove.png The target is raked with steel claws. It may also raise the user's Attack stat. 50 95% 35 (max 56)
15 Iron Defense Type Steel.png OtherMove.png The user hardens its body's surface like iron, sharply raising its Defense stat. - -% 15 (max 24)
18 Roar Type Normal.png OtherMove.png The target is scared off and switched. In the wild, a battle against a single Pokémon ends. - 100% 20 (max 32)
22 Take Down Type Normal.png PhysicalMove.png A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 90 85% 20 (max 32)
25 Iron Head Type Steel.png PhysicalMove.png The user slams the target with its steel-hard head. It may also make the target flinch. 80 100% 15 (max 24)
29 Protect Type Normal.png OtherMove.png It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. - -% 10 (max 16)
34 Metal Sound Type Steel.png OtherMove.png A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. - 85% 40 (max 64)
40 Iron Tail Type Steel.png PhysicalMove.png The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 100 75% 15 (max 24)
45 Autotomize Type Steel.png OtherMove.png The user sheds part of its body to make itself lighter and sharply raise its Speed stat. - -% 15 (max 24)
51 Heavy Slam Type Steel.png PhysicalMove.png The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. Varies 100% 10 (max 16)
65 Double Edge Type Normal.png PhysicalMove.png A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 120 100% 15 (max 24)
74 Metal Burst Type Steel.png PhysicalMove.png The user retaliates with much greater power against the target that last inflicted damage on it. Varies 100% 10 (max 16)