Pokémon Move/Imprison

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Imprison (Japanese: ふういん Seal) is a non-damaging Psychic-type move.

Effect

Imprison prevents all opponents from using any move which is also known by the user. The effect of Imprison lasts until the user switches out or faints. If the user's moveset changes while Imprison is in effect (such as by Mimic, Sketch or Transform), opponents are prevented from using the new moves.

If the target of this move runs out of PP of the rest of its usable moves, it will Struggle.

In Double Battles, the move targets the user and affects both opponents.

Information Tab

ID Name Type Cat. Description Power Acc. PP
286 Imprison Type Psychic.png OtherMove.png If the opponents know any move also known by the user, the opponents are prevented from using it. - -% 10 (max 16)

Version History

Version Changes
0.21 Not implemented yet.