Difference between revisions of "Machoke"
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== Location == | == Location == | ||
{{Location|-|Evolves from {{Pokemon|Machop}}}} | {{Location|-|Evolves from {{Pokemon|Machop}}}} | ||
== Moves == | == Moves == | ||
Revision as of 21:10, 30 May 2013
|
Machoke
| |
| Number: #067 | |
| Abilities | |
| Guts | No Guard |
| Stats | |
| HP | 80 |
| Attack | 100 |
| Defense | 70 |
| Special Atk. | 50 |
| Special Def. | 60 |
| Speed | 45 |
| Total | 405 |
Information
Machoke is a Fighting type Pokémon.
Machoke appear as larger, tailless Machop with red marks along their muscular arms. Their faces are more reptilian than before. The marks actually look like places where the skin has stretched apart because it can barely contain its huge muscles. Machoke wear black wrestling tights for better movement and a large, golden belt with a little red P on the buckle.
Machoke evolves from Machop starting at level 28 and evolves into Machamp when traded.
Pokédex Entry
It always goes at its full power but this very tough and durable Pokémon never gets tired.
| Type | Height | Weight |
|---|---|---|
| Superpower Pokémon | 1.5m | 70.5kg |
Location
| Locations | Method |
|---|---|
| - | Evolves from Machop |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Karate Chop | Has a high critical hit ratio. | 50 | 100% | 25 (max 40) | ||
| - | Leer | Reduces the foe's Defense. | - | 100% | 30 (max 48) | ||
| - | Low Kick | A kick that inflicts more damage on heavier foes. | Varies | 100% | 20 (max 32) | ||
| - | Focus Energy | Raises the critical hit ratio. | - | -% | 30 (max 48) | ||
| 7 | Focus Energy | Raises the critical hit ratio. | - | -% | 30 (max 48) | ||
| 10 | Karate Chop | Has a high critical hit ratio. | 50 | 100% | 25 (max 40) | ||
| 13 | Low Sweep | The user attacks the target's legs swiftly, reducing the target's Speed stat. | 60 | 100% | 20 (max 32) | ||
| 19 | Foresight | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | - | -% | 40 (max 64) | ||
| 22 | Seicmic Toss | The user's level equals damage HP. | Varies | 100% | 20 (max 32) | ||
| 25 | Revenge | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | 60 | 100% | 10 (max 16) | ||
| 32 | Vital Throw | The user attacks last. In return, this throw move is guaranteed not to miss. | 70 | -% | 10 (max 16) | ||
| 36 | Submission | The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. | 80 | 80% | 25 (max 40) | ||
| 40 | Wake-Up Slap | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | 60 | 100% | 10 (max 16) | ||
| 44 | Cross Chop | The user delivers a double chop with its forearms crossed. Critical hits land more easily. | 100 | 80% | 5 (max 8) | ||
| 51 | Scary Face | Frightens with a scary face to sharply reduce Speed. | - | 100% | 10 (max 16) | ||
| 55 | DynamicPunch | An attack that always confuses. | 100 | 50% | 5 (max 8) |