Koffing

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Information

Koffing is a Poison type Pokémon.

Koffing evolves into Weezing starting at level 35.


Koffing is a Poison Gas Pokémon. Its body is purple and spherical with a skull and crossbones on the lower parts of its body. It has openings that allow gases to escape. A Koffing will spew a harmless gas if its happy, and a poisonous gas if it's angry. Koffing mainly eats rotten kitchen garbage.

Pokédex Entry

Its thin with gases that cause constant sniffles, coughs and teary eyes.

Species Height Weight
Poison Gas Pokémon 0.6 m 1 Kg



Locations / How to obtain

Edit
Region Location Method
Johto Safari Zone [[City]]
Johto Safari Zone [[Abandoned Power Plant]]
Johto Burned Tower Tower Floor
Unknown Unknown Forest Floor


Koffing
Koffing.png
National Dex: #109
Johto Dex: #171
Type: Poison
Evolution:
Koffing
109MS.png
Weezing
110MS.png
108MS.png
Home
110MS.png
Lickitung Weezing
Ability
Levitate
Stats
HP
40
Attack
65
Defense
95
Special Atk.
60
Special Def.
45
Speed
35
Total
340

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Poison Gas Poison Status Smart A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit. 40 (Max: 64) 0 90 Yes
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes
4 Smog Poison Special Tough The target is attacked with a discharge of filthy gases. It may also poison the target. 20 (Max: 32) 30 70 Yes
7 Smoke Screen Normal Status Smart The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. 20 (Max: 32) 0 100 Yes
12 Assurance Dark Physical Beauty If the target has already taken some damage in the same turn, this attack's power is doubled. 10 (Max: 16) 60 100 Yes
15 Clear Smog Poison Special Beauty The user attacks by throwing a clump of special mud. All stat changes are returned to normal. 15 (Max: 24) 50 0 Yes
18 Sludge Poison Special Tough Unsanitary sludge is hurled at the target. It may also poison the target. 20 (Max: 32) 65 100 Yes
23 Selfdestruct Normal Physical Beauty The user attacks everything around it by causing an explosion. The user faints upon using this move. 5 (Max: 8) 200 100 Yes
26 Haze Ice Status Beauty The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. 30 (Max: 48) 0 0 Yes
29 Gyro Ball Steel Physical Beauty The user tackles the target with a high-speed spin. The slower the user, the greater the damage. 5 (Max: 8) 0 100 Yes
34 Sludge Bomb Poison Special Tough Unsanitary sludge is hurled at the target. It may also poison the target. 10 (Max: 16) 90 100 Yes
37 Explosion Normal Physical Beauty The user explodes to inflict damage on those around it. The user faints upon using this move. 5 (Max: 8) 250 100 Yes
40 Destiny Bond Ghost Status Smart When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. 5 (Max: 8) 0 0 Has issues
42 Belch Poison Special Tough - Blank Description - 10 (Max: 16) 120 90 No
45 Memento Dark Status Tough The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. 10 (Max: 16) 0 100 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 4 Rollout Rock Physical Tough The user continually rolls into the target over five turns. It becomes stronger each time it hits. 20 (Max: 32) 30 90 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 7 Zap Cannon Electric Special Cool The user fires an electric blast like a cannon to inflict damage and cause paralysis. 5 (Max: 8) 120 50 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 18 Rain Dance Water Status Tough The user summons a heavy rain that falls for five turns, powering up Water-type moves. 5 (Max: 8) 0 0 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 25 Thunder Electric Special Cool A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. 10 (Max: 16) 110 70 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 30 Shadow Ball Ghost Special Smart The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. 15 (Max: 24) 80 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 36 Sludge Bomb Poison Special Tough Unsanitary sludge is hurled at the target. It may also poison the target. 10 (Max: 16) 90 100 Yes
TM 38 Fire Blast Fire Special Beauty The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. 5 (Max: 8) 110 85 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 46 Thief Dark Physical Tough The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item. 25 (Max: 40) 60 100 Yes
TM 48 Fire Punch Fire Physical Beauty The target is punched with a fiery fist. It may also leave the target with a burn. 15 (Max: 24) 75 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 70 Thunderbolt Electric Special Cool A strong electric blast is loosed at the target. It may also leave the target with paralysis. 15 (Max: 24) 90 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 77 Selfdestruct Normal Physical Beauty The user attacks everything around it by causing an explosion. The user faints upon using this move. 5 (Max: 8) 200 100 Yes
TM 84 Explosion Normal Physical Beauty The user explodes to inflict damage on those around it. The user faints upon using this move. 5 (Max: 8) 250 100 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 95 Taunt Dark Status Smart The target is taunted into a rage that allows it to use only attack moves for three turns. 20 (Max: 32) 0 100 Yes
TM 99 Shock Wave Electric Special Cool The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. 20 (Max: 32) 60 0 Yes
TM 100 Flamethrower Fire Special Beauty The target is scorched with an intense blast of fire. It may also leave the target with a burn. 15 (Max: 24) 90 100 Yes
TM 103 Torment Dark Status Tough The user torments and enrages the target, making it incapable of using the same move twice in a row. 15 (Max: 24) 0 100 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 118 Will-O-Wisp Fire Status Beauty The user shoots a sinister, bluish-white flame at the target to inflict a burn. 15 (Max: 24) 0 85 Yes
TM 122 Payback Dark Physical Cool If the user moves after the target, this attack's power will be doubled 10 (Max: 16) 50 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 129 Gyro Ball Steel Physical Beauty The user tackles the target with a high-speed spin. The slower the user, the greater the damage. 5 (Max: 8) 0 100 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 132 Dark Pulse Dark Special Cool The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. 15 (Max: 24) 80 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 143 Venoshock Poison Special Smart The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. 10 (Max: 16) 65 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 154 Incinerate Fire Special Beauty The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. 15 (Max: 24) 60 10 No
TM 166 Infestation Bug Special Cute - Blank Description - 20 (Max: 32) 20 100 No
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 05 Flash Electric Special Beauty The user flashes a bright light with enormous speed at the target. It cuts the user's accuracy though. 15 (Max: 24) 60 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
Destiny Bond Ghost Status Smart When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. 5 (Max: 8) 0 0 Has issues
Grudge Ghost Status Tough If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. 5 (Max: 8) 0 0 No
Pain Split Normal Status Smart The user adds its HP to the target's HP, then equally shares the combined HP with the target. 20 (Max: 32) 0 0 Yes
Psybeam Psychic Special Beauty The target is attacked with a peculiar ray. It may also cause confusion. 20 (Max: 32) 65 100 Yes
Psywave Psychic Special Smart The target is attacked with an odd psychic wave. The attack varies in intensity. 15 (Max: 24) 0 100 Yes
Screech Normal Status Smart An earsplitting screech harshly reduces the target's Defense stat. 40 (Max: 64) 0 85 Yes
Spite Ghost Status Tough The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. 10 (Max: 16) 0 100 Yes
Spit Up Normal Special Tough The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. 10 (Max: 16) 0 100 Yes
Stockpile Normal Status Tough The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. 20 (Max: 32) 0 0 Yes
Swallow Normal Status Tough The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. 10 (Max: 16) 0 0 Yes
Toxic Spikes Poison Status Smart The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. 20 (Max: 32) 0 0 Yes
Will-O-Wisp Fire Status Beauty The user shoots a sinister, bluish-white flame at the target to inflict a burn. 15 (Max: 24) 0 85 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.