Difference between revisions of "Florges"

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Define how many different evolution branch/lines are there.
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Define how much Evolution Done in each branch.
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Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}
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| EC 1 =  
| EC 1 = {{PokémonV2/EC|Level|Level=19}}
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| EC 2 = {{PokémonV2/EC|Item|Item=[[Shiny Stone]]}}


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Define the Evolution Condition category in general.
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Please do not insert extra zeros in front. Just the integer value will do.
Please do not insert extra zeros in front. Just the integer value will do.
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| EID 1 =  
| EID 1 = 669
| EID 2 =  
| EID 2 = 670
| EID 3 =  
| EID 3 = 671


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| EID 4 =  

Latest revision as of 06:36, 11 November 2019



Information

Florges is a Fairy type Pokémon.

Florges evolves from Floette when exposed to a Shiny Stone which evolves from Flabébé starting at level 19.

Pokédex Entry

It claims exquisite flower gardens as its territory, and it obtains power from basking in the energy emitted by flowering plants.

Species Height Weight
Garden Pokémon 1.1 m 10.0 Kg


Locations / How to obtain

Edit
Region Location Method


Florges
Florges.png
National Dex: #671
Type: Fairy
Evolution:
Flabébé
669MS.png
Floette
670MS.png
Florges
671MS.png
670MS.png
Home
672MS.png
Floette Skiddo
Ability
Flower Veil
Symbiosis
Hidden Ability
Stats
HP
78
Attack
65
Defense
68
Special Atk.
112
Special Def.
154
Speed
75
Total
552

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Disarming Voice Fairy Special Cool Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. 15 (Max: 24) 40 0 Yes
- Lucky Chant Normal Status Cute The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. 30 (Max: 48) 0 0 No
- Wish Normal Status Cute One turn after this move is used, the target's HP is restored by half the user's maximum HP. 10 (Max: 16) 0 0 Yes
- Magical Leaf Grass Special Beauty The user scatters curious leaves that chase the target. This attack never misses. 20 (Max: 32) 60 0 Yes
- Flower Shield Fairy Status Beauty - Blank Description - 10 (Max: 16) 0 0 No
- Grass Knot Grass Special Smart The user snares the target with grass and trips it. The heavier the target, the greater the move's power. 20 (Max: 32) 0 100 Yes
- Grassy Terrain Grass Status Beauty The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. 10 (Max: 16) 0 0 No
- Petal Blizzard Grass Physical Tough The user sets off an earthquake that strikes those around it. 15 (Max: 24) 90 100 Yes
- Misty Terrain Fairy Status Beauty The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions. 10 (Max: 16) 0 0 No
- Moonblast Fairy Special Smart Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. 15 (Max: 24) 95 100 Yes
- Petal Dance Grass Special Beauty The user attacks the target by scattering petals for two to three turns. The user then becomes confused. 10 (Max: 16) 120 100 Yes
- Aromatherapy Grass Status Beauty The user releases a soothing scent that heals all status conditions affecting the user's party. 5 (Max: 8) 0 0 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 12 Sweet Scent Normal Status Cute A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. 20 (Max: 32) 0 100 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 18 Rain Dance Water Status Tough The user summons a heavy rain that falls for five turns, powering up Water-type moves. 5 (Max: 8) 0 0 Yes
TM 19 Giga Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 10 (Max: 16) 75 100 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 22 Solar Beam Grass Special Cool A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. 10 (Max: 16) 120 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 29 Psychic Psychic Special Smart The target is hit by a strong telekinetic force. It may also reduce the target's Sp.Def stat. 10 (Max: 16) 90 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 50 Nightmare Ghost Status Smart A sleeping target sees a nightmare that inflicts some damage every turn. 15 (Max: 24) 0 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 68 Mega Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 15 (Max: 24) 40 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 76 Metronome Normal Status Cute The user waggles a finger and stimulates its brain into randomly using nearly any move. 10 (Max: 16) 0 0 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 94 Bullet Seed Grass Physical Cool The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. 30 (Max: 48) 10 100 Yes
TM 96 Light Screen Psychic Status Beauty A wondrous wall of light is put up to suppress damage from special attacks for five turns. 30 (Max: 48) 0 0 Yes
TM 97 Safeguard Normal Status Beauty The user creates a protective field that prevents status problems for five turns. 25 (Max: 40) 0 0 Yes
TM 99 Shock Wave Electric Special Cool The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. 20 (Max: 32) 60 0 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 106 Skill Swap Psychic Status Smart The user employs its psychic power to exchange Abilities with the target. 10 (Max: 16) 0 0 Yes
TM 111 Energy Ball Grass Special Beauty The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. 10 (Max: 16) 90 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 136 Grass Knot Grass Special Smart The user snares the target with grass and trips it. The heavier the target, the greater the move's power. 20 (Max: 32) 0 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 150 Echoed Voice Normal Special Beauty The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. 15 (Max: 24) 40 10 No
TM 167 Nature Power Normal Status Beauty An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. 20 (Max: 32) 0 0 Yes
TM 169 Dazzling Gleam Fairy Special Cool The user damages opposing Pokémon by emitting a powerful flash. 10 (Max: 16) 80 100 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 05 Flash Electric Special Beauty The user flashes a bright light with enormous speed at the target. It cuts the user's accuracy though. 15 (Max: 24) 60 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Camouflage Normal Status Smart The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. 20 (Max: 32) 0 0 No
Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
Copycat Normal Status Cool The user mimics the move used immediately before it. The move fails if no other move has been used yet. 20 (Max: 32) 0 0 No


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.