Difference between revisions of "Ninetales"

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{{PokemonBox|name=Ninetales|number=038|type=Fire|Evolution=None|P=Vulpix|N=Jigglytuff|a=}}
{{PokémonV2| Version = 0.54.2
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Define the Pokémon National ID.
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| ID = 38
| KantoDex = 124
| JohtoDex = 140
| SeviiDex = 158


== Information ==
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Ninetales is a [[Pokémon Type/Fire|Fire]] type Pokémon.
Define the Pokémon Type.
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| Type 1 = Fire
| Type 2 =


This fox-like, quadruped Pokémon is covered with a thick, luxurious golden-white fur, as well as having nine tails, each of which is tipped with orange. They also have a fluffy crest atop their heads and a similar ruff around their necks. Ninetales have gleaming red eyes that are said to give them the power of mind control. They can also live up to one thousand years.
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| Number of DE = 1


It evolves from [[Pokémon List/Vulpix|Vulpix]] when exposed to a [[Fire Stone]].
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| Number of ED = 1


== Pokédex Entry ==
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Some legends claim that each of its nine tails has its own unique type of special mystical power.
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| Number of EL = 0


{| class="wikitable"
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! Type
! Height
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| Fox Pokémon
| 1.1m
| 19.9kg
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|}
== Locations ==
{{Location|None|Evolves from [[Pokémon List/Vulpix|Vulpix]] with a Firestone.}}
== Moves ==


{| class="wikitable nowrap sortable"
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Level: {{PokémonV2/EC|Level|Level=##}}
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Move: {{PokémonV2/EC|Move|Move=##}}
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Area: {{PokémonV2/EC|Area|Area=##}}
! Description
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Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}
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{{Mop|-|52}}
| EC 1 = {{PokémonV2/EC|Item|Item=Fire Stone}}
{{Mop|-|98}}
| EC 2 =
{{Mop|-|109}}
{{Mop|-|219}}
{{Mop|-|417}}
|}


== Version history ==
| EC 3 =  
| EC 4 =  


{| class="wikitable"
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| Ability 1 = {{AbilityV2|Name|18}}
| Ability 2 =  
| Hidden Ability = {{AbilityV2|Name|70}}
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| HP = 73
| Attack = 76
| Defense = 75
| Special Atk = 81
| Special Def = 100
| Speed = 100
 
| HP1 =
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| Info =
This fox-like, quadruped Pokémon is covered with a thick, luxurious golden-white fur. It has nine, long tails, each tipped with pale orange. There is a fluffy crest atop its head, and a small mane around its neck. Ninetales has gleaming red eyes that are said to give it the ability to control minds. Its ears are pointed, and it has long, slender legs with three-toed paws.
 
Ninetales is a very vengeful Pokémon that has been known to curse those who mistreat it. This intelligent Pokémon is able to understand human speech easily. It can live for 1,000 years, due to the energy within its nine tails, each of which is said to have a different mystical power.
<!--
Define Pokédex Entry about that Pokémon
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| Pokédex Entry = Some legends claim that each of its nine tails has its own unique type of special mystical power.
| Species = Fox Pokémon
| Height = 1.1
| Weight = 19.9
 
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| Special Appearances =
 
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Define the Location that you can find this pokémon.
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| Locations =
 
{{LocationV2|Evolve||Vulpix}}
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| Moves =
{{MoveV2|-|53}}
{{MoveV2|-|98}}
{{MoveV2|-|109}}
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| TM/HM Moves =
{{MoveV2|TM 2|29}}
{{MoveV2|TM 3|174}}
{{MoveV2|TM 5|46}}
{{MoveV2|TM 6|92}}
{{MoveV2|TM 9|244}}
{{MoveV2|TM 10|237}}
{{MoveV2|TM 11|241}}
{{MoveV2|TM 13|173}}
{{MoveV2|TM 15|63}}
{{MoveV2|TM 17|182}}
{{MoveV2|TM 20|203}}
{{MoveV2|TM 21|218}}
{{MoveV2|TM 22|76}}
{{MoveV2|TM 23|231}}
{{MoveV2|TM 27|216}}
{{MoveV2|TM 28|91}}
{{MoveV2|TM 32|104}}
{{MoveV2|TM 34|207}}
{{MoveV2|TM 35|214}}
{{MoveV2|TM 38|126}}
{{MoveV2|TM 39|129}}
{{MoveV2|TM 42|138}}
{{MoveV2|TM 43|197}}
{{MoveV2|TM 44|156}}
{{MoveV2|TM 45|213}}
{{MoveV2|TM 55|25}}
{{MoveV2|TM 57|34}}
{{MoveV2|TM 58|36}}
{{MoveV2|TM 59|38}}
{{MoveV2|TM 67|99}}
{{MoveV2|TM 73|102}}
{{MoveV2|TM 75|117}}
{{MoveV2|TM 79|130}}
{{MoveV2|TM 87|164}}
{{MoveV2|TM 91|347}}
{{MoveV2|TM 97|219}}
{{MoveV2|TM 100|53}}
{{MoveV2|TM 104|263}}
{{MoveV2|TM 105|290}}
{{MoveV2|TM 108|315}}
{{MoveV2|TM 111|412}}
{{MoveV2|TM 118|261}}
{{MoveV2|TM 122|371}}
{{MoveV2|TM 124|416}}
{{MoveV2|TM 131|445}}
{{MoveV2|TM 132|399}}
{{MoveV2|TM 134|363}}
{{MoveV2|TM 142|473}}
{{MoveV2|TM 147|488}}
{{MoveV2|TM 149|496}}
{{MoveV2|TM 154|510}}
{{MoveV2|TM 170|590}}
{{MoveV2|HM 09|560}}
 
<!--
Define the Breeding moves that the Pokémon Learn.
Syntax: Moves =  {{MoveV2||<Move ID>}}
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| Breeding Moves =
{{MoveV2||445}}
{{MoveV2||50}}
{{MoveV2||326}}
{{MoveV2||185}}
{{MoveV2||175}}
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{{MoveV2||257}}
{{MoveV2||506}}
{{MoveV2||336}}
{{MoveV2||95}}
{{MoveV2||384}}
{{MoveV2||290}}
{{MoveV2||180}}
{{MoveV2||541}}
{{MoveV2||412}}
 
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| Tutoring Moves =
 
<!--
Define the Version History of the Pokémon.
Syntax: Version History = {{VersionHistoryV2|<Version>|<Descriptions>}}
-->
| Version History =
{{VersionHistoryV2|0.51.1|Page updated.}}
{{VersionHistoryV2|0.52.0|Pokémon data is now updated to Gen 6.}}
{{VersionHistoryV2|0.54.1|Page updated.}}
}}

Latest revision as of 07:02, 10 May 2022



Information

Ninetales is a Fire type Pokémon.

Ninetales evolves from Vulpix when exposed to a Fire Stone.

This fox-like, quadruped Pokémon is covered with a thick, luxurious golden-white fur. It has nine, long tails, each tipped with pale orange. There is a fluffy crest atop its head, and a small mane around its neck. Ninetales has gleaming red eyes that are said to give it the ability to control minds. Its ears are pointed, and it has long, slender legs with three-toed paws. Ninetales is a very vengeful Pokémon that has been known to curse those who mistreat it. This intelligent Pokémon is able to understand human speech easily. It can live for 1,000 years, due to the energy within its nine tails, each of which is said to have a different mystical power.

Pokédex Entry

Some legends claim that each of its nine tails has its own unique type of special mystical power.

Species Height Weight
Fox Pokémon 1.1 m 19.9 Kg


Locations / How to obtain

Edit
Region Location Method
Unknown Unknown Evolve a Vulpix


Ninetales
Ninetales.png
National Dex: #038
Kanto Dex: #124
Johto Dex: #140
Sevii Dex: #158
Type: Fire
Evolution:
Vulpix
037MS.png
Ninetales
038MS.png
037MS.png
Home
039MS.png
Vulpix Jigglypuff
Ability
Flash Fire
Drought
Hidden Ability
Stats
HP
73
Attack
76
Defense
75
Special Atk.
81
Special Def.
100
Speed
100
Total
505

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Flamethrower Fire Special Beauty The target is scorched with an intense blast of fire. It may also leave the target with a burn. 15 (Max: 24) 90 100 Yes
- Quick Attack Normal Physical Cool The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. Has a priority of +1 30 (Max: 48) 40 100 Yes
- Confuse Ray Ghost Status Smart The target is exposed to a sinister ray that triggers confusion. 10 (Max: 16) 0 100 Yes
- Safeguard Normal Status Beauty The user creates a protective field that prevents status problems for five turns. 25 (Max: 40) 0 0 Yes
- Imprison Psychic Status Smart If opposing Pokémon know any move also known by the user, they are prevented from using it. 10 (Max: 16) 0 0 No
- Nasty Plot Dark Status Cute The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. 20 (Max: 32) 0 0 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 2 Headbutt Normal Physical Tough The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. 15 (Max: 24) 70 100 Yes
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 5 Roar Normal Status Cool The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 9 Psych Up Normal Status Smart The user hypnotizes itself into copying any stat change made by the target. 10 (Max: 16) 0 0 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 22 Solar Beam Grass Special Cool A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. 10 (Max: 16) 120 100 Yes
TM 23 Iron Tail Steel Physical Cool The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 15 (Max: 24) 100 75 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 28 Dig Ground Physical Smart The user burrows, then attacks on the second turn. It can also be used to exit dungeons. 10 (Max: 16) 80 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 38 Fire Blast Fire Special Beauty The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. 5 (Max: 8) 110 85 Yes
TM 39 Swift Normal Special Cool Star-shaped rays are shot at the opposing team. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 42 Dream Eater Psychic Special Smart The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. 15 (Max: 24) 100 100 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 55 Mega Kick Normal Physical Cool The target is attacked by a kick launched with muscle-packed power. 5 (Max: 8) 120 75 Yes
TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 59 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 79 Skull Bash Normal Physical Tough The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. 10 (Max: 16) 130 100 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 91 Calm Mind Psychic Status Smart The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. 20 (Max: 32) 0 100 Yes
TM 97 Safeguard Normal Status Beauty The user creates a protective field that prevents status problems for five turns. 25 (Max: 40) 0 0 Yes
TM 100 Flamethrower Fire Special Beauty The target is scorched with an intense blast of fire. It may also leave the target with a burn. 15 (Max: 24) 90 100 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 108 Overheat Fire Special Smart The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. 5 (Max: 8) 130 90 Yes
TM 111 Energy Ball Grass Special Beauty The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. 10 (Max: 16) 90 100 Yes
TM 118 Will-O-Wisp Fire Status Beauty The user shoots a sinister, bluish-white flame at the target to inflict a burn. 15 (Max: 24) 0 85 Yes
TM 122 Payback Dark Physical Cool If the user moves after the target, this attack's power will be doubled 10 (Max: 16) 50 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 132 Dark Pulse Dark Special Cool The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. 15 (Max: 24) 80 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 142 Psyshock Psychic Special Beauty The user materializes an odd psychic wave to attack the target. This attack does physical damage. 10 (Max: 16) 80 100 Yes
TM 147 Flame Charge Fire Physical Beauty The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. 20 (Max: 32) 50 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 154 Incinerate Fire Special Beauty The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. 15 (Max: 24) 60 10 No
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 09 Ride Fighting Physical Cool The user runs over the target rapidly. The power rises when the user's accuracy stat is low. 20 (Max: 32) 60 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
Disable Normal Status Smart For four turns target from using the move it last used. 20 (Max: 32) 0 10 No
Extrasensory Psychic Special Smart The user attacks with an odd, unseeable power. This may also make the target flinch. 20 (Max: 32) 80 100 Yes
Faint Attack Dark Physical Smart The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. 20 (Max: 32) 60 0 Yes
Flail Normal Physical Cute The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. 15 (Max: 24) 0 100 Yes
Flare Blitz Fire Physical Smart The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. 15 (Max: 24) 120 100 Yes
Heat Wave Fire Special Beauty The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. 10 (Max: 16) 95 90 Yes
Hex Ghost Special Tough This relentless attack does massive damage to a target affected by status problems. 10 (Max: 16) 65 100 Yes
Howl Normal Status Cool The user howls loudly to raise its spirit, which raises its Attack stat. 40 (Max: 64) 0 0 Yes
Hypnosis Psychic Status Smart The user employs hypnotic suggestion to make the target fall into a deep sleep. 20 (Max: 32) 0 60 Yes
Power Swap Psychic Status Beauty The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. 10 (Max: 16) 0 0 Yes
Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
Spite Ghost Status Tough The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. 10 (Max: 16) 0 100 Yes
Tail Slap Normal Physical Tough The user attacks by striking the target with its hard tail. It hits the Pokémon two to five times in a row. 10 (Max: 16) 25 85 Yes
Energy Ball Grass Special Beauty The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. 10 (Max: 16) 90 100 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.
0.54.1 Page updated.