Difference between revisions of "Template:MoveV2"

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m
(Added 3 new moves.)
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| 197 = {{MoveDataV2|197|{{{1}}}|Detect|Fighting|Status|Cool|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. '''Has a priority of +4'''|5|-|-%|Yes}}
| 197 = {{MoveDataV2|197|{{{1}}}|Detect|Fighting|Status|Cool|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. '''Has a priority of +4'''|5|-|-%|Yes}}
| 202 = {{MoveDataV2|202|{{{1}}}|Giga Drain|Grass|Special|Smart|A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.|10|75|100%|Yes}}
| 202 = {{MoveDataV2|202|{{{1}}}|Giga Drain|Grass|Special|Smart|A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.|10|75|100%|Yes}}
| 206 = {{MoveDataV2|206|{{{1}}}|False Swipe|Normal|Physical|Cool|A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.|40|40|100%|Yes}}
| 207 = {{MoveDataV2|207|{{{1}}}|Swagger|Normal|Status|Cute|The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.|15|-|90%|Yes}}
| 207 = {{MoveDataV2|207|{{{1}}}|Swagger|Normal|Status|Cute|The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.|15|-|90%|Yes}}
| 210 = {{MoveDataV2|210|{{{1}}}|Fury Cutter|Bug|Physical|Cool|The foe is slashed with scythes or claws. Its power increases if it hits in succession.|20|40|95%|Yes}}
| 211 = {{MoveDataV2|211|{{{1}}}|Steel Wing|Steel|Physical|Cool|The foe is hit with wings of steel. It may also raise the user's Defense stat.|25|70|90%|Yes}}
| 211 = {{MoveDataV2|211|{{{1}}}|Steel Wing|Steel|Physical|Cool|The foe is hit with wings of steel. It may also raise the user's Defense stat.|25|70|90%|Yes}}
| 214 = {{MoveDataV2|214|{{{1}}}|Sleep Talk|Normal|Status|Cute|While it is asleep, the user randomly uses one of the moves it knows.|10|-|-%|No}}
| 214 = {{MoveDataV2|214|{{{1}}}|Sleep Talk|Normal|Status|Cute|While it is asleep, the user randomly uses one of the moves it knows.|10|-|-%|No}}
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| 346 = {{MoveDataV2|346|{{{1}}}|Water Sport|Water|Status|Cute|The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.|15|-|-%|No}}
| 346 = {{MoveDataV2|346|{{{1}}}|Water Sport|Water|Status|Cute|The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.|15|-|-%|No}}
| 347 = {{MoveDataV2|347|{{{1}}}|Calm Mind|Psychic|Status|Smart|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.|20|-|-%|Yes}}
| 347 = {{MoveDataV2|347|{{{1}}}|Calm Mind|Psychic|Status|Smart|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.|20|-|-%|Yes}}
| 348 = {{MoveDataV2|348|{{{1}}}|Leaf Blade|Grass|Physical|Cool|The foe is slashed with a sharp leaf. It has a high critical-hit ratio.|15|90|100%|Yes}}
| 355 = {{MoveDataV2|355|{{{1}}}|Roost|Flying|Status|Cool|The user lands and rests its body. It restores the user’s HP by up to half of its max HP.|10|-|-%|No}}
| 355 = {{MoveDataV2|355|{{{1}}}|Roost|Flying|Status|Cool|The user lands and rests its body. It restores the user’s HP by up to half of its max HP.|10|-|-%|No}}
| 359 = {{MoveDataV2|359|{{{1}}}|Hammer Arm|Fighting|Physical|Cool|The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.|10|100|90%|Yes}}
| 359 = {{MoveDataV2|359|{{{1}}}|Hammer Arm|Fighting|Physical|Cool|The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.|10|100|90%|Yes}}

Revision as of 21:26, 13 May 2014

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