Difference between revisions of "Options.dat"

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(Created page with "'''Options.dat''' is an essential document within the Pokémon 3D savefiles. The document stores option data that is bounded to each player instead of globally. ==Guide== {|...")
 
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'''Options.dat''' is an essential document within the Pokémon 3D savefiles. The document stores option data that is bounded to each player instead of globally.
'''Options.dat''' is an essential document within the Pokémon 3D savefiles. The document stores options data. There are two options.dat file, one in base folder and one in player save folder, which controls global and player-specific options respectively.


==Guide==
==Guide==
===Player Save Folder===


{| class="wikitable" width="100%"
{| class="wikitable" width="100%"
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| Any whole number from 0 to 2147483647.
| Any whole number from 0 to 2147483647.
|}
|}
===Base Folder===
{| class="wikitable" width="100%"
|-
! Line
! Function
! Variables
|-
|
<code>Volume|</code>
|Controls the volume. Has a range of 0 to 100.
| Any whole number from 0 to 2147483647.
|-
|
<code>Muted</code>
|Determine if the game is muted.
| <code>0</code> means false, <code>1</code> means true.
|-
|
<code>RenderDistance|</code>
|Determine the render distance. Has a range of 0 to 3.
| Any whole number from 0 to 2147483647.
|-
|
<code>ShowDebug|</code>
|Determine if the debug screen is displayed.
| <code>0</code> means false, <code>1</code> means true.
|-
|
<code>ShowGUI|</code>
|Determine if the GUI is displayed.
| <code>0</code> means false, <code>1</code> means true.
|-
|
<code>GraphicStyle|</code>
|Determine the background view in the main menu. Feel free to change this value to see different cameras placed on different places on different maps.
| Any whole number from 0 to 2147483647.
|}
==Navigation==
'''Windows''': Pokemon3D/Pokemon/Save/(Name of Save File)/Options.dat
'''Windows''': Pokemon3D/Pokemon/Save/options.dat

Revision as of 20:40, 12 January 2013

Options.dat is an essential document within the Pokémon 3D savefiles. The document stores options data. There are two options.dat file, one in base folder and one in player save folder, which controls global and player-specific options respectively.

Guide

Player Save Folder

Line Function Variables

POV|

Determine the POV. Has a range of 0 to 180. Any whole number from 0 to 2147483647.

TextSpeed|

Determine the text speed. Has a range of 1 to 3. Any whole number from 0 to 2147483647.

MouseSpeed|

Determine the mouse sensitivity. Has a range of 1 to 50. Any whole number from 0 to 2147483647.

Base Folder

Line Function Variables

Volume|

Controls the volume. Has a range of 0 to 100. Any whole number from 0 to 2147483647.

Muted

Determine if the game is muted. 0 means false, 1 means true.

RenderDistance|

Determine the render distance. Has a range of 0 to 3. Any whole number from 0 to 2147483647.

ShowDebug|

Determine if the debug screen is displayed. 0 means false, 1 means true.

ShowGUI|

Determine if the GUI is displayed. 0 means false, 1 means true.

GraphicStyle|

Determine the background view in the main menu. Feel free to change this value to see different cameras placed on different places on different maps. Any whole number from 0 to 2147483647.

Navigation

Windows: Pokemon3D/Pokemon/Save/(Name of Save File)/Options.dat

Windows: Pokemon3D/Pokemon/Save/options.dat