Difference between revisions of "Pokémon Move/Punishment"

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(Created page with "'''Punishment''' (Japanese: おしおき Punishment) is a damage-dealing Dark-type move. ==Effect== Punishment deals variable damage depending on the positive stat s...")
 
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Punishment deals variable damage depending on the positive stat stages of the foe. Its damage is calculated by the following formula:
Punishment deals variable damage depending on the positive stat stages of the foe. Its damage is calculated by the following formula:
  <nowiki>
  <nowiki>
Base Power=60+(20xNo. of stat increases) </nowiki>, with a maximum base power of 200.
Base Power=60+(20xNo. of stat increases) </nowiki>  
It has a maximum base power of 200.


For example, if the target has used [[Pokémon Move/Bulk Up|Bulk Up]] twice and [[Pokémon Move/Swords Dance|Swords Dance]] once, there is a four-stage increase for the [[Attack]] stat and a two-stage increase in the [[Defense]] stat, making a total of six, which causes Punishment to have a base power of 180. Stats decreased below normal do not effect the base power. [[Accuracy]] and [[evasion]] are ignored.
For example, if the target has used [[Pokémon Move/Bulk Up|Bulk Up]] twice and [[Pokémon Move/Swords Dance|Swords Dance]] once, there is a four-stage increase for the [[Attack]] stat and a two-stage increase in the [[Defense]] stat, making a total of six, which causes Punishment to have a base power of 180. Stats decreased below normal do not effect the base power. [[Accuracy]] and [[evasion]] are ignored.

Latest revision as of 21:11, 20 February 2013

Punishment (Japanese: おしおき Punishment) is a damage-dealing Dark-type move.

Effect

Punishment deals variable damage depending on the positive stat stages of the foe. Its damage is calculated by the following formula:

Base Power=60+(20xNo. of stat increases)  

It has a maximum base power of 200.

For example, if the target has used Bulk Up twice and Swords Dance once, there is a four-stage increase for the Attack stat and a two-stage increase in the Defense stat, making a total of six, which causes Punishment to have a base power of 180. Stats decreased below normal do not effect the base power. Accuracy and evasion are ignored.

Information Tab

ID Name Type Cat. Description Power Acc. PP
386 Punishment Type Dark.png PhysicalMove.png This attack's power increases the more the target has powered up with stat changes. Varies 100% 5 (max 8)

Version History

Version Changes
0.25 Not implemented yet.