Difference between revisions of "Pokémon Move/Punishment"
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(Created page with "'''Punishment''' (Japanese: おしおき Punishment) is a damage-dealing Dark-type move. ==Effect== Punishment deals variable damage depending on the positive stat s...") |
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Punishment deals variable damage depending on the positive stat stages of the foe. Its damage is calculated by the following formula: | Punishment deals variable damage depending on the positive stat stages of the foe. Its damage is calculated by the following formula: | ||
<nowiki> | <nowiki> | ||
Base Power=60+(20xNo. of stat increases) </nowiki> | Base Power=60+(20xNo. of stat increases) </nowiki> | ||
It has a maximum base power of 200. | |||
For example, if the target has used [[Pokémon Move/Bulk Up|Bulk Up]] twice and [[Pokémon Move/Swords Dance|Swords Dance]] once, there is a four-stage increase for the [[Attack]] stat and a two-stage increase in the [[Defense]] stat, making a total of six, which causes Punishment to have a base power of 180. Stats decreased below normal do not effect the base power. [[Accuracy]] and [[evasion]] are ignored. | For example, if the target has used [[Pokémon Move/Bulk Up|Bulk Up]] twice and [[Pokémon Move/Swords Dance|Swords Dance]] once, there is a four-stage increase for the [[Attack]] stat and a two-stage increase in the [[Defense]] stat, making a total of six, which causes Punishment to have a base power of 180. Stats decreased below normal do not effect the base power. [[Accuracy]] and [[evasion]] are ignored. | ||
Latest revision as of 21:11, 20 February 2013
Punishment (Japanese: おしおき Punishment) is a damage-dealing Dark-type move.
Effect
Punishment deals variable damage depending on the positive stat stages of the foe. Its damage is calculated by the following formula:
Base Power=60+(20xNo. of stat increases)
It has a maximum base power of 200.
For example, if the target has used Bulk Up twice and Swords Dance once, there is a four-stage increase for the Attack stat and a two-stage increase in the Defense stat, making a total of six, which causes Punishment to have a base power of 180. Stats decreased below normal do not effect the base power. Accuracy and evasion are ignored.
Information Tab
| ID | Name | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| 386 | Punishment | This attack's power increases the more the target has powered up with stat changes. | Varies | 100% | 5 (max 8) |
Version History
| Version | Changes |
|---|---|
| 0.25 | Not implemented yet. |