To convert this page to the new table format, you can get the newly documented template from: Bulbasaur Warning: This page is not updated to the newest version of P3D. Some data here might be wrong. If you want to help out, proceed to http://pokemon3d.net/forum/threads/7391/
|
|
Information
Natu is a Psychic and Flying type Pokémon.
Natu is a tiny, mostly green bird Pokémon with a nearly spherical body, and with accentuations of red, yellow and black along with its main coloration. It possesses brightly colored, yellow-and-red wings with thick black stripes. The wings are small and not fully-grown, thus making it unable to fly. Natu has a red crest on the top of its head, and its three-toed feet and three tail feathers are also red. Natu also has almond-shaped eyes and a yellow beak.
It evolves into Xatu starting at level 25.
Pokédex Entry
Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.
| Type
|
Height
|
Weight
|
| Tiny Bird Pokémon
|
0.2m
|
2.0kg
|
Location
Moves
| Lv.
|
Move
|
Type
|
Cat.
|
Description
|
Power
|
Acc.
|
PP
|
| -
|
Leer
|
|
|
Reduces the foe's Defense.
|
-
|
100%
|
30 (max 48)
|
| -
|
Peck
|
|
|
Jabs the foe with a beak, etc.
|
35
|
100%
|
35 (max 56)
|
| 6
|
Night Shade
|
|
|
The user's level equals damage HP.
|
Varies
|
100%
|
15 (max 24)
|
| 9
|
Teleport
|
|
|
A psychic move for fleeing from battle instantly.
|
-
|
-%
|
20 (max 32)
|
| 12
|
Lucky Chant
|
|
|
The user chants an incantation toward the sky, preventing the foe from landing critical hits.
|
-
|
-%
|
30 (max 48)
|
| 17
|
Miracle Eye
|
|
|
Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.
|
-
|
-%
|
40 (max 64)
|
| 20
|
Me First
|
|
|
The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
|
-
|
-%
|
20 (max 32)
|
| 23
|
Confuse Ray
|
|
|
The target is exposed to a sinister ray that triggers confusion.
|
-
|
100%
|
10 (max 16)
|
| 28
|
Wish
|
|
|
One turn after this move is used, the target's HP is restored by half the user's maximum HP.
|
-
|
-%
|
10 (max 16)
|
| 33
|
Psycho Shift
|
|
|
Using its psychic power of suggestion, the user transfers its status problems to the target.
|
-
|
90%
|
10 (max 16)
|
| 36
|
Future Sight
|
|
|
Two turns after this move is used, a hunk of psychic energy attacks the target.
|
100
|
100%
|
10 (max 16)
|
| 39
|
Stored Power
|
|
|
The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
|
20
|
100%
|
10 (max 16)
|
| 44
|
Ominous Wind
|
|
|
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
|
60
|
100%
|
5 (max 8)
|
| 47
|
Power Swap
|
|
|
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.
|
-
|
-%
|
10 (max 16)
|
| 47
|
Guard Swap
|
|
|
The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
|
-
|
-%
|
10 (max 16)
|
| 50
|
Psychic
|
|
|
An attack that may lower Spcl. Def.
|
90
|
100%
|
10 (max 16)
|