Pancham

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Pancham
Pancham.png
Number: #674

Type: FightingType.pngType.png
Evolution: Pangoro
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Abilities
Iron Fist Mold Breaker
Stats
HP 67
Attack 82
Defense 62
Special Atk. 46
Special Def. 48
Speed 43
Total 348

Information

Pancham is a Fighting type Pokémon.

Pancham is a mammalian, bipedal Pokémon that resembles a young panda. Its head and short, puffy tail are white. There are tufts of fur on top of its head and on its cheeks. There are black circles around its eyes, and the ears are also black. The upper body and hind feet are black, while the lower body is a dark gray. It has dark brown eyes with no visible irises. There are small, dark brown circular pads on the soles of its three-toed feet. It carries a small, green leaf in its mouth. Pancham tries to make itself serious towards its foes, but its glare is not so intimidating. If patted on the head, it can't help grinning. Pancham and its evolution, Pangoro, are the only known Pokémon that can learn Parting Shot.

Pancham will evolve into Pangoro at level 32 with a Dark type in the party.

Pokédex Entry

It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark.

Type Height Weight
Playful Pokémon 0.6m 8.0kg

Locations

Locations Method
Route 26 Hidden Grotto

Moves

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes
- Leer Normal Status Cool The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. 30 (Max: 48) 0 100 Yes
7 Arm Thrust Fighting Physical Cool The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. 20 (Max: 32) 15 100 Yes
10 Karate Chop Fighting Physical Tough The target is attacked with a sharp chop. Critical hits land more easily. 25 (Max: 40) 50 100 Yes
12 Work Up Normal Status Tough The user is roused, and its Attack and Sp. Atk stats increase. 30 (Max: 48) 0 0 Yes
15 Comet Punch Normal Physical Tough The target is hit with a flurry of punches that strike two to five times in a row. 15 (Max: 24) 18 85 Yes
20 Slash Normal Physical Cool The target is attacked with a slash of claws or blades. Critical hits land more easily. 20 (Max: 32) 70 100 Yes
25 Circle Throw Fighting Physical Cool The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. Has a priority of -6 10 (Max: 16) 60 9 No
27 Vital Throw Fighting Physical Cool The user attacks last. In return, this throw move is guaranteed not to miss. Has a priority of -1 10 (Max: 16) 70 0 Yes
33 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
39 Crunch Dark Physical Tough The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. 15 (Max: 24) 80 100 Yes
42 Entrainment Normal Status Beauty The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. 15 (Max: 24) 0 10 No
45 Parting Shot Dark Status Smart With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. 20 (Max: 32) 0 10 No
48 Sky Uppercut Fighting Physical Cool The user attacks the target with an uppercut thrown skyward with force. 15 (Max: 24) 85 90 Yes