Kyogre
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Kyogre
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| Number: #382 | |
| Abilities | |
| Drizzle | None |
| Stats | |
| HP | 100 |
| Attack | 100 |
| Defense | 90 |
| Special Atk. | 150 |
| Special Def. | 140 |
| Speed | 90 |
| Total | 670 |
Information
Kyogre is a Water type Pokémon.
Kyogre has two big pectoral fins or "wings", each ending with four square-shaped tips or "fingers". It has a deep blue body and a white chin area with two small spikes protruding under it. Above each eye are two white, oval-shaped spots. It has red marking stripes around the chin area, eyes, dorsal fins, torso, and on its fins. These stripes glow when Kyogre is brimming with power. The pattern or symbol on the pectoral fins somewhat resembles the letter A. The tail seems tattered with four trailing parts, the inner ones being smaller than the outer. It also has a mouth full of rarely seen, sharp, triangular teeth. Its eyes are small, yellow, and shadowed with black, like those of Groudon and Rayquaza.
It is not known to evolve into or from any other Pokémon.
Kyogre possesses the ability to expand the oceans. In ancient times, it came into conflict with Groudon, a Pokémon with the ability to expand continents.
Along with Groudon and Rayquaza, Kyogre is a part of the Weather trio.
Currently not obtainable through any legitimate method (0.47.1).
Pokédex Entry
A mythical Pokémon said to have swelled the seas with rain and tidal waves. It battled with GROUDON.
| Type | Height | Weight |
|---|---|---|
| Sea Basin Pokémon | 4.5m | 352.0kg |
Locations
| Locations | Method |
|---|---|
| - | N/A |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Water Pulse | Attacks with ultrasonic waves. May confuse the foe. | 60 | 100% | 20 (max 32) | ||
| 5 | Scary Face | Frightens with a scary face to sharply reduce Speed. | - | 100% | 10 (max 16) | ||
| 15 | Body Slam | An attack that may cause paralysis. | 85 | 100% | 15 (max 24) | ||
| 20 | Muddy Water | Attacks with muddy water. May lower accuracy. | 95 | 85% | 10 (max 16) | ||
| 30 | Aqua Ring | The user envelops itself in a veil made of water. It regains some HP on every turn. | - | -% | 20 (max 32) | ||
| 35 | Ice Beam | Blasts the foe with an icy beam that may freeze it. | 95 | 100% | 10 (max 16) | ||
| 45 | Ancient Power | The user attacks with a prehistoric power. It may also raise all the user's stats at once. | 60 | 100% | 5 (max 8) | ||
| 50 | Water Spout | The user spouts water to damage the opposing team. The lower the user's HP, the less powerful it becomes. | Varies | 100% | 5 (max 8) | ||
| 60 | Calm Mind | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | - | -% | 20 (max 32) | ||
| 65 | Aqua Tail | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | 90 | 90% | 10 (max 16) | ||
| 75 | Sheer Cold | The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. | - | -% | 5 (max 8) | ||
| 80 | Double Edge | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 120 | 100% | 15 (max 24) | ||
| 90 | Hydro Pump | A powerful water- type attack. | 120 | 80% | 5 (max 8) |
Version history
| Version | Changes |
|---|---|
| 0.34 | Introduced |