Difference between revisions of "Phantump"
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{{UpToDate|0.46.2}} | {{UpToDate|0.46.2}} | ||
{{PokemonBox|number=708|type1=Ghost|type2=Grass|Evolution=Trevenant|P=Klefki|N=Trevenant|A1=|A2=|HP=43|ATK=70|DEF=48|SPCA=50|SPCD=60|SPD=38}} | {{PokemonBox|number=708|type1=Ghost|type2=Grass|Evolution=Trevenant|P=Klefki|N=Trevenant|A1=030|A2=119|HP=43|ATK=70|DEF=48|SPCA=50|SPCD=60|SPD=38}} | ||
== Information == | == Information == | ||
Revision as of 16:22, 10 May 2014
|
Phantump
| |
| Number: #708 | |
| Abilities | |
| Natural Cure | Frisk |
| Stats | |
| HP | 43 |
| Attack | 70 |
| Defense | 48 |
| Special Atk. | 50 |
| Special Def. | 60 |
| Speed | 38 |
| Total | 309 |
Information
Phantump is a Ghost and Grass type Pokémon.
Phantump is a spirit possessing a rotten tree stump, and lives in abandoned forests. It is a wispy, grayish black Pokémon. A small tree stump covers its head, with a single, wavy branch situated on either side and extending upward. Each branch has two small, green leaves near its tip. Phantump's red, oval eyes are visible through two holes in the body of the stump. On its body is a pair of tiny, stubby arms and a wispy tuft on top of its head. Its mouth appears to be on the stump itself rather than on Phantump's body.
Phantump will evolve into Trevenant when traded.
Pokédex Entry
These Pokémon are created when spirits possess rotten tree stumps. They prefer to live in abandoned forests.
| Type | Height | Weight |
|---|---|---|
| Stump Pokémon | 0.4m | 7.0kg |
Locations
| Locations | Method |
|---|---|
| Twirl Forest | Hidden Grotto |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Tackle | A full-body charge attack. | 35 | 100% | 35 (max 56) | ||
| - | Confuse Ray | The target is exposed to a sinister ray that triggers confusion. | - | 100% | 10 (max 16) | ||
| 5 | Astonish | An attack using a startling shout. It also may make the foe flinch. | 30 | 100% | 15 (max 24) | ||
| 8 | Growth | Raises the Spcl. Atk rating. | - | -% | 40 (max 64) | ||
| 13 | Ingrain | The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. | - | -% | 20 (max 32) | ||
| 19 | Faint Attack | Draws the foe close, then strikes without fail. | 60 | -% | 20 (max 32) | ||
| 23 | Leech Seed | Steals HP from the foe on every turn. | - | 90% | 10 (max 16) | ||
| 28 | Curse | Works differently for ghost-types. | - | -% | 10 (max 16) | ||
| 31 | Will-O-Wisp | The user shoots a sinister, bluish-white flame at the target to inflict a burn. | - | 75% | 15 (max 24) | ||
| 35 | |||||||
| 39 | Destiny Bond | The foe faints if the user does. | - | -% | 5 (max 8) | ||
| 45 | |||||||
| 49 | Wood Hammer | The user slams its rugged body into the target to attack. The user also sustains serious damage. | 120 | 100% | 15 (max 24) | ||
| 54 | Horn Leech | The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target. | 75 | 100% | 10 (max 16) |
Version history
| Version | Changes |
|---|---|
| 0.45 | Implemented. |
| 0.46.2 | Page created. |