Difference between revisions of "Chinchou"
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== Locations == | == Locations == | ||
{{ | {{Location|New Bark Town|Fishing}} | ||
== Moves == | == Moves == | ||
Revision as of 21:18, 9 July 2013
|
Chinchou
| |
| Number: #170 | |
| Abilities | |
| Volt Absorb | Illuminate |
| Stats | |
| HP | 75 |
| Attack | 38 |
| Defense | 38 |
| Special Atk. | 56 |
| Special Def. | 56 |
| Speed | 67 |
| Total | 330 |
Information
Chinchou is a Water and Electric type Pokémon.
Chinchou is a small, round, blue fish-like Pokémon with a pair of tiny white fins and two small blue feet. It has two antennae that are positioned on its rear like two tails. There is a yellow teardrop-shaped orb at the end of each antenna. Chinchou's eyes have unique pupils that are shaped like plus signs.
It evolves into Lanturn starting at level 27.
Pokédex Entry
It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
| Type | Height | Weight |
|---|---|---|
| Angler Pokémon | 0.5m | 12.0kg |
Locations
| Locations | Method |
|---|---|
| New Bark Town | Fishing |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Supersonic | Sound waves that cause confusion. | - | 55% | 20 (max 32) | ||
| - | Bubble | An attack that may reduce Speed. | 20 | 100% | 30 (max 48) | ||
| 6 | Thunder Wave | A move that may cause paralysis. | - | 100% | 20 (max 32) | ||
| 9 | Flail | Stronger if the user's HP is low. | Varies | 100% | 15 (max 24) | ||
| 12 | Confuse Ray | The target is exposed to a sinister ray that triggers confusion. | - | 100% | 10 (max 16) | ||
| 17 | Water Gun | Squirts water to attack. | 40 | 100% | 25 (max 40) | ||
| 20 | Spark | The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. | 65 | 100% | 20 (max 32) | ||
| 23 | Take Down | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | 90 | 85% | 20 (max 32) | ||
| 28 | Electro Ball | The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. | Varies | 100% | 10 (max 16) | ||
| 31 | BubbleBeam | An attack that may lower Speed. | 65 | 100% | 20 (max 32) | ||
| 34 | Signal Beam | A strange beam attack that may confuse the foe. | 75 | 100% | 15 (max 24) | ||
| 39 | Discharge | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | 80 | 100% | 15 (max 24) | ||
| 42 | Aqua Ring | The user envelops itself in a veil made of water. It regains some HP on every turn. | - | -% | 20 (max 32) | ||
| 45 | Hydro Pump | A powerful water- type attack. | 120 | 80% | 5 (max 8) | ||
| 50 | Charge | Charges power to boost the electric move used next. | - | -% | 20 (max 32) |
Version history
| Version | Changes |
|---|---|
| 0.19 | Implemented |