Difference between revisions of "Dragonite"
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{{Datatable|Dragon|2.2|210.0}} | {{Datatable|Dragon|2.2|210.0}} | ||
== Special Appearances == | |||
[[Champion#Lance|Champion Lance]] uses three Dragonite. All of them are less than level 55 which is when [[Dragonair]] evolves into Dragonite. | |||
{{TUT}} | |||
{{TU|Indigo Plateau|47 x2<br />Lv. 50|Champion Lance|[[Champion#Lance|Champion Lance]]}} | |||
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== Location == | == Location == | ||
Revision as of 00:57, 16 October 2014
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Dragonite
| |
| Number: #149 | |
| Abilities | |
| Inner Focus | None |
| Stats | |
| HP | 91 |
| Attack | 134 |
| Defense | 95 |
| Special Atk. | 100 |
| Special Def. | 100 |
| Speed | 80 |
| Total | 600 |
Information
Dragonite is a Dragon and Flying type Pokémon.
Despite being bulky, Dragonite are incredibly agile and fast. Unlike their pre-evolutions, they are orange and possess arms and legs, all of which are equipped with three claws. Dragonite is considerably shorter than Dragonair, having lost its serpentine form. However, it retains the horn on its forehead that it possessed as a Dragonair, although it is now colored orange like most of Dragonite's body. They resemble bipedal European dragons, and each one has a pair of little green-colored wings that can increase in size while flying. They have a taller stature than most humans. Dragonite also possess S-shaped yellow antennae and a cream-colored, striated underbelly.
It evolves from Dragonair starting at level 55. It is the final form of Dratini.
Pokédex Entry
It is said that this Pokémon constantly flies over the immense seas and rescues drowning people.
| Type | Height | Weight |
|---|---|---|
| Dragon Pokémon | 2.2m | 210.0kg |
Special Appearances
Champion Lance uses three Dragonite. All of them are less than level 55 which is when Dragonair evolves into Dragonite.
| Location | Level | Trainer |
|---|---|---|
| Indigo Plateau | Lv. 47 x2 Lv. 50 |
Champion Lance |
Location
| Locations | Method |
|---|---|
| - | N/A |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Fire Punch | A fiery punch. May cause a burn. | 75 | 100% | 15 (max 24) | ||
| - | Thunder Punch | An electric punch. It may paralyze. | 75 | 100% | 15 (max 24) | ||
| - | Wrap | Squeezes the foe for 4-5 turns. | 15 | 90% | 20 (max 32) | ||
| - | Leer | Reduces the foe's Defense. | - | 100% | 30 (max 48) | ||
| - | Thunder Wave | A move that may cause paralysis. | - | 100% | 20 (max 32) | ||
| - | Twister | A vicious twister attacks the foe. It may make the foe flinch. | 40 | 100% | 20 (max 32) | ||
| - | Roost | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | - | -% | 10 (max 16) | ||
| 5 | Thunder Wave | A move that may cause paralysis. | - | 100% | 20 (max 32) | ||
| 11 | Twister | A vicious twister attacks the foe. It may make the foe flinch. | 40 | 100% | 20 (max 32) | ||
| 15 | Dragon Rage | Always inflicts 40HP damage. | 40 HP | 100% | 10 (max 16) | ||
| 21 | Slam | Slams the foe with a tail, vine, etc. | 80 | 75% | 20 (max 32) | ||
| 25 | Agility | Sharply increases the user's Speed. | - | -% | 30 (max 48) | ||
| 33 | Dragon Tail | The target is knocked away and switched. In the wild, a battle against a single Pokémon ends. | 60 | 90% | 10 (max 16) | ||
| 39 | Aqua Tail | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | 90 | 90% | 10 (max 16) | ||
| 47 | Dragon Rush | The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch. | 100 | 75% | 10 (max 16) | ||
| 53 | Safeguard | The user creates a protective field that prevents status problems for five turns. | - | -% | 25 (max 40) | ||
| 55 | Wing Attack | Strikes the target with wings. | 60 | 100% | 35 (max 56) | ||
| 61 | DragonDance | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | - | -% | 20 (max 32) | ||
| 67 | Outrage | The user rampages and attacks for two to three turns. It then becomes confused, however. | 120 | 100% | 10 (max 16) | ||
| 75 | Hyper Beam | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 150 | 90% | 5 (max 8) | ||
| 81 | Hurricane | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. | 120 | 70% | 10 (max 16) |
Version History
| Version | Changes |
|---|---|
| 0.19 | Implemented |
