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| == Information == | | == Information == |
Revision as of 06:37, 15 June 2013
To convert this page to the new table format, you can get the newly documented template from: Bulbasaur Warning: This page is not updated to the newest version of P3D. Some data here might be wrong. If you want to help out, proceed to http://pokemon3d.net/forum/threads/7391/
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Information
Dratini is a Dragon type Pokémon.
Dratini are serpentine Pokémon that inhabit lakes and rivers. They possess white fins on the sides of their heads as well as a large, round silver nose on their face. They also have purple-colored eyes and a small, white circular feature on their head. Dratini are constantly growing, and can become quite long. As they grow, they shed their delicate deep blue skin. Dratini also seem to have a much stockier body than their evolved form.
It evolves into Dragonair starting at level 30, which evolves into Dragonite starting at level 55.
Pokédex Entry
It is born large to start with. It repeatedly sheds its skin as it steadily grows longer.
| Type
|
Height
|
Weight
|
| Dragon Pokémon
|
1.8m
|
3.3kg
|
Location
Moves
| Lv.
|
Move
|
Type
|
Cat.
|
Description
|
Power
|
Acc.
|
PP
|
| -
|
Wrap
|
|
|
Squeezes the foe for 4-5 turns.
|
15
|
90%
|
20 (max 32)
|
| -
|
Leer
|
|
|
Reduces the foe's Defense.
|
-
|
100%
|
30 (max 48)
|
| 5
|
Thunder Wave
|
|
|
A move that may cause paralysis.
|
-
|
100%
|
20 (max 32)
|
| 11
|
Twister
|
|
|
A vicious twister attacks the foe. It may make the foe flinch.
|
40
|
100%
|
20 (max 32)
|
| 15
|
Dragon Rage
|
|
|
Always inflicts 40HP damage.
|
40 HP
|
100%
|
10 (max 16)
|
| 21
|
Slam
|
|
|
Slams the foe with a tail, vine, etc.
|
80
|
75%
|
20 (max 32)
|
| 25
|
Agility
|
|
|
Sharply increases the user's Speed.
|
-
|
-%
|
30 (max 48)
|
| 31
|
Dragon Tail
|
|
|
The target is knocked away and switched. In the wild, a battle against a single Pokémon ends.
|
60
|
90%
|
10 (max 16)
|
| 35
|
Aqua Tail
|
|
|
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
|
90
|
90%
|
10 (max 16)
|
| 41
|
Dragon Rush
|
|
|
The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.
|
100
|
75%
|
10 (max 16)
|
| 45
|
Safeguard
|
|
|
The user creates a protective field that prevents status problems for five turns.
|
-
|
-%
|
25 (max 40)
|
| 51
|
DragonDance
|
|
|
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
|
-
|
-%
|
20 (max 32)
|
| 55
|
Outrage
|
|
|
The user rampages and attacks for two to three turns. It then becomes confused, however.
|
120
|
100%
|
10 (max 16)
|
| 61
|
Hyper Beam
|
|
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
|
150
|
90%
|
5 (max 8)
|
Version History
| Version
|
Changes
|
| 0.19
|
Implemented
|