Mightyena

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Information

Mightyena is a Dark type Pokémon.

Mightyena evolves from Poochyena starting at level 18.


Mightyena is a quadruped Pokémon that is based on a hyena. Its body is a mixture of black and gray fur, with black lower legs, clawed feet, and tail. It has dark, triangular streak patterns below its eyes, which have yellow sclera and red irises. Its ears are rhombus-shaped with dark insides, its nose is red, and it has gray paw pads. It has a shaggy mantle of black fur. Mightyena lives in a pack in the wild. As a member of this pack follows the orders of its leader and chases down prey. It gives obvious symbols when it is about to attack, as it starts to growl deeply and flattens its body. Mightyena defeats foes with perfectly coordinated teamwork. If its Trainer is very experienced, it will always obey their orders. As depicted in the anime, Mightyena is prone to licking the faces of the people it is fond of as a dog would. This species lives in grassland areas.

Pokédex Entry

It chases down prey in a pack of around ten. They defeat foes with perfectly coordinated teamwork.

Species Height Weight
Bite Pokémon 1 m 37 Kg



Locations / How to obtain

Edit
Region Location Method
Johto Safari Zone [[Subarctic]]


Mightyena
Mightyena.png
National Dex: #262
Type: Dark
Evolution:
Poochyena
261MS.png
Mightyena
262MS.png
261MS.png
Home
263MS.png
Poochyena Zigzagoon
Ability
Intimidate Quick Feet
Moxie
Hidden Ability
Stats
HP
70
Attack
90
Defense
70
Special Atk.
60
Special Def.
60
Speed
70
Total
420

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Crunch Dark Physical Tough The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. 15 (Max: 24) 80 100 Yes
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes
- Howl Normal Status Cool The user howls loudly to raise its spirit, which raises its Attack stat. 40 (Max: 64) 0 0 Yes
- Sand-Attack Ground Status Cute Sand is hurled in the target's face, reducing its accuracy. 15 (Max: 24) 0 100 Yes
- Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes
5 Howl Normal Status Cool The user howls loudly to raise its spirit, which raises its Attack stat. 40 (Max: 64) 0 0 Yes
9 Sand-Attack Ground Status Cute Sand is hurled in the target's face, reducing its accuracy. 15 (Max: 24) 0 100 Yes
13 Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes
17 Odor Sleuth Normal Status Smart Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. This also enables an evasive target to be hit. 40 (Max: 64) 0 0 Yes
22 Roar Normal Status Cool The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
27 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
32 Assurance Dark Physical Beauty If the target has already taken some damage in the same turn, this attack's power is doubled. 10 (Max: 16) 60 100 Yes
37 Scary Face Normal Status Tough The user frightens the target with a scary face to harshly reduce its speed stat. 10 (Max: 16) 0 100 Yes
42 Taunt Dark Status Smart The target is taunted into a rage that allows it to use only attack moves for three turns. 20 (Max: 32) 0 100 Yes
47 Embargo Dark Status Cute This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. 15 (Max: 24) 0 100 Yes
52 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
57 Thief Dark Physical Tough The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item. 25 (Max: 40) 60 100 Yes
62 Sucker Punch Dark Physical Smart This move enables the user to attack first. It fails if the target is not readying an attack, however. 5 (Max: 8) 80 100 Yes
65 Crunch Dark Physical Tough The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. 15 (Max: 24) 80 100 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 5 Roar Normal Status Cool The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 8 Rock Smash Fighting Physical Tough The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. 15 (Max: 24) 40 100 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 18 Rain Dance Water Status Tough The user summons a heavy rain that falls for five turns, powering up Water-type moves. 5 (Max: 8) 0 0 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 23 Iron Tail Steel Physical Cool The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 15 (Max: 24) 100 75 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 28 Dig Ground Physical Smart The user burrows, then attacks on the second turn. It can also be used to exit dungeons. 10 (Max: 16) 80 100 Yes
TM 30 Shadow Ball Ghost Special Smart The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. 15 (Max: 24) 80 100 Yes
TM 31 Mud-Slap Ground Special Cute The user hurls mud in the target's face to inflict damage and lower its accuracy. 10 (Max: 16) 20 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 46 Thief Dark Physical Tough The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item. 25 (Max: 40) 60 100 Yes
TM 55 Mega Kick Normal Physical Cool The target is attacked by a kick launched with muscle-packed power. 5 (Max: 8) 120 75 Yes
TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 59 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
TM 65 Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 (Max: 32) 0 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 79 Skull Bash Normal Physical Tough The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. 10 (Max: 16) 130 100 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 95 Taunt Dark Status Smart The target is taunted into a rage that allows it to use only attack moves for three turns. 20 (Max: 32) 0 100 Yes
TM 103 Torment Dark Status Tough The user torments and enrages the target, making it incapable of using the same move twice in a row. 15 (Max: 24) 0 100 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 107 Snatch Normal Status Smart The user steals the effects of any attempts to use a healing or stat-changing move. 10 (Max: 16) 0 0 Yes
TM 120 Embargo Dark Status Cute This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. 15 (Max: 24) 0 100 Yes
TM 122 Payback Dark Physical Cool If the user moves after the target, this attack's power will be doubled 10 (Max: 16) 50 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 132 Dark Pulse Dark Special Cool The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. 15 (Max: 24) 80 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 154 Incinerate Fire Special Beauty The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. 15 (Max: 24) 60 10 No
TM 157 Retaliate Normal Physical Cool The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. 5 (Max: 8) 70 10 No
TM 165 Snarl Dark Special Cool The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. 10 (Max: 16) 55 95 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 04 Strength Normal Physical Tough The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders. 15 (Max: 24) 80 100 Yes
HM 09 Ride Fighting Physical Cool The user runs over the target rapidly. The power rises when the user's accuracy stat is low. 20 (Max: 32) 60 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Astonish Ghost Physical Smart The user attacks the target while shouting in a startling fashion. This may also make the target flinch. 15 (Max: 24) 30 100 Yes
Covet Normal Physical Cute The user endearingly approaches the target, then steals the target's held item. 25 (Max: 40) 60 100 Yes
Fire Fang Fire Physical Beauty The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. 15 (Max: 24) 65 95 Yes
Ice Fang Ice Physical Cool The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. 15 (Max: 24) 65 95 Yes
Leer Normal Status Cool The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. 30 (Max: 48) 0 100 Yes
Me First Normal Status Cute The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. 20 (Max: 32) 0 0 No
Play Rough Fairy Physical Beauty The user plays rough with the target and attacks it. This may also lower the target's Attack stat. 10 (Max: 16) 90 90 Yes
Poison Fang Poison Physical Smart The user bites the target with toxic fangs. It may also leave the target badly poisoned. 15 (Max: 24) 50 100 Yes
Snatch Normal Status Smart The user steals the effects of any attempts to use a healing or stat-changing move. 10 (Max: 16) 0 0 Yes
Sucker Punch Dark Physical Smart This move enables the user to attack first. It fails if the target is not readying an attack, however. 5 (Max: 8) 80 100 Yes
Thunder Fang Electric Physical Cool The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. 15 (Max: 24) 65 95 Yes
Yawn Normal Status Cute The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. 10 (Max: 16) 0 0 Yes
Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.