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| Despite its large size, Golurk is capable of flying by inserting its hands in its arms and its legs and feet in its body, then taking off like a rocket. If the seal on its chest is removed, its energy runs wild. This causes it to fly around uncontrollably without being able to land itself. Golurk was created by an ancient civilization to protect people and Pokémon. | | Despite its large size, Golurk is capable of flying by inserting its hands in its arms and its legs and feet in its body, then taking off like a rocket. If the seal on its chest is removed, its energy runs wild. This causes it to fly around uncontrollably without being able to land itself. Golurk was created by an ancient civilization to protect people and Pokémon. |
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| Define Pokédex Entry about that Pokémon | | Define Pokédex Entry about that Pokémon |
Revision as of 10:59, 11 September 2014
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Information
Golurk is a Ground and Ghost type Pokémon.
Golurk evolves from Golett starting at level 43.
Golurk is a bipedal automaton Pokémon resembling a suit of armor. It is mainly teal in color with yellow swirls on its shoulders and hands. It has a small head compared to its body, and pale yellow eyes. There is a crack across the chest of the armor, which is patched diagonally with a brown object resembling a belt. It has a crystal-like formation on each shoulder, and there are large bangles on its wrists and ankles. It has a Roman armor-like "skirt" and flat feet beneath.
Despite its large size, Golurk is capable of flying by inserting its hands in its arms and its legs and feet in its body, then taking off like a rocket. If the seal on its chest is removed, its energy runs wild. This causes it to fly around uncontrollably without being able to land itself. Golurk was created by an ancient civilization to protect people and Pokémon.
Pokédex Entry
Golurk were created to protect people and Pokémon. They run on a mysterious energy.
| Species
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Height
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Weight
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| Automaton
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2.8 m
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330.0 Kg
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Locations / How to obtain
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| HP
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| Attack
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| Defense
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| Special Atk.
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| Speed
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| Total
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Learnset
By Leveling up
| Level
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Name
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Type
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Category
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Contest
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Description
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PP
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Power
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Accuracy
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Implemented?
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| -
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Pound
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Normal
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Physical
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Tough
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The target is physically pounded with a long tail or a foreleg, etc.
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25 (Max: 40)
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40
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100
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Yes
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| -
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Astonish
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Ghost
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Physical
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Smart
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The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
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15 (Max: 24)
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30
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100
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Yes
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| -
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Defense Curl
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Normal
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Status
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Cute
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The user curls up to conceal weak spots and raise its Defense stat.
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40 (Max: 64)
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0
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0
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Yes
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| -
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Mud-Slap
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Ground
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Special
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Cute
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The user hurls mud in the target's face to inflict damage and lower its accuracy.
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10 (Max: 16)
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20
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100
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Yes
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| 5
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Mud-Slap
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Ground
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Special
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Cute
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The user hurls mud in the target's face to inflict damage and lower its accuracy.
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10 (Max: 16)
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20
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100
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Yes
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| 9
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Rollout
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Rock
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Physical
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Tough
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The user continually rolls into the target over five turns. It becomes stronger each time it hits.
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20 (Max: 32)
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30
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90
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Yes
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| 13
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Shadow Punch
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Ghost
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Physical
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Cool
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The user throws a punch from the shadows. This attack never misses.
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20 (Max: 32)
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60
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0
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Yes
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| 17
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Iron Defense
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Steel
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Status
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Tough
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The user hardens its body's surface like iron, sharply raising its Defense stat.
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15 (Max: 24)
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0
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0
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Yes
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| 21
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Mega Punch
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Normal
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Physical
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Tough
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The target is slugged by a punch thrown with muscle-packed power.
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20 (Max: 32)
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80
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85
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Yes
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| 25
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Magnitude
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Ground
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Physical
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Tough
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The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
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30 (Max: 48)
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0
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100
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Yes
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| 30
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Dynamic Punch
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Fighting
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Physical
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Cool
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The user punches the target with full, concentrated power. It confuses the target if it hits.
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5 (Max: 8)
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100
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50
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Yes
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| 35
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Night Shade
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Ghost
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Special
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Smart
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The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
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15 (Max: 24)
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0
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100
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Yes
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| 40
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Curse
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None
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Status
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Tough
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A move that works differently for the Ghost type than for all other types.
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10 (Max: 16)
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0
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0
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Yes
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| 43
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Heavy Slam
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Steel
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Physical
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Cool
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The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.
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10 (Max: 16)
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0
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100
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Yes
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| 50
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Earthquake
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Ground
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Physical
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Tough
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The user sets off an earthquake that strikes those around it.
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10 (Max: 16)
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100
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100
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Yes
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| 60
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Hammer Arm
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Fighting
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Physical
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Cool
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The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.
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10 (Max: 16)
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100
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90
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Yes
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| 70
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Focus Punch
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Fighting
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Physical
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Tough
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
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20 (Max: 32)
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150
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100
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Yes
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Version history
| Version
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Changes
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| 0.50.0
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Implemented and Breedable.
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[[Category:Evolution by {{{ECC 1}}}]]
[[Category:Evolution by {{{ECC 2}}}]]
[[Category:Evolution by {{{ECC 3}}}]]
[[Category:Evolution by {{{ECC 4}}}]]
[[Category:Evolution by {{{ECC 5}}}]]
[[Category:Evolution by {{{ECC 6}}}]]
[[Category:Evolution by {{{ECC 7}}}]]
[[Category:Evolution by {{{ECC 8}}}]]
[[Category:Evolution by {{{ECC 9}}}]]
[[Category:Evolution by {{{ECC 10}}}]]
[[Category:Evolution by {{{ECC 11}}}]]
[[Category:Evolution by {{{ECC 12}}}]]
[[Category:Evolution by {{{ECC 13}}}]]
[[Category:Evolution by {{{ECC 14}}}]]
[[Category:Evolution by {{{ECC 15}}}]]
[[Category:Evolution by {{{ECC 16}}}]]