Difference between revisions of "NPC.dat"
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Tryourbreast (talk | contribs) (Created page with "'''NPC.dat''' is an essential document within the Pokémon 3D savefiles. The document stores the manipulation of event objects and event NPCs. ==Guide== Corrently two types ...") |
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Corrently two types of manipulation are seen to be used: remove (remove the object), position (move the object to a specific space). | Corrently two types of manipulation are seen to be used: remove (remove the object), position (move the object to a specific space). | ||
Every entry has format <code>{map file|object ID|function|parameter}</code>. Map file | Every entry has format <code>{map file|object ID|function|parameter}</code>. Map file requires a vaid .dat map file; object ID is any whole number from 0 to 2147483647; function is the specific manipulation you want to do; and parameter is the parameter for that specific function, for example, "position" would use <code>x,y,z</code> as the parameter, while "remove" would use <code>0</code>/<code>1</code> as the false/true state. | ||
==Navigation== | ==Navigation== | ||
'''Windows''': Pokemon3D/Pokemon/Save/(Name of Save File)/NPC.dat | '''Windows''': Pokemon3D/Pokemon/Save/(Name of Save File)/NPC.dat | ||
Latest revision as of 20:53, 12 January 2013
NPC.dat is an essential document within the Pokémon 3D savefiles. The document stores the manipulation of event objects and event NPCs.
Guide
Corrently two types of manipulation are seen to be used: remove (remove the object), position (move the object to a specific space).
Every entry has format {map file|object ID|function|parameter}. Map file requires a vaid .dat map file; object ID is any whole number from 0 to 2147483647; function is the specific manipulation you want to do; and parameter is the parameter for that specific function, for example, "position" would use x,y,z as the parameter, while "remove" would use 0/1 as the false/true state.
Windows: Pokemon3D/Pokemon/Save/(Name of Save File)/NPC.dat