Options.dat
Revision as of 14:04, 23 January 2013 by Tryourbreast (talk | contribs)
Options.dat is an essential document within the Pokémon 3D savefiles. The document stores options data. There are two options.dat file, one in base folder and one in player save folder, which controls global and player-specific options respectively.
Guide
Player Save Folder
| Line | Function | Variables |
|---|---|---|
|
|
Determine the FOV. Has a range of 0 to 180. | Any whole number from 0 to 2147483647. |
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Determine the text speed. Has a range of 1 to 3. | Any whole number from 0 to 2147483647. |
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Determine the mouse sensitivity. Has a range of 1 to 50. | Any whole number from 0 to 2147483647. |
Base Folder
| Line | Function | Variables |
|---|---|---|
|
|
Controls the volume. Has a range of 0 to 100. | Any whole number from 0 to 2147483647. |
|
|
Determine if the game is muted. | 0 means false, 1 means true.
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Determine the render distance. Has a range of 0 to 3. | Any whole number from 0 to 2147483647. |
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Determine if the debug screen is displayed. | 0 means false, 1 means true.
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Determine if the GUI is displayed. | 0 means false, 1 means true.
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Determine the background view in the main menu. Feel free to change this value to see different cameras placed on different places on different maps. | Any whole number from 0 to 2147483647. |
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Determine Offset Map quality. If this value is 0, offset map is not loaded. If it is any other value between 1 to 100, the game calculates the quality by subtracting this value from 100. | Any whole number from 0 to 100. |
LoadOffsetMaps|10
Windows: Pokemon3D/Pokemon/Save/(Name of Save File)/Options.dat , Pokemon3D/Pokemon/Save/options.dat