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Information
Togetic is a Normal and Flying type Pokémon.
Togetic are dainty, bipedal Pokémon that are small in stature. The eggshell they had as a Togepi is now gone and they are now white instead of light yellow, but they still bear a red and blue triangular ring pattern on their bodies. They also now have a relatively long neck and long legs and a pair of wings on their backs, giving them a vaguely angelic appearance.
It evolves from Togepi when leveled up with high friendship and evolves into Togekiss when exposed to a Shiny Stone.
Pokédex Entry
They say that it will appear before kind hearted, caring people and shower them with happiness.
| Type
|
Height
|
Weight
|
| Happiness Pokémon
|
0.6m
|
3.2kg
|
Location
| Locations
|
Method
|
| -
|
Evolves from Togepi
|
Moves
| Lv.
|
Move
|
Type
|
Cat.
|
Description
|
Power
|
Acc.
|
PP
|
| -
|
Growl
|
|
|
Reduces the foe's Attack.
|
-
|
100%
|
40 (max 64)
|
| -
|
Metronome
|
|
|
The user waggles a finger and stimulates its brain into randomly using nearly any move.
|
-
|
-%
|
10 (max 16)
|
| -
|
Sweet Kiss
|
|
|
The user kisses the target with a sweet, angelic cuteness that causes confusion.
|
-
|
75%
|
10 (max 16)
|
| -
|
Charm
|
|
|
Sharply lowers the foe's Attack.
|
-
|
100%
|
20 (max 32)
|
| -
|
Magical Leaf
|
|
|
The user scatters curious leaves that chase the foe. This attack will not miss.
|
60
|
-%
|
20 (max 32)
|
| 5
|
Metronome
|
|
|
The user waggles a finger and stimulates its brain into randomly using nearly any move.
|
-
|
-%
|
10 (max 16)
|
| 9
|
Sweet Kiss
|
|
|
The user kisses the target with a sweet, angelic cuteness that causes confusion.
|
-
|
75%
|
10 (max 16)
|
| 13
|
Yawn
|
|
|
A huge yawn lulls the foe into falling asleep on the next turn.
|
-
|
-%
|
10 (max 16)
|
| 17
|
Encore
|
|
|
The user compels the target to keep using only the move it last used for three turns.
|
-
|
100%
|
5 (max 8)
|
| 21
|
Follow Me
|
|
|
The user draws attention to itself, making foes attack only the user.
|
-
|
-%
|
20 (max 32)
|
| 25
|
Bestow
|
|
|
The user passes its held item to the target when the target isn't holding an item.
|
-
|
-%
|
15 (max 24)
|
| 29
|
Wish
|
|
|
One turn after this move is used, the target's HP is restored by half the user's maximum HP.
|
-
|
-%
|
10 (max 16)
|
| 33
|
Ancient Power
|
|
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
|
60
|
100%
|
5 (max 8)
|
| 37
|
Safeguard
|
|
|
The user creates a protective field that prevents status problems for five turns.
|
-
|
-%
|
25 (max 40)
|
| 41
|
Baton Pass
|
|
|
Switches out the user while keeping effects in play.
|
-
|
-%
|
40 (max 64)
|
| 45
|
Double Edge
|
|
|
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
|
120
|
100%
|
15 (max 24)
|
| 49
|
Last Resort
|
|
|
This move can be used only after the user has used all the other moves it knows in the battle.
|
140
|
100%
|
5 (max 8)
|
| 53
|
After You
|
|
|
The user helps the target and makes it use its move right after the user.
|
-
|
-%
|
15 (max 24)
|