Difference between revisions of "Jigglypuff"
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== Locations == | |||
{{Location|Route 46|Grass}} | |||
== Moves == | == Moves == | ||
{| class="wikitable nowrap sortable" | {| class="wikitable nowrap sortable" | ||
Revision as of 01:29, 17 February 2013
|
Jigglypuff
| |
| Number: #039 Type: [[File:NormalType.png|link=Pokémon Type/Normal]] | |
| Abilities | |
| None | None |
| Stats | |
| HP | HP |
| Attack | ATK |
| Defense | DEF |
| Special Atk. | SPCA |
| Special Def. | SPCD |
| Speed | SPD |
| Total | TOTAL |
Information
Jigglypuff is a Normal type Pokémon.
Jigglypuff appear to be round, pink balls with small, cat-like ears and very large eyes. Jigglypuff have rubbery, balloon like skin. They have small, stuby arms, but rather large feet and no tail. They appear to have a hair-like curl on their head. Jigglypuff seems to be filled with air, as a defeated Jigglypuff in Pokémon Stadium, along with its sequels, floats down to the ground like a deflated balloon or a piece of paper.
It evolves from Igglybuff when leveled up with high friendship and evolves into Wigglytuff when exposed to a Moon Stone.
Pokédex Entry
If it inflates to sing a lullaby it can perform longer and cause sure drowsiness in its audience.
| Type | Height | Weight |
|---|---|---|
| Ballon Pokémon | 0.5m | 5.5kg |
Locations
| Locations | Method |
|---|---|
| Route 46 | Grass |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Sing | May cause the foe to fall asleep. | - | 55% | 15 (max 24) | ||
| 5 | Defense Curl | Heightens the user's Defense. | - | -% | 40 (max 64) | ||
| 9 | Pound | Pounds with forelegs or tail. | 40 | 100% | 35 (max 56) | ||
| 13 | Disable | Disables the foe's most recent move. | - | 100% | 20 (max 32) | ||
| 17 | Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 60 | 100% | 15 (max 24) | ||
| 21 | Rollout | The user continually rolls into the target over five turns. It becomes stronger each time it hits. | 30 | 90% | 20 (max 32) | ||
| 25 | Double Slap | The target is slapped repeatedly, back and forth, two to five times in a row. | 15 | 85% | 10 (max 16) | ||
| 29 | Rest | The user sleeps for 2 turns, restoring HP and status. | - | -% | 10 (max 16) | ||
| 33 | Body Slam | An attack that may cause paralysis. | 85 | 100% | 15 (max 24) | ||
| 37 | Gyro Ball | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | Varies | 100% | 5 (max 8) | ||
| 41 | Wake-Up Slap | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | 60 | 100% | 10 (max 16) | ||
| 45 | Mimic | Copies a move used by the foe. | - | -% | 10 (max 16) | ||
| 49 | Hyper Voice | A loud attack that uses sound waves to injure. | 90 | 100% | 10 (max 16) | ||
| 53 | Double Edge | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 120 | 100% | 15 (max 24) |
Version history
| Version | Changes |
|---|---|
| 0.01a | Introduced |
| 0.19 |
|
| 0.20 | Complete new moveset |