Difference between revisions of "Category"
(Created page with "'''Damage categories''' are categories that separates moves based on the kind of damage they deal. This Categories determine which "Attack" or "Defense" would use a Pokémon ...") |
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There are Three Categories: | There are Three Categories: | ||
===Physical=== | ===Physical Move=== | ||
A physical move is one in which the user uses its physical strength or solid projectiles in order to damage its foes. Damage dealt by a physical move depends on both the '''[[Attack]]''' stat of the attacking Pokémon and the '''[[Defense]]''' stat of the defending Pokémon. | A physical move is one in which the user uses its physical strength or solid projectiles in order to damage its foes. Damage dealt by a physical move depends on both the '''[[Attack]]''' stat of the attacking Pokémon and the '''[[Defense]]''' stat of the defending Pokémon. | ||
===Special=== | ===Special Move=== | ||
A special move is one in which the user does not necessarily have to make contact with its opponent in order to deal damage. Special moves deal damage as a function of the '''[[Special Attack]]''' stat of the attacking Pokémon and the '''[[Special Defense]]''' stat of the defending Pokémon. | A special move is one in which the user does not necessarily have to make contact with its opponent in order to deal damage. Special moves deal damage as a function of the '''[[Special Attack]]''' stat of the attacking Pokémon and the '''[[Special Defense]]''' stat of the defending Pokémon. | ||
===Other/Status=== | ===Other/Status Move=== | ||
A "Status" or "Other" move is a move that, in the Pokémon games, does no direct damage, but instead causes a [[Weather]] condition, [[status ailment]], or changes the stats of a Pokémon during battle. This includes also other attacks which cannot be categorized under physical moves and special moves because of their unique or nearly-unique effects. | A "Status" or "Other" move is a move that, in the Pokémon games, does no direct damage, but instead causes a [[Weather]] condition, [[status ailment]], or changes the stats of a Pokémon during battle. This includes also other attacks which cannot be categorized under physical moves and special moves because of their unique or nearly-unique effects. | ||
Revision as of 22:31, 15 January 2013
Damage categories are categories that separates moves based on the kind of damage they deal.
This Categories determine which "Attack" or "Defense" would use a Pokémon in the moves.
There are Three Categories:
Physical Move
A physical move is one in which the user uses its physical strength or solid projectiles in order to damage its foes. Damage dealt by a physical move depends on both the Attack stat of the attacking Pokémon and the Defense stat of the defending Pokémon.
Special Move
A special move is one in which the user does not necessarily have to make contact with its opponent in order to deal damage. Special moves deal damage as a function of the Special Attack stat of the attacking Pokémon and the Special Defense stat of the defending Pokémon.
Other/Status Move
A "Status" or "Other" move is a move that, in the Pokémon games, does no direct damage, but instead causes a Weather condition, status ailment, or changes the stats of a Pokémon during battle. This includes also other attacks which cannot be categorized under physical moves and special moves because of their unique or nearly-unique effects.