Mods/Silver's Soul/Pokédex/Aron

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Aron
Aron.png
Number: #071

Type: SteelType.pngRockType.png
Evolution: Lairon
332MS.png<---- Home ---->305MS.png

Abilities
None None
Stats
HP HP
Attack ATK
Defence DEF
Special Atk. SPCA
Special Def. SPCD
Speed SPD
Total TOTAL

Information

Aron is a Steel and Rock type Pokemon.

Aron has a round body, four stubby legs, and a large, round head. Its body is dark gray and its eyes are a pale blue. Portions of steel armor cover its head, legs, and back, which has a single spike on it. Throughout Aron's body are small openings in the armor: six on its head (three on either side), with the two largest being openings for its eyes, and one on either side of the spike on its back. A new suit of armor is made when it evolves. The old, discarded armor is salvaged as metal for making iron products.

Aron evolves into Lairon starting at level 32.

Pokédex Entry

In order to build up its steel body, it eats iron ore. This pesky Pokémon is known to eat railroad tracks.

Type Height Weight
Iron Armor Pokémon 0.4m 66.0kg

Location

Wild

Locations Method
None Not implemented in current version

Trainer

Location Level Trainer
Union Cave LVL 16 Hiker.png Hiker Russell

Moves

Lv. Move Type Cat. Description Power Acc. PP
1 Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
1 Harden Type Normal.png OtherMove.png Raises the user's Defense. - -% 30 (max 48)
4 Mud Slap Type Ground.png SpecialMove.png The user hurls mud in the foe’s face to inflict damage and lower its accuracy. 20 100% 10 (max 16)
8 Headbutt Type Normal.png PhysicalMove.png The user sticks its head out and rams straight forward. It may make the foe flinch. 70 100% 15 (max 24)
11 Metal Claw Type Steel.png PhysicalMove.png The target is raked with steel claws. It may also raise the user's Attack stat. 50 95% 35 (max 56)
15 Iron Defense Type Steel.png OtherMove.png The user hardens its body's surface like iron, sharply raising its Defense stat. - -% 15 (max 24)
18 Roar Type Normal.png OtherMove.png The target is scared off and switched. In the wild, a battle against a single Pokémon ends. - 100% 20 (max 32)
22 Take Down Type Normal.png PhysicalMove.png A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 90 85% 20 (max 32)
25 Iron Head Type Steel.png PhysicalMove.png The user slams the target with its steel-hard head. It may also make the target flinch. 80 100% 15 (max 24)
29 Protect Type Normal.png OtherMove.png It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. - -% 10 (max 16)
32 Metal Sound Type Steel.png OtherMove.png A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. - 85% 40 (max 64)
36 Iron Tail Type Steel.png PhysicalMove.png The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 100 75% 15 (max 24)
39 Autotomize Type Steel.png OtherMove.png The user sheds part of its body to make itself lighter and sharply raise its Speed stat. - -% 15 (max 24)
43 Heavy Slam Type Steel.png PhysicalMove.png The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. Varies 100% 10 (max 16)
46 Double Edge Type Normal.png PhysicalMove.png A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 120 100% 15 (max 24)
50 Metal Burst Type Steel.png PhysicalMove.png The user retaliates with much greater power against the target that last inflicted damage on it. Varies 100% 10 (max 16)