Slowpoke
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Slowpoke
| |
| Number: #079 Type: | |
| Abilities | |
| Oblivious | Own Tempo |
| Stats | |
| HP | 90 |
| Attack | 65 |
| Defense | 65 |
| Special Atk. | 40 |
| Special Def. | 40 |
| Speed | 15 |
| Total | 315 |
Information
Slowpoke is a Water type and Psychic type.
Slowpoke are large pink creatures that resemble a cross between a salamander and a hippopotamus. They have four legs, each of which ends in a single white claw. They have a long, tapering tail that is lighter in color towards the tip, curled ears, and rounded, tan muzzles.
Slowpoke will evolve into Slowbro starting at level 37 or Slowking when traded while holding a King's Rock
Pokédex Entry
It lazes vacantly near water. If something bites its tail, it won't even notice for a whole day.
| Type | Height | Weight |
|---|---|---|
| Dopey Pokémon | 1.2m | 36kg |
Location
Wild
| Locations | Method |
|---|---|
| Slowpoke Well | Cave Floor, Surf |
Trainer
| Location | Level | Trainer |
|---|---|---|
| Union Cave | Lv. LVL 10 | Larry |
| Underground Path | Lv. LVL 10 LVL 10 |
Donald |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Tackle | A full-body charge attack. | 35 | 100% | 35 (max 56) | ||
| - | Curse | Works differently for ghost-types. | - | -% | 10 (max 16) | ||
| - | Yawn | A huge yawn lulls the foe into falling asleep on the next turn. | - | -% | 10 (max 16) | ||
| 5 | Growl | Reduces the foe's Attack. | - | 100% | 40 (max 64) | ||
| 9 | Water Gun | Squirts water to attack. | 40 | 100% | 25 (max 40) | ||
| 14 | Confusion | The foe is hit by a weak telekinetic force. It may also leave the foe confused. | 50 | 100% | 25 (max 40) | ||
| 19 | Disable | Disables the foe's most recent move. | - | 100% | 20 (max 32) | ||
| 23 | Headbutt | The user sticks its head out and rams straight forward. It may make the foe flinch. | 70 | 100% | 15 (max 24) | ||
| 28 | Water Pulse | Attacks with ultrasonic waves. May confuse the foe. | 60 | 100% | 20 (max 32) | ||
| 32 | Zen Headbutt | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | 80 | 90% | 15 (max 24) | ||
| 36 | Slack Off | Slacks off and restores half the maximum HP. | - | -% | 10 (max 16) | ||
| 41 | Amnesia | Sharply raises the user's Sp. Def. | - | -% | 20 (max 32) | ||
| 45 | Psychic | An attack that may lower Spcl. Def. | 90 | 100% | 10 (max 16) | ||
| 49 | Rain Dance | A heavy rain falls for five turns, powering up Water-type moves. | - | -% | 5 (max 8) | ||
| 54 | Psych Up | Copies the foe's stat changes. | - | -% | 10 (max 16) | ||
| 58 | Heal Pulse | The user emits a healing pulse which restores the target's HP by up to half of its max HP. | - | -% | 10 (max 16) |
Version history
| Version | Changes |
|---|---|
| 0.19 | Introduced |
| 0.21 | Obtainable |
