Steelix

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Steelix
Steelix.png
Number: #208

Type: SteelType.pngGroundType.png
207MS.png<---- Home ---->209MS.png

Abilities
Rock Head Sturdy
Stats
HP 75
Attack 85
Defense 200
Special Atk. 55
Special Def. 65
Speed 30
Total 510

Information

Steelix is a Steel and Ground type Pokémon.

Steelix resemble giant iron snakes. They are a reflective, silvery gray, which reflects the sunlight making them shine slightly. They are about 30 feet long. Their body is made up of rock-like sections, some of which have massive rock spikes coming out of them. They have a massive head mainly made up of their jaw. The jaw is large and wide with sets of large square teeth inside. Along their bottom jaw are a pair of ridges (varies with gender). Their eye sockets are slightly set in, giving them good eye protection. Underneath their bottom jaw and chin, on the underside of the jaw, there are small square domes. Their heads have two long ridges going from the eyes up to the top of their heads. Their jaws also have massive ridges where they meet their skull.

The rock portions on their body start at the back of their head. There are three slightly larger sections that have the massive rock-like spikes coming out of them. The tail ends in a long sharp point, but with a blunt tip. Steelix's rock-like sections don't look perfect and can easily be mistaken for rocks, for they have many chips and scrapes all along them from fights and tunneling.

It evolves from Onix when traded holding a Metal Coat.

Pokédex Entry

Its body has been compressed deep under the ground. As a result, it is even harder than a diamond.

Type Height Weight
Tron Snake Pokémon 9.2m 400.0kg

Location

Locations Method
Cliff Cave Cave Floor

Special Appearances

Steelix is the main Pokemon used by Gym Leader Jasmine.

Location Level Trainer
Olivine Gym Lv. 35
Jasmine.png
Gym Leader Jasmine

Moves

Lv. Move Type Cat. Description Power Acc. PP
- Bind Type Normal.png PhysicalMove.png Binds the target for 4-5 turns. 15 85% 20 (max 32)
- Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
- Harden Type Normal.png OtherMove.png Raises the user's Defense. - -% 30 (max 48)
- Mud Sport Type Ground.png OtherMove.png Weakens Electric-type attacks while the user is in the battle. - -% 15 (max 24)
- Thunder Fang Type Electric.png PhysicalMove.png The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. 65 95% 15 (max 24)
- Ice Fang Type Ice.png PhysicalMove.png The user bites with cold-infused fangs. It may also make the foe flinch or freeze. 65 95% 15 (max 24)
- Fire Fang Type Fire.png PhysicalMove.png The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. 65 95% 15 (max 24)
4 Curse Type Ghost.png OtherMove.png Works differently for ghost-types. - -% 10 (max 16)
7 Rock Throw Type Rock.png PhysicalMove.png Drops rocks on the enemy. 50 90% 15 (max 24)
10 Rage Type Normal.png PhysicalMove.png An attack that becomes stronger each time the user is hit in battle. 20 100% 20 (max 32)
13 Rock Tomb Type Rock.png PhysicalMove.png Boulders are hurled at the foe. It also lowers the foe’s Speed if it hits. 50 80% 10 (max 16)
16 Stealth Rock Type Rock.png OtherMove.png The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. - -% 20 (max 32)
19 Autotomize Type Steel.png OtherMove.png The user sheds part of its body to make itself lighter and sharply raise its Speed stat. - -% 15 (max 24)
22 Smack Down Type Rock.png PhysicalMove.png The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. 50 100% 15 (max 24)
25 Dragon Breath Type Dragon.png SpecialMove.png The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. 60 100% 20 (max 32)
28 Slam Type Normal.png PhysicalMove.png Slams the foe with a tail, vine, etc. 80 75% 20 (max 32)
31 Screech Type Normal.png OtherMove.png Emits a screech to sharply reduce the foe’s Defense. - 85% 40 (max 64)
34 Rock Slide Type Rock.png PhysicalMove.png Large boulders are hurled. May cause flinching. 70 90% 10 (max 16)
37 Crunch Type Dark.png PhysicalMove.png Crunches with sharp fangs. May lower Defense. 80 100% 15 (max 24)
40 Iron Tail Type Steel.png PhysicalMove.png The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 100 75% 15 (max 24)
43 Dig Type Ground.png PhysicalMove.png Digs underground the 1st turn, then strikes next turn 80 100% 10 (max 16)
46 Stone Edge Type Rock.png PhysicalMove.png The user stabs the foe with a sharpened stone. It has a high Critical-hit ratio. 100 80% 5 (max 8)
49 Double Edge Type Normal.png PhysicalMove.png A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 120 100% 15 (max 24)
52 Sandstorm Type Ground.png OtherMove.png A 5-turn sandstorm that damages all types except Rock, Ground and Steel. - -% 10 (max 16)

Version history

Version Changes
0.19 Introduced
0.20 Complete Moveset