Difference between revisions of "Golurk"
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{{PokémonV2 | {{PokémonV2| Version = 0.54.2 | ||
<!-- | <!-- | ||
Define the Pokémon National ID. | |||
--> | |||
| ID = 623 | | ID = 623 | ||
| KantoDex = | |||
| JohtoDex = | |||
| SeviiDex = 196 | |||
<!-- Pokémon Type | <!-- | ||
Define the Pokémon Type. | |||
--> | |||
| Type 1 = Ground | | Type 1 = Ground | ||
| Type 2 = Ghost | | Type 2 = Ghost | ||
<!-- | <!-- | ||
Define how many different evolution branch/lines are there. | |||
--> | |||
| Number of DE = 1 | | Number of DE = 1 | ||
<!-- | <!-- | ||
Define how much Evolution Done in each branch. | |||
--> | |||
| Number of ED = 1 | | Number of ED = 1 | ||
<!-- | <!-- | ||
Define how much Evolution Left for each branch. | |||
--> | |||
| Number of EL = 0 | | Number of EL = 0 | ||
<!-- Evolution Condition #:--> | <!-- | ||
Define the Evolution Condition for each stage in the same family. | |||
First Branch/line: EC 1 & EC 2 | |||
Each branch/line is indicated with a new line in between them. | |||
Syntax: | |||
Level: {{PokémonV2/EC|Level|Level=##}} | |||
Friendship: {{PokémonV2/EC|Friendship}} | |||
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}} | |||
Move: {{PokémonV2/EC|Move|Move=##}} | |||
Area: {{PokémonV2/EC|Area|Area=##}} | |||
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}} | |||
Item: {{PokémonV2/EC|Item|Item=##}} | |||
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}} | |||
--> | |||
| EC 1 = {{PokémonV2/EC|Level|Level=43}} | | EC 1 = {{PokémonV2/EC|Level|Level=43}} | ||
| EC 2 = | |||
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<!-- | |||
Define the Evolution Condition category in general. | |||
--> | |||
| ECC 1 = Level | |||
| ECC 2 = Level | |||
| ECC 3 = | |||
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<!-- | |||
Define the Evolution Pokémon ID for each stage in the same family. | |||
** Press Show preview button on the bottom to check if the automated data is correct or not. ** | |||
If the automated data is wrong, please manually type the National ID for each Pokémon. | |||
Each branch/line is indicated with a space in between them. | |||
Please do not insert extra zeros in front. Just the integer value will do. | |||
--> | |||
| EID 1 = | |||
| EID 2 = | |||
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<!-- | |||
Define the current evolution branch/line for the pokémon. | |||
Syntax: Current EB = <Integer Number> | |||
This is to define which branch/line to get data for the category. | |||
--> | |||
| Current EB = | |||
<!-- | |||
Define the Pokémon Ability | |||
Syntax: Ability # = {{AbilityV2|Name|<ID>}} | |||
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|<ID>}}. | |||
--> | |||
| Ability 1 = {{AbilityV2|Name|89}} | | Ability 1 = {{AbilityV2|Name|89}} | ||
| Ability 2 = | | Ability 2 = Klutz | ||
| Hidden Ability = {{AbilityV2|Name| | | Hidden Ability = {{AbilityV2|Name|99}} | ||
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Despite its large size, Golurk is capable of flying by inserting its hands in its arms and its legs and feet in its body, then taking off like a rocket. If the seal on its chest is removed, its energy runs wild. This causes it to fly around uncontrollably without being able to land itself. Golurk was created by an ancient civilization to protect people and Pokémon. | Despite its large size, Golurk is capable of flying by inserting its hands in its arms and its legs and feet in its body, then taking off like a rocket. If the seal on its chest is removed, its energy runs wild. This causes it to fly around uncontrollably without being able to land itself. Golurk was created by an ancient civilization to protect people and Pokémon. | ||
<!-- | <!-- | ||
Define Pokédex Entry about that Pokémon | Define Pokédex Entry about that Pokémon | ||
Latest revision as of 17:41, 12 May 2022
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LearnsetBy Leveling up
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