Salamence

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Salamence
Salamence.png
Number: #373

Type: DragonType.pngFlyingType.png
372MS.png<---- Home ---->374MS.png

Abilities
Intimidate None
Stats
HP 95
Attack 135
Defense 80
Special Atk. 110
Special Def. 80
Speed 100
Total 600

Information

Salamence is a Dragon and Flying type Pokémon.


Salamence is a quadruped, draconic Pokémon with a long, tapering tail. It is primarily blue with a gray lower jaw and thickly scaled underside. There are red markings on its throat, the underside of its tail, and stripes on the inner surface of its legs. Additionally, there are raised red ridges above its eyes. Three flat spines protrude from either side of its head, somewhat resembling external gills. It has two pairs of pointed teeth, one in the upper jaw and one in the lower. Each of its short legs has three claws. This Pokémon’s powerful desire to fly triggered a mutation that allowed it to grow large, red wings. As an expression of joy, it flies around and releases blasts of fire. However, when it is angry, it will shred things with its claws in addition to release fire blasts. This Pokémon is found living on rough terrains.

Salamence evolves from Shelgon at level 50 which evolves from Bagon at level 30.

Pokédex Entry

It's uncontrollable if enraged. It flies around spouting flames and scorching fields and mountains.

Type Height Weight
Dragon Pokémon 1.5m 102.6kg

Locations

Locations Method
Unknown Evolves from Shelgon

Moves

Edit
Move ID Name Type Category Contest Description PP Power Accuracy Implemented?
- Headbutt Normal Physical Tough The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. 15 (Max: 24) 70 100 Yes
- Leer Normal Status Cool The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. 30 (Max: 48) 0 100 Yes
- Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes
- Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
- Thunder Fang Electric Physical Cool The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. 15 (Max: 24) 65 95 Yes
- Fire Fang Fire Physical Beauty The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. 15 (Max: 24) 65 95 Yes
5 Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes
10 Leer Normal Status Cool The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. 30 (Max: 48) 0 100 Yes
16 Headbutt Normal Physical Tough The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. 15 (Max: 24) 70 100 Yes
20 Focus Energy Normal Status Cool The user takes a deep breath and focuses so that critical hits land more easily. 30 (Max: 48) 0 0 Yes
25 Ember Fire Special Beauty The target is attacked with small flames. It may also leave the target with a burn. 25 (Max: 40) 40 100 Yes
30 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
32 Dragon Breath Dragon Special Cool The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. 20 (Max: 32) 60 100 Yes
37 Zen Headbutt Psychic Physical Tough The user focuses its willpower to its head and attacks the target. This may also make the target flinch. 15 (Max: 24) 80 90 Yes
43 Scary Face Normal Status Tough The user frightens the target with a scary face to harshly reduce its speed stat. 10 (Max: 16) 0 100 Yes
45 Phantom Force Ghost Physical Cool The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. 10 (Max: 16) 90 10 No
50 Fly Flying Physical Smart The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. 15 (Max: 24) 90 95 Yes
53 Crunch Dark Physical Tough The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. 15 (Max: 24) 80 100 Yes
61 Dragon Claw Dragon Physical Cool The user slashes the target with huge, sharp claws. 15 (Max: 24) 80 100 Yes
70 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
80 Dragon Tail Dragon Physical Cool The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 10 (Max: 16) 60 90 Yes

Version history

Version Changes
0.46.2 Page created.