| TM/HM
|
Name
|
Type
|
Category
|
Contest
|
Description
|
PP
|
Power
|
Accuracy
|
Implemented?
|
| TM 15
|
Hyper Beam
|
Normal
|
Special
|
Cool
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
|
5 (Max: 8)
|
150
|
90
|
Yes
|
| TM 22
|
Solar Beam
|
Grass
|
Special
|
Cool
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
|
10 (Max: 16)
|
120
|
100
|
Yes
|
| TM 6
|
Toxic
|
Poison
|
Status
|
Smart
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
|
10 (Max: 16)
|
0
|
90
|
Yes
|
| TM 29
|
Psychic
|
Psychic
|
Special
|
Smart
|
The target is hit by a strong telekinetic force. It may also reduce the target's Sp.Def stat.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
| TM 32
|
Double Team
|
Normal
|
Status
|
Cool
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
| TM 96
|
Light Screen
|
Psychic
|
Status
|
Beauty
|
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
| HM 05
|
Flash
|
Electric
|
Special
|
Beauty
|
The user flashes a bright light with enormous speed at the target. It cuts the user's accuracy though.
|
15 (Max: 24)
|
60
|
100
|
Yes
|
| TM 44
|
Rest
|
Psychic
|
Status
|
Cute
|
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| TM 87
|
Substitute
|
Normal
|
Status
|
Smart
|
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| TM 46
|
Thief
|
Dark
|
Physical
|
Tough
|
The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item.
|
25 (Max: 40)
|
60
|
100
|
Yes
|
| TM 17
|
Protect
|
Normal
|
Status
|
Cute
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| TM 36
|
Sludge Bomb
|
Poison
|
Special
|
Tough
|
Unsanitary sludge is hurled at the target. It may also poison the target.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
| TM 19
|
Giga Drain
|
Grass
|
Special
|
Smart
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
|
10 (Max: 16)
|
75
|
100
|
Yes
|
| TM 20
|
Endure
|
Normal
|
Status
|
Tough
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| TM 34
|
Swagger
|
Normal
|
Status
|
Cute
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
|
15 (Max: 24)
|
0
|
90
|
Yes
|
| TM 45
|
Attract
|
Normal
|
Status
|
Cute
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
| TM 35
|
Sleep Talk
|
Normal
|
Status
|
Cute
|
While it is asleep, the user randomly uses one of the moves it knows.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| TM 27
|
Return
|
Normal
|
Physical
|
Cute
|
A full-power attack that grows more powerful the more the user likes its Trainer.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
| TM 21
|
Frustration
|
Normal
|
Physical
|
Cute
|
A full-power attack that grows more powerful the less the user likes its Trainer.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
| TM 10
|
Hidden Power
|
Normal
|
Special
|
Smart
|
A unique attack that varies in type and intensity depending on the Pokémon using it.
|
15 (Max: 24)
|
70
|
100
|
Yes
|
| TM 11
|
Sunny Day
|
Fire
|
Status
|
Beauty
|
The user intensifies the sun for five turns, powering up Fire-type moves.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
| TM 30
|
Shadow Ball
|
Ghost
|
Special
|
Smart
|
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
| HM 06
|
Whirlpool
|
Water
|
Special
|
Beauty
|
Traps foes in a violent swirling whirlpool for four to five turns.
|
15 (Max: 24)
|
35
|
85
|
Yes
|
| TM 104
|
Facade
|
Normal
|
Physical
|
Cute
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
|
20 (Max: 32)
|
70
|
100
|
Yes
|
| TM 105
|
Secret Power
|
Normal
|
Physical
|
Smart
|
The user attacks the target with a secret power. Its additional effects vary depending on the user's environment.
|
20 (Max: 32)
|
70
|
10
|
No
|
| TM 119
|
Silver Wind
|
Bug
|
Special
|
Beauty
|
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
|
5 (Max: 8)
|
60
|
100
|
Yes
|
| TM 102
|
Aerial Ace
|
Flying
|
Special
|
Cool
|
The user confounds the target with speed, then slashes. This attack never misses.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
| TM 109
|
Roost
|
Flying
|
Status
|
Cool
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
| TM 134
|
Natural Gift
|
Normal
|
Special
|
Smart
|
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
| TM 138
|
U-turn
|
Bug
|
Physical
|
Cute
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
|
20 (Max: 32)
|
70
|
100
|
Yes
|
| TM 111
|
Energy Ball
|
Grass
|
Special
|
Beauty
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
| TM 124
|
Giga Impact
|
Normal
|
Physical
|
Beauty
|
The user charges at the target using every bit of its power. The user can't move on the next turn.
|
5 (Max: 8)
|
150
|
90
|
Yes
|
| TM 131
|
Captivate
|
Normal
|
Status
|
Cute
|
If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
| TM 143
|
Venoshock
|
Poison
|
Special
|
Smart
|
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
|
10 (Max: 16)
|
65
|
100
|
Yes
|
| TM 149
|
Round
|
Normal
|
Special
|
Beauty
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
|
15 (Max: 24)
|
60
|
10
|
No
|
| TM 156
|
Acrobatics
|
Flying
|
Physical
|
Smart
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
|
15 (Max: 24)
|
55
|
100
|
Yes
|
| TM 159
|
Struggle Bug
|
Fighting
|
Special
|
Cool
|
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
|
20 (Max: 32)
|
50
|
100
|
Yes
|