Slowpoke

From Pokémon 3D Wiki
Revision as of 22:55, 16 May 2013 by Zun (talk | contribs)
Jump to navigation Jump to search
To convert this page to the new table format, you can get the newly documented template from: Bulbasaur
Warning: This page is not updated to the newest version of P3D. Some data here might be wrong. If you want to help out, proceed to http://pokemon3d.net/forum/threads/7391/
Slowpoke
Slowpoke.png
Number: #079

Type: WaterType.pngPsychicType.png
Evolution 1: Slowbro
Evolution 2: Slowking
078MS.png<---- Home ---->080MS.png

Abilities
Oblivious Own Tempo
Stats
HP 90
Attack 65
Defense 65
Special Atk. 40
Special Def. 40
Speed 15
Total 315

Information

Slowpoke is a Water type and Psychic type.

Slowpoke are large pink creatures that resemble a cross between a salamander and a hippopotamus. They have four legs, each of which ends in a single white claw. They have a long, tapering tail that is lighter in color towards the tip, curled ears, and rounded, tan muzzles.

Slowpoke will evolve into Slowbro starting at level 37 or Slowking when traded while holding a King's Rock

Pokédex Entry

It lazes vacantly near water. If something bites its tail, it won't even notice for a whole day.

Type Height Weight
Dopey Pokémon 1.2m 36kg

Location

Wild

Locations Method
Slowpoke Well Cave Floor, Surf

Trainer

Location Level Trainer
Union Cave Lv. LVL 10
PokeManiac.png
Larry
Underground Path Lv. LVL 10
LVL 10
PokeManiac.png
Donald

Moves

Lv. Move Type Cat. Description Power Acc. PP
- Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
- Curse Type Ghost.png OtherMove.png Works differently for ghost-types. - -% 10 (max 16)
- Yawn Type Normal.png OtherMove.png A huge yawn lulls the foe into falling asleep on the next turn. - -% 10 (max 16)
5 Growl Type Normal.png OtherMove.png Reduces the foe's Attack. - 100% 40 (max 64)
9 Water Gun Type Water.png SpecialMove.png Squirts water to attack. 40 100% 25 (max 40)
14 Confusion Type Psychic.png SpecialMove.png The foe is hit by a weak telekinetic force. It may also leave the foe confused. 50 100% 25 (max 40)
19 Disable Type Normal.png OtherMove.png Disables the foe's most recent move. - 100% 20 (max 32)
23 Headbutt Type Normal.png PhysicalMove.png The user sticks its head out and rams straight forward. It may make the foe flinch. 70 100% 15 (max 24)
28 Water Pulse Type Water.png SpecialMove.png Attacks with ultrasonic waves. May confuse the foe. 60 100% 20 (max 32)
32 Zen Headbutt Type Psychic.png PhysicalMove.png The user focuses its willpower to its head and rams the foe. It may also make the target flinch. 80 90% 15 (max 24)
36 Slack Off Type Normal.png OtherMove.png Slacks off and restores half the maximum HP. - -% 10 (max 16)
41 Amnesia Type Psychic.png OtherMove.png Sharply raises the user's Sp. Def. - -% 20 (max 32)
45 Psychic Type Psychic.png SpecialMove.png An attack that may lower Spcl. Def. 90 100% 10 (max 16)
49 Rain Dance Type Water.png OtherMove.png A heavy rain falls for five turns, powering up Water-type moves. - -% 5 (max 8)
54 Psych Up Type Psychic.png OtherMove.png Copies the foe's stat changes. - -% 10 (max 16)
58 Heal Pulse Type Psychic.png OtherMove.png The user emits a healing pulse which restores the target's HP by up to half of its max HP. - -% 10 (max 16)

Version history

Version Changes
0.19 Introduced
0.21 Obtainable