Difference between revisions of "Azumarill"

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{{PokemonBox|184|Water|||Marill|Sudowoodo|047|037|100|50|80|50|80|50}}
{{UpToDate|0.32}}{{PokemonBox|184|Water|||Marill|Sudowoodo|047|037|100|50|80|50|80|50}}


== Information ==
== Information ==
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It evolves from {{Pokemon|Marill}} starting at level 18.
It evolves from {{Pokemon|Marill}} starting at level 18.


== Pokédex Entry ==
== Pokédex Entry ==
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.



Revision as of 22:25, 24 May 2013

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Azumarill
Azumarill.png
Number: #184

Type: WaterType.pngType.png
183MS.png<---- Home ---->185MS.png

Abilities
Thick Fat Huge Power
Stats
HP 100
Attack 50
Defense 80
Special Atk. 50
Special Def. 80
Speed 50
Total 410

Information

Azumarill is a Water type Pokémon.

Azumarill is a bipedal, blue mammalian Pokémon. It has a nearly ovoid shape with a white and white-speckled, bubble-like pattern on its underside, which helps it to camouflage itself in the water. Azumarill also has elongated, rabbit-like ears with red insides. Azumarill still possesses the wiry black tail and blue "bubble" it had in its pre-evolved forms, except the bubble is smaller. Its eyes are circular with blue irises.

It evolves from Marill starting at level 18.

Pokédex Entry

By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.

Type Height Weight
Aqua Rabbit Pokémon 0.8m 28.5kg

Location

Locations Method
- Evolved from Marill

Moves

Lv. Move Type Cat. Description Power Acc. PP
- Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
- Tail Whip Type Normal.png OtherMove.png Lowers the foe's Defense. - 100% 30 (max 48)
- Bubble Type Water.png SpecialMove.png An attack that may reduce Speed. 20 100% 30 (max 48)
- Water Sport Type Water.png OtherMove.png The user becomes soaked to raise resistance to fire. - -% 15 (max 24)
2 Tail Whip Type Normal.png OtherMove.png Lowers the foe's Defense. - 100% 30 (max 48)
5 Water Sport Type Water.png OtherMove.png The user becomes soaked to raise resistance to fire. - -% 15 (max 24)
7 Water Gun Type Water.png SpecialMove.png Squirts water to attack. 40 100% 25 (max 40)
10 Defense Curl Type Normal.png OtherMove.png Heightens the user's Defense. - -% 40 (max 64)
10 Rollout Type Rock.png PhysicalMove.png The user continually rolls into the target over five turns. It becomes stronger each time it hits. 30 90% 20 (max 32)
13 BubbleBeam Type Water.png SpecialMove.png An attack that may lower Speed. 65 100% 20 (max 32)
16 Helping Hand Type Normal.png OtherMove.png A move that boosts the power of the ally’s attack in a battle. - -% 20 (max 32)
21 Aqua Tail Type Water.png PhysicalMove.png The user attacks by swinging its tail as if it were a vicious wave in a raging storm. 90 90% 10 (max 16)
25 Double Edge Type Normal.png PhysicalMove.png A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 120 100% 15 (max 24)
31 Aqua Ring Type Water.png OtherMove.png The user envelops itself in a veil made of water. It regains some HP on every turn. - -% 20 (max 32)
35 Rain Dance Type Water.png OtherMove.png A heavy rain falls for five turns, powering up Water-type moves. - -% 5 (max 8)
42 Superpower Type Fighting.png PhysicalMove.png The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. 120 100% 5 (max 8)
46 Hydro Pump Type Water.png SpecialMove.png A powerful water- type attack. 120 80% 5 (max 8)