Seel

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Seel
Seel.png
Number: #086

Type: WaterType.pngType.png
Evolution: Dewgong
085MS.png<---- Home ---->087MS.png

Abilities
Thick Fat Hydration
Stats
HP 65
Attack 45
Defense 55
Special Atk. 45
Special Def. 70
Speed 45
Total 325

Information

Seel is a Water type Pokémon.

The horn on Seel's head is exceptionally hard, due to it being made of toughened bone. Seel has a furry body that appears white, two flippers instead of feet, a tan-colored muzzle with a small black nose, small tusks, round eyes, and a tongue that is often seen outside of Seel's mouth. It lives in the frigid waters of the arctic, surviving because of its thick blubber. Its tail resembles a spout of water.

It evolves into Dewgong starting at level 34.

Pokédex Entry

Although it can’t walk well on land it is a graceful swimmer. It especially loves being in frigid seas.

Type Height Weight
Sea Lion Pokémon 1.1m 90.0kg

Locations

Wild

Locations Method
- N/A


Moves

Lv. Move Type Cat. Description Power Acc. PP
- Headbutt Type Normal.png PhysicalMove.png The user sticks its head out and rams straight forward. It may make the foe flinch. 70 100% 15 (max 24)
3 Growl Type Normal.png OtherMove.png Reduces the foe's Attack. - 100% 40 (max 64)
7 Water Sport Type Water.png OtherMove.png The user becomes soaked to raise resistance to fire. - -% 15 (max 24)
11 Icy Wind Type Ice.png SpecialMove.png The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. 55 95% 15 (max 24)
13 Encore Type Normal.png OtherMove.png The user compels the target to keep using only the move it last used for three turns. - 100% 5 (max 8)
17 Ice Shard Type Ice.png PhysicalMove.png The user flash freezes chunks of ice and hurls them at the target. This move always goes first. 40 100% 30 (max 48)
21 Rest Type Psychic.png OtherMove.png The user sleeps for 2 turns, restoring HP and status. - -% 10 (max 16)
23 Aqua Ring Type Water.png OtherMove.png The user envelops itself in a veil made of water. It regains some HP on every turn. - -% 20 (max 32)
27 Aurora Beam Type Ice.png SpecialMove.png An attack that may lower Attack. 65 100% 20 (max 32)
31 Aqua Jet Type Water.png PhysicalMove.png The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. 40 100% 20 (max 32)
33 Brine Type Water.png SpecialMove.png Inflicts damage on the target. It will inflict double damage if the target's HP is down to half or lower. 65 100% 10 (max 16)
37 Take Down Type Normal.png PhysicalMove.png A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 90 85% 20 (max 32)
41 Dive Type Water.png PhysicalMove.png Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. 80 100% 10 (max 16)
43 Aqua Tail Type Water.png PhysicalMove.png The user attacks by swinging its tail as if it were a vicious wave in a raging storm. 90 90% 10 (max 16)
47 Ice Beam Type Ice.png SpecialMove.png Blasts the foe with an icy beam that may freeze it. 95 100% 10 (max 16)
51 Safeguard Type Normal.png OtherMove.png The user creates a protective field that prevents status problems for five turns. - -% 25 (max 40)
53 Hail Type Ice.png OtherMove.png The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. - -% 10 (max 16)

Version history

Version Changes
0.19 Introduced