Difference between revisions of "Eevee"

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{{UpToDate|0.35}}
{{PokémonV2| Version = 0.54.2| Evolution style = P3D
{| class="wikitable" style="Float:right; width:220px; text-align: center;"
<!--
| colspan="2" | <div style="font-weight: bold; text-align: center; font-size: 140%">{{N}}</div>
Define the Pokémon National ID.
|-
-->
| colspan="2" | <div style="text-align: center;">[[File:{{N}}.png|160px]]
| ID = 133
|-
| KantoDex =  
| colspan="2" | <b>Number:</b> <nowiki>#</nowiki>133<br />
| JohtoDex = 223
<b>Type:</b> [[File:NormalType.png|link=Pok&eacute;mon Type/Normal]]<br />
| SeviiDex =  
<b>Evolutions:</b><br />
[[File:134MS.png|link=Pokémon List/Vaporeon]][[Pokémon List/Vaporeon|Vaporeon]]<br />
[[File:135MS.png|link=Pokémon List/Jolteon]][[Pokémon List/Jolteon|Jolteon]]<br />
[[File:136MS.png|link=Pokémon List/Flareon]][[Pokémon List/Flareon|Flareon]]<br />
[[File:196MS.png|link=Pokémon List/Espeon]][[Pokémon List/Espeon|Espeon]]<br />
[[File:197MS.png|link=Pokémon List/Umbreon]][[Pokémon List/Umbreon|Umbreon]]<br />
[[File:470MS.png|link=Pokémon List/Leafeon]][[Pokémon List/Leafeon|Leafeon]]<br />
[[File:471MS.png|link=Pokémon List/Glaceon]][[Pokémon List/Glaceon|Glaceon]]<br />
[[File:700MS.png|link=Pokémon List/Sylveon]][[Pokémon List/Sylveon|Sylveon]]<br />
[[File:132MS.png|link=Pokémon List/Ditto]][[Pokémon List/Ditto|<-----]]    [[Pokemon|Home]]    [[Pokémon List/Vaporeon|---->]][[File:134MS.png|link=Pokémon List/Vaporeon]]
</div>
|-
| colspan="2" | '''[[Abilities]]'''
|-
| style="width:110px;" | [[Run Away]]
| style="width:110px;" | [[Adaptability]]
|-
| colspan="2" style="font-weight: bold; fint-size: 120%" | Stats
|-
| style="width:110px;" | <b> HP </b>
| style="width:110px;" | 55
|-
| style="width:110px;" | <b>Attack</b>
| style="width:110px;" | 55
|-
| style="width:110px;" | <b>Defence</b>
| style="width:110px;" | 50
|-
| style="width:110px;" | <b>Special Atk.</b>
| style="width:110px;" | 45
|-
| style="width:110px;" | <b>Special Def.</b>
| style="width:110px;" | 65
|-
| style="width:110px;" | <b>Speed</b>
| style="width:110px;" | 55
|-
| style="width:110px;" | <b>Total</b>
| style="width:110px;" | 325
|}


== Information ==
<!--
{{T|Eevee|Normal||}}
Define the Pokémon Type.
-->
| Type 1 = Normal
| Type 2 =


Eevee is a mammalian creature with brown fur, a bushy tail that has a cream-colored tip, and a large furry collar that is also cream-colored. It has four short, feline-like legs with three small toes on each foot. Eevee has brown eyes, long pointed ears, and pink paw pads. It has traits of rabbits, Miacids, foxes, dogs, and cats.
<!--
Define how many different evolution branch/lines are there.
-->
| Number of DE = 8


Eevee is unique in that it, under a  variety of conditions, can evolve into one of EIGHT different Pokemon:
<!--
*{{Pokemon|Vaporeon}} by [[Water Stone]],
Define how much Evolution Done in each branch.
*{{Pokemon|Jolteon}} by [[Thunder Stone]],
-->
*{{Pokemon|Flareon}} by [[Fire Stone]],
| Number of ED = 0
*{{Pokemon|Espeon}} during the day when happiness is high,
*{{Pokemon|Umbreon}} during the night when happiness is high,
*{{Pokemon|Leafeon}} in {{SS|Ilex Forest}},
*{{Pokemon|Glaceon}} in {{SS|Ice Path}}, or
*{{Pokemon|Sylveon}} by leveling up while knowing a Fairy Type move and maximum happiness.


== Pokédex Entry ==
<!--
Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.
Define how much Evolution Left for each branch.
-->
| Number of EL = 1


{{Datatable|Evolution|0.3|6.5}}
<!--
Define the Evolution Condition for each stage in the same family.
First Branch/line: EC 1 & EC 2
Each branch/line is indicated with a new line in between them.
Syntax:
Level: {{PokémonV2/EC|Level|Level=##}}
Friendship: {{PokémonV2/EC|Friendship}}
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}
Move: {{PokémonV2/EC|Move|Move=##}}
Area: {{PokémonV2/EC|Area|Area=##}}
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}
Item: {{PokémonV2/EC|Item|Item=##}}
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}
-->


== Location ==
| EC 1 = {{PokémonV2/EC|Item|Item=Water Stone}}
{{Location|Goldenrod City|Gift}}
| EC 2 =


== Moves ==
| EC 3 = {{PokémonV2/EC|Item|Item=Thunder Stone}}
{{Pokemove}}
| EC 4 =
{{Mop|-|33}}
 
{{Mop|-|39}}
| EC 5 = {{PokémonV2/EC|Item|Item=Fire Stone}}
{{Mop|-|270}}
| EC 6 =
{{Mop|5|28}}
 
{{Mop|9|45}}
| EC 7 = {{PokémonV2/EC|Friendship / Time|Time=Day}}
{{Mop|13|98}}
| EC 8 =
{{Mop|17|44}}
 
{{Mop|21|343}}
| EC 9 = {{PokémonV2/EC|Friendship / Time|Time=Night}}
{{Mop|25|36}}
| EC 10 =
{{Mop|29|204}}
 
{{Mop|33|226}}
| EC 11 = {{PokémonV2/EC|Area|Area=Ilex Forest}}
{{Mop|37|38}}
| EC 12 =
{{Mop|41|387}}
 
{{Mop|45|376}}
| EC 13 = {{PokémonV2/EC|Area|Area=Ice Path}}
|}
| EC 14 =
 
| EC 15 = At max friendship with a fairy-type Pokémon in the team.
| EC 16 =
 
<!--
Define the Evolution Condition category in general.
-->
 
| ECC 1 = Item
| ECC 2 =
 
| ECC 3 = Item
| ECC 4 =
 
| ECC 5 = Item
| ECC 6 =
 
| ECC 7 = Friendship / Time
| ECC 8 =
 
| ECC 9 = Friendship / Time
| ECC 10 =
 
| ECC 11 = Area
| ECC 12 =
 
| ECC 13 = Area
| ECC 14 =
 
| ECC 15 =
| ECC 16 =
 
<!--
Define the Evolution Pokémon ID for each stage in the same family.
** Press Show preview button on the bottom to check if the automated data is correct or not. **
If the automated data is wrong, please manually type the National ID for each Pokémon.
Each branch/line is indicated with a space in between them.
Please do not insert extra zeros in front. Just the integer value will do.
-->
| EID 1 = 133
| EID 2 = 134
| EID 3 =
 
| EID 4 = 133
| EID 5 = 135
| EID 6 =
 
| EID 7 = 133
| EID 8 = 136
| EID 9 =
 
| EID 10 = 133
| EID 11 = 196
| EID 12 =
 
| EID 13 = 133
| EID 14 = 197
| EID 15 =
 
| EID 16 = 133
| EID 17 = 470
| EID 18 =
 
| EID 19 = 133
| EID 20 = 471
| EID 21 =
 
| EID 22 = 133
| EID 23 = 700
| EID 24 =
 
<!--
Define the current evolution branch/line for the pokémon.
Syntax: Current EB = <Integer Number>
This is to define which branch/line to get data for the category.
-->
| Current EB =
 
<!--
Define the Pokémon Ability
Syntax: Ability # = {{AbilityV2|Name|<ID>}}
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|<ID>}}.
-->
| Ability 1 = {{AbilityV2|Name|50}}
| Ability 2 = {{AbilityV2|Name|91}}
| Hidden Ability = {{AbilityV2|Name|107}}
 
<!--
Define the Pokémon Basic Stats.
-->
| HP = 55
| Attack = 55
| Defense = 50
| Special Atk = 45
| Special Def = 65
| Speed = 55
 
<!--
Define Additional Info about that Pokémon
-->
| Info = Eevee is a mammalian creature with brown fur, a bushy tail that has a cream-colored tip, and a large furry collar that is also cream-colored. It has four short, feline-like legs with three small toes on each foot. Eevee has brown eyes, long pointed ears, and pink paw pads. It has traits of rabbits, Miacids, foxes, dogs, and cats.
 
<!--
Define Pokédex Entry about that Pokémon
-->
| Pokédex Entry = Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.
| Species = Evolution
| Height = 0.3
| Weight = 6.5
 
<!--
Define the Location that you can find this pokémon.
For Evolution Pokémon only:
Syntax: Locations = {{LocationV2|Evolve||<Pokémon Name>}}
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|<Pokémon ID>}}}}
For Breeding Pokémon only:
Syntax: Locations = {{LocationV2|Breed||<Pokémon Name>}}
For Places:
Syntax: Locations = {{LocationV2||<Places>|<Method>}}
For trading:
Syntax: Locations = {{LocationV2|Trade||}}
-->
| Locations = {{LocationV2||Goldenrod City|Gift}}
 
<!--
Define the moves that the Pokémon Learn.
Syntax: Moves =  {{MoveV2|<Level>|<ID>}}
-->
| Moves =
{{MoveV2|-|33}}
{{MoveV2|-|39}}
{{MoveV2|-|270}}
{{MoveV2|5|28}}
{{MoveV2|9|45}}
{{MoveV2|13|98}}
{{MoveV2|17|44}}
{{MoveV2|21|343}}
{{MoveV2|25|36}}
{{MoveV2|29|204}}
{{MoveV2|33|226}}
{{MoveV2|37|38}}
{{MoveV2|41|387}}
{{MoveV2|45|376}}
 
<!--
Define the TM/HM moves that the Pokémon Learn.
Syntax: Moves =  {{MoveV2|<TM/HM Number>|<Move ID>}}
-->
| TM/HM Moves =
 
<!--
Define the Breeding moves that the Pokémon Learn.
Syntax: Moves =  {{MoveV2|"|<Move ID>}}
-->
| Breeding Moves =
 
<!--
Define the Tutoring moves that the Pokémon Learn.
Syntax: Moves =  {{MoveV2||<Move ID>}}
-->
| Tutoring Moves =
 
<!--
Define the Version History of the Pokémon.
Syntax: Version History = {{VersionHistoryV2|<Version>|<Descriptions>}}
-->
| Version History =
{{VersionHistoryV2|0.49.1|Pokémon data is now updated.}}
}}

Latest revision as of 05:35, 12 May 2022



Information

Eevee is a Normal type Pokémon.

Eevee evolves into Vaporeon when exposed to a Water Stone.
Eevee evolves into Jolteon when exposed to a Thunder Stone.
Eevee evolves into Flareon when exposed to a Fire Stone.
Eevee evolves into Espeon when leveled up with high friendship during the Day.
Eevee evolves into Umbreon when leveled up with high friendship during the Night.
Eevee evolves into Leafeon when leveled up in Ilex Forest.
Eevee evolves into Glaceon when leveled up in Ice Path.
Eevee evolves into Sylveon At max friendship with a fairy-type Pokémon in the team..

Eevee is a mammalian creature with brown fur, a bushy tail that has a cream-colored tip, and a large furry collar that is also cream-colored. It has four short, feline-like legs with three small toes on each foot. Eevee has brown eyes, long pointed ears, and pink paw pads. It has traits of rabbits, Miacids, foxes, dogs, and cats.

Pokédex Entry

Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.

Species Height Weight
Evolution 0.3 m 6.5 Kg


Locations / How to obtain

Edit
Region Location Method
Johto Goldenrod City Gift


Eevee
Eevee.png
National Dex: #133
Johto Dex: #223
Type: Normal
Evolution:
Eevee
133MS.png
Vaporeon
when exposed to a Water Stone
Jolteon
when exposed to a Thunder Stone
Flareon
when exposed to a Fire Stone
Espeon
when leveled up with high friendship during the Day
Umbreon
when leveled up with high friendship during the Night
Leafeon
when leveled up in Ilex Forest
Glaceon
when leveled up in Ice Path
Sylveon
At max friendship with a fairy-type Pokémon in the team.
132MS.png
Home
134MS.png
Ditto Vaporeon
Ability
Run Away Adaptability
Anticipation
Hidden Ability
Stats
HP
55
Attack
55
Defense
50
Special Atk.
45
Special Def.
65
Speed
55
Total
325

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes
- Tail Whip Normal Status Cute The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. 30 (Max: 48) 0 100 Yes
- Helping Hand Normal Status Smart The user assists an ally by boosting the power of that ally's attack. Has a priority of +5 20 (Max: 32) 0 0 No
5 Sand-Attack Ground Status Cute Sand is hurled in the target's face, reducing its accuracy. 15 (Max: 24) 0 100 Yes
9 Growl Normal Status Cute The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. 40 (Max: 64) 0 100 Yes
13 Quick Attack Normal Physical Cool The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. Has a priority of +1 30 (Max: 48) 40 100 Yes
17 Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes
21 Covet Normal Physical Cute The user endearingly approaches the target, then steals the target's held item. 25 (Max: 40) 60 100 Yes
25 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
29 Charm Fairy Status Cute The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. 20 (Max: 32) 0 100 Yes
33 Baton Pass Normal Status Cute The user switches places with a party Pokémon in waiting and passes along any stat changes. 40 (Max: 64) 0 0 Yes
37 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
41 Last Resort Normal Physical Cute This move can be used only after the user has used all the other moves it knows in the battle. 5 (Max: 8) 140 100 Yes
45 Trump Card Normal Special Cool The fewer PP this move has, the greater its attack power. 5 (Max: 8) 0 0 Yes



Version history

Version Changes
0.49.1 Pokémon data is now updated.