Difference between revisions of "Template:MoveV2"

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(added contest types)
 
(6 intermediate revisions by one other user not shown)
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<noinclude>{{NoteV2}}</noinclude><includeonly>{{#switch:{{{2|}}}
<noinclude>{{NoteV2}}</noinclude><includeonly>{{#switch:{{{2|}}}
| 1 = {{MoveDataV2|1|{{{1}}}|Pound|Normal|Physical|Tough|The target is physically pounded with a long tail or a foreleg, etc.|25|40|100%|Yes}}
| 1 = {{MoveDataV2|1|{{{1}}}|Pound|Normal|Physical|Tough|The target is physically pounded with a long tail or a foreleg, etc.|25|40|100|Yes}}
| 2 = {{MoveDataV2|2|{{{1}}}|Karate Chop|Fighting|Physical|Tough|The target is attacked with a sharp chop. Critical hits land more easily.|25|50|100%|Yes}}
| 2 = {{MoveDataV2|2|{{{1}}}|Karate Chop|Fighting|Physical|Tough|The target is attacked with a sharp chop. Critical hits land more easily.|25|50|100|Yes}}
| 3 = {{MoveDataV2|3|{{{1}}}|DoubleSlap|Normal|Physical|Tough|The target is slapped repeatedly, back and forth, two to five times in a row.|10|15|85%|Yes}}
| 3 = {{MoveDataV2|3|{{{1}}}|Double Slap|Normal|Physical|Tough|The target is slapped repeatedly, back and forth, two to five times in a row.|10|15|85|Yes}}
| 4 = {{MoveDataV2|4|{{{1}}}|Comet Punch|Normal|Physical|Tough|The target is hit with a flurry of punches that strike two to five times in a row.|15|18|85%|Yes}}
| 4 = {{MoveDataV2|4|{{{1}}}|Comet Punch|Normal|Physical|Tough|The target is hit with a flurry of punches that strike two to five times in a row.|15|18|85|Yes}}
| 5 = {{MoveDataV2|5|{{{1}}}|Mega Punch|Normal|Physical|Tough|The target is slugged by a punch thrown with muscle-packed power.|20|80|85%|Yes}}
| 5 = {{MoveDataV2|5|{{{1}}}|Mega Punch|Normal|Physical|Tough|The target is slugged by a punch thrown with muscle-packed power.|20|80|85|Yes}}
| 6 = {{MoveDataV2|6|{{{1}}}|Pay Day|Normal|Physical|Smart|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.|20|40|100%|Yes}}
| 6 = {{MoveDataV2|6|{{{1}}}|Pay Day|Normal|Physical|Smart|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.|20|40|100|Yes}}
| 7 = {{MoveDataV2|7|{{{1}}}|Fire Punch|Fire|Physical|Beauty|The target is punched with a fiery fist. It may also leave the target with a burn.|15|75|100%|Yes}}
| 7 = {{MoveDataV2|7|{{{1}}}|Fire Punch|Fire|Physical|Beauty|The target is punched with a fiery fist. It may also leave the target with a burn.|15|75|100|Yes}}
| 8 = {{MoveDataV2|8|{{{1}}}|Ice Punch|Ice|Physical|Beauty|The target is punched with an icy fist. It may also leave the target frozen.|15|75|100%|Yes}}
| 8 = {{MoveDataV2|8|{{{1}}}|Ice Punch|Ice|Physical|Beauty|The target is punched with an icy fist. It may also leave the target frozen.|15|75|100|Yes}}
| 9 = {{MoveDataV2|9|{{{1}}}|ThunderPunch|Electric|Physical|Cool|The target is punched with an electrified fist. It may also leave the target with paralysis.|15|75|100%
| 9 = {{MoveDataV2|9|{{{1}}}|Thunder Punch|Electric|Physical|Cool|The target is punched with an electrified fist. It may also leave the target with paralysis.|15|75|100|Yes}}
| 485 = {{MoveDataV2|485|{{{1}}}|Synchronoise|Psychic|Special|Smart|Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.|10|120|100|No}}
| 485 = {{MoveDataV2|485|{{{1}}}|Synchronoise|Psychic|Special|Smart|Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.|10|120|100|No}}
| 486 = {{MoveDataV2|486|{{{1}}}|Electro Ball|Electric|Special|Cool|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.|10|-|100%|Yes}}
| 486 = {{MoveDataV2|486|{{{1}}}|Electro Ball|Electric|Special|Cool|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.|10|0|100|Yes}}
 
| 487 = {{MoveDataV2|487|{{{1}}}|Soak|Water|Status|Cute|- Blank Description -|20|0|100|No}}
| 488 = {{MoveDataV2|488|{{{1}}}|Flame Charge|Fire|Physical|Beauty|The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.|20|50|100%|Yes}}
| 488 = {{MoveDataV2|488|{{{1}}}|Flame Charge|Fire|Physical|Beauty|The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.|20|50|100|Yes}}
| 489 = {{MoveDataV2|489|{{{1}}}|Coil|Poison|Status|Beauty|The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.|20|-|-|Yes}}
| 489 = {{MoveDataV2|489|{{{1}}}|Coil|Poison|Status|Beauty|The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.|20|0|0|Yes}}
| 490 = {{MoveDataV2|490|{{{1}}}|Low Sweep|Fighting|Physical|Smart|The user makes a swift attack on the target's legs, which lowers the target's Speed stat.|20|65|100%|Yes}}
| 490 = {{MoveDataV2|490|{{{1}}}|Low Sweep|Fighting|Physical|Smart|The user makes a swift attack on the target's legs, which lowers the target's Speed stat.|20|65|100|Yes}}
| 491 = {{MoveDataV2|491|{{{1}}}|Acid Spray|Poison|Special|Smart|The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.|20|40|100%|Yes}}
| 491 = {{MoveDataV2|491|{{{1}}}|Acid Spray|Poison|Special|Smart|The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.|20|40|100|Yes}}
| 492 = {{MoveDataV2|492|{{{1}}}|Foul Play|Dark|Physical|Smart|The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.|15|95|100%|No}}
| 492 = {{MoveDataV2|492|{{{1}}}|Foul Play|Dark|Physical|Smart|The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.|15|95|10|No}}
 
| 493 = {{MoveDataV2|493|{{{1}}}|Simple Beam|Normal|Status|Cute|- Blank Description -|15|0|100|No}}
| 494 = {{MoveDataV2|494|{{{1}}}|Entrainment|Normal|Status|Cute|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.|15|-|100%|No}}
| 494 = {{MoveDataV2|494|{{{1}}}|Entrainment|Normal|Status|Beauty|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.|15|0|10|No}}
 
| 495 = {{MoveDataV2|495|{{{1}}}|After You|Normal|Status|Cute|- Blank Description -|15|0|0|No}}
| 496 = {{MoveDataV2|496|{{{1}}}|Round|Normal|Special|Beauty|The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.|15|60|100%|No}}
| 496 = {{MoveDataV2|496|{{{1}}}|Round|Normal|Special|Beauty|The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.|15|60|10|No}}
| 497 = {{MoveDataV2|497|{{{1}}}|Echoed Voice|Normal|Special|Beauty|The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.|15|40|100%|No}}
| 497 = {{MoveDataV2|497|{{{1}}}|Echoed Voice|Normal|Special|Beauty|The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.|15|40|10|No}}
| 498 = {{MoveDataV2|498|{{{1}}}|Chip Away|Normal|Physical|Tough|Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.|20|70|100%|Yes}}
| 498 = {{MoveDataV2|498|{{{1}}}|Chip Away|Normal|Physical|Tough|Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.|20|70|100|Yes}}
| 499 = {{MoveDataV2|499|{{{1}}}|Clear Smog|Poison|Special|Beauty|The user attacks by throwing a clump of special mud. All stat changes are returned to normal.|15|50|-|Yes}}
| 499 = {{MoveDataV2|499|{{{1}}}|Clear Smog|Poison|Special|Beauty|The user attacks by throwing a clump of special mud. All stat changes are returned to normal.|15|50|0|Yes}}
| 500 = {{MoveDataV2|500|{{{1}}}|Stored Power|Psychic|Special|Cool|The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.|10|20|100%|Yes}}
| 500 = {{MoveDataV2|500|{{{1}}}|Stored Power|Psychic|Special|Cool|The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.|10|20|100|Yes}}
| 501 = {{MoveDataV2|501|{{{1}}}|Quick Guard|Fighting|Status|Cool|The user protects itself and its allies from priority moves. '''Has a priority of +3'''|15|-|-%|No}}
| 501 = {{MoveDataV2|501|{{{1}}}|Quick Guard|Fighting|Status|Cool|The user protects itself and its allies from priority moves. '''Has a priority of +3'''|15|0|0|No}}
| 502 = {{MoveDataV2|502|{{{1}}}|Ally Switch|Psychic|Status|Smart|The user teleports using a strange power and switches places with one of its allies. '''Has a priority of +1'''|15|-|-%|No}}
| 502 = {{MoveDataV2|502|{{{1}}}|Ally Switch|Psychic|Status|Smart|The user teleports using a strange power and switches places with one of its allies. '''Has a priority of +1'''|15|0|0|No}}
| 503 = {{MoveDataV2|503|{{{1}}}|Scald|Water|Special|Cool|The user shoots boiling hot water at its target. This may also leave the target with a burn.|15|80|100%|Yes}}
| 503 = {{MoveDataV2|503|{{{1}}}|Scald|Water|Special|Cool|The user shoots boiling hot water at its target. This may also leave the target with a burn.|15|80|100|Yes}}
| 504 = {{MoveDataV2|504|{{{1}}}|Shell Smash|Normal|Status|Cool|The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.|15|-|-|Yes}}
| 504 = {{MoveDataV2|504|{{{1}}}|Shell Smash|Normal|Status|Cool|The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.|15|0|0|Yes}}
| 505 = {{MoveDataV2|505|{{{1}}}|Heal Pulse|Psychic|Status|Beauty|The user emits a healing pulse which restores the target's HP by up to half of its max HP.|10|-|100%|Yes}}
| 505 = {{MoveDataV2|505|{{{1}}}|Heal Pulse|Psychic|Status|Beauty|The user emits a healing pulse which restores the target's HP by up to half of its max HP.|10|0|100|Yes}}
| 506 = {{MoveDataV2|506|{{{1}}}|Hex|Ghost|Special|Tough|This relentless attack does massive damage to a target affected by status problems.|10|65|100%|Yes}}
| 506 = {{MoveDataV2|506|{{{1}}}|Hex|Ghost|Special|Tough|This relentless attack does massive damage to a target affected by status problems.|10|65|100|Yes}}
| 507 = {{MoveDataV2|507|{{{1}}}|Sky Drop|Flying|Physical|Tough|The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.|10|60|100%|No}}
| 507 = {{MoveDataV2|507|{{{1}}}|Sky Drop|Flying|Physical|Cool|The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.|10|60|10|No}}
| 508 = {{MoveDataV2|508|{{{1}}}|Shift Gear|Steel|Status|Cool|The user rotates its gears, raising its Attack and sharply raising its Speed.|10|-|-|Yes}}
| 508 = {{MoveDataV2|508|{{{1}}}|Shift Gear|Steel|Status|Cool|The user rotates its gears, raising its Attack and sharply raising its Speed.|10|0|0|Yes}}
 
| 509 = {{MoveDataV2|509|{{{1}}}|Circle Throw|Fighting|Physical|Cool|The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. '''Has a priority of -6'''|10|60|9|No}}
| 509 = {{MoveDataV2|509|{{{1}}}|Circle Throw|Fighting|Physical|Cool|The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. '''Has a priority of -6'''|10|60|90%|No}}
| 510 = {{MoveDataV2|510|{{{1}}}|Incinerate|Fire|Special|Beauty|The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.|15|60|10|No}}
| 510 = {{MoveDataV2|510|{{{1}}}|Incinerate|Fire|Special|Tough|The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.|15|60|100%|No}}
| 511 = {{MoveDataV2|511|{{{1}}}|Quash|Dark|Status|Smart|The user suppresses the target and makes its move go last.|15|0|10|No}}
| 511 = {{MoveDataV2|511|{{{1}}}|Quash|Dark|Status|Smart|The user suppresses the target and makes its move go last.|15|-|100%|No}}
| 512 = {{MoveDataV2|512|{{{1}}}|Acrobatics|Flying|Physical|Smart|The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.|15|55|100|Yes}}
| 512 = {{MoveDataV2|512|{{{1}}}|Acrobatics|Flying|Physical|Smart|The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.|15|55|100%|Yes}}
| 513 = {{MoveDataV2|513|{{{1}}}|Reflect Type|Normal|Status|Smart|- Blank Description -|15|0|0|No}}
 
| 514 = {{MoveDataV2|514|{{{1}}}|Retaliate|Normal|Physical|Cool|The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.|5|70|10|No}}
| 514 = {{MoveDataV2|514|{{{1}}}|Retaliate|Normal|Physical|Cool|The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.|5|70|100%|No}}
| 515 = {{MoveDataV2|515|{{{1}}}|Final Gambit|Fighting|Special|Tough|- Blank Description -|5|0|100|No}}
 
| 516 = {{MoveDataV2|516|{{{1}}}|Bestow|Normal|Status|Cute|- Blank Description -|15|0|0|No}}
 
| 517 = {{MoveDataV2|517|{{{1}}}|Inferno|Fire|Special|Beauty|The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.|5|100|50|Yes}}
| 517 = {{MoveDataV2|517|{{{1}}}|Inferno|Fire|Special|Beauty|The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.|5|100|50%|Yes}}
| 518 = {{MoveDataV2|518|{{{1}}}|Water Pledge|Water|Special|Cute|A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.|10|80|100|Yes}}
| 518 = {{MoveDataV2|518|{{{1}}}|Water Pledge|Water|Special|Cute|A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.|10|80|100%|Yes}}
| 519 = {{MoveDataV2|519|{{{1}}}|Fire Pledge|Fire|Special|Cool|A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.|10|80|100|Yes}}
| 519 = {{MoveDataV2|519|{{{1}}}|Fire Pledge|Fire|Special|Cool|A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.|10|80|100%|Yes}}
| 520 = {{MoveDataV2|520|{{{1}}}|Grass Pledge|Grass|Special|Cool|A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.|10|80|100|Yes}}
| 520 = {{MoveDataV2|520|{{{1}}}|Grass Pledge|Grass|Special|Cool|A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.|10|80|100%|Yes}}
| 521 = {{MoveDataV2|521|{{{1}}}|Volt Switch|Electric|Special|Cool|- Blank Description -|20|70|100|No}}
 
| 522 = {{MoveDataV2|522|{{{1}}}|Struggle Bug|Fighting|Special|Cool|While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.|20|50|100|Yes}}
| 522 = {{MoveDataV2|522|{{{1}}}|Struggle Bug|Fighting|Special|Cool|While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.|20|50|100%|Yes}}
| 523 = {{MoveDataV2|523|{{{1}}}|Bulldoze|Ground|Physical|Tough|The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.|20|60|100|Yes}}
| 523 = {{MoveDataV2|523|{{{1}}}|Bulldoze|Ground|Physical|Tough|The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.|20|60|100%|Yes}}
| 524 = {{MoveDataV2|524|{{{1}}}|Frost Breath|Ice|Special|Beauty|- Blank Description -|10|60|90|No}}
| 524 = {{MoveDataV2|524|{{{1}}}|Frost Breath|Ice|Special|Beauty|||||No}}
| 525 = {{MoveDataV2|525|{{{1}}}|Dragon Tail|Dragon|Physical|Cool|The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.|10|60|90|Yes}}
| 525 = {{MoveDataV2|525|{{{1}}}|Dragon Tail|Dragon|Physical|Cool|The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.|10|60|90%|Has issues}}
| 526 = {{MoveDataV2|526|{{{1}}}|Work Up|Normal|Status|Tough|The user is roused, and its Attack and Sp. Atk stats increase.|30|0|0|Yes}}
| 526 = {{MoveDataV2|526|{{{1}}}|Work Up|Normal|Status|Tough|The user is roused, and its Attack and Sp. Atk stats increase.|30|-|-|Yes}}
| 527 = {{MoveDataV2|527|{{{1}}}|Electroweb|Electric|Special|Beauty|The user attacks and captures opposing Pokémon by using an electric net. This lowers their Speed stat.|15|55|95|Yes}}
| 527 = {{MoveDataV2|527|{{{1}}}|Electroweb|Electric|Special|Beauty|The user attacks and captures opposing Pokémon by using an electric net. This lowers their Speed stat.|15|55|95%|Yes}}
| 528 = {{MoveDataV2|528|{{{1}}}|Wild Charge|Electric|Physical|Cool|The user shrouds itself in electricity and smashes into its target. It also damages the user a little.|15|90|100|Yes}}
| 528 = {{MoveDataV2|528|{{{1}}}|Wild Charge|Electric|Physical|Cool|The user shrouds itself in electricity and smashes into its target. It also damages the user a little.|15|90|100%|Yes}}
| 529 = {{MoveDataV2|529|{{{1}}}|Drill Run|Ground|Physical|Tough|The user crashes into its target while rotating its body like a drill. Critical hits land more easily.|10|80|95|Yes}}
| 529 = {{MoveDataV2|529|{{{1}}}|Drill Run|Ground|Physical|Tough|The user crashes into its target while rotating its body like a drill. Critical hits land more easily.|10|80|95%|Yes}}
| 530 = {{MoveDataV2|530|{{{1}}}|Dual Chop|Dragon|Physical|Cool|The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.|15|40|90|Yes}}
| 530 = {{MoveDataV2|530|{{{1}}}|Dual Chop|Dragon|Physical|Cool|The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.|15|40|90%|Yes}}
| 531 = {{MoveDataV2|531|{{{1}}}|Heart Stamp|Psychic|Physical|Tough|The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.|20|60|100|Yes}}
| 531 = {{MoveDataV2|531|{{{1}}}|Heart Stamp|Psychic|Physical|Tough|The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.|20|60|100%|Yes}}
| 532 = {{MoveDataV2|532|{{{1}}}|Horn Leech|Grass|Physical|Tough|The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.|10|75|100|Yes}}
| 532 = {{MoveDataV2|532|{{{1}}}|Horn Leech|Grass|Physical|Tough|The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.|10|75|100%|Yes}}
| 533 = {{MoveDataV2|533|{{{1}}}|Sacred Sword|Fighting|Physical|Cool|The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.|15|90|10|No}}
| 533 = {{MoveDataV2|533|{{{1}}}|Sacred Sword|Fighting|Physical|Cool|The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.|15|90|100%|No}}
| 534 = {{MoveDataV2|534|{{{1}}}|Razor Shell|Water|Physical|Tough|The user cuts its target with sharp shells. This may also lower the target's Defense stat.|10|75|95|Yes}}
| 534 = {{MoveDataV2|534|{{{1}}}|Razor Shell|Water|Physical|Tough|The user cuts its target with sharp shells. This may also lower the target's Defense stat.|10|75|95%|Yes}}
| 535 = {{MoveDataV2|535|{{{1}}}|Heat Crash|Fire|Physical|Cool|The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.|10|0|100|Yes}}
 
| 536 = {{MoveDataV2|536|{{{1}}}|Leaf Tornado|Grass|Special|Tough|The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.|10|65|90|Yes}}
| 535 = {{MoveDataV2|535|{{{1}}}|Heat Crash|Fire|Physical|Cool|The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.|10|-|100%|Yes}}
| 537 = {{MoveDataV2|537|{{{1}}}|Steamroller|Bug|Physical|Tough|The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.|20|65|100|Yes}}
| 536 = {{MoveDataV2|536|{{{1}}}|Leaf Tornado|Grass|Special|Tough|The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.|10|65|90%|Yes}}
| 538 = {{MoveDataV2|538|{{{1}}}|Cotton Guard|Grass|Status|Smart|The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.|10|0|0|Yes}}
| 537 = {{MoveDataV2|537|{{{1}}}|Steamroller|Bug|Physical|Tough|The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.|20|65|100%|Yes}}
| 539 = {{MoveDataV2|539|{{{1}}}|Night Daze|Dark|Special|Cool|The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy.|10|85|95|Yes}}
| 538 = {{MoveDataV2|538|{{{1}}}|Cotton Guard|Grass|Status|Smart|The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.|10|-|-|Yes}}
| 540 = {{MoveDataV2|540|{{{1}}}|Psystrike|Psychic|Special|Cool|The user materializes an odd psychic wave to attack the target. This attack does physical damage.|10|100|10|No}}
| 539 = {{MoveDataV2|539|{{{1}}}|Night Daze|Dark|Special|Cool|The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy.|10|85|95%|Yes}}
| 541 = {{MoveDataV2|541|{{{1}}}|Tail Slap|Normal|Physical|Tough|The user attacks by striking the target with its hard tail. It hits the Pokémon two to five times in a row.|10|25|85|Yes}}
| 540 = {{MoveDataV2|540|{{{1}}}|Psystrike|Psychic|Special|Cool|The user materializes an odd psychic wave to attack the target. This attack does physical damage.|10|100|100%|No}}
| 542 = {{MoveDataV2|542|{{{1}}}|Hurricane|Flying|Special|Cute|The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.|10|110|70|Yes}}
| 541 = {{MoveDataV2|541|{{{1}}}|Tail Slap|Normal|Physical|Tough|The user attacks by striking the target with its hard tail. It hits the Pokémon two to five times in a row.|10|25|85%|Yes}}
| 543 = {{MoveDataV2|543|{{{1}}}|Head Charge|Normal|Physical|Tough|The user charges its head into its target, using its powerful guard hair. This also damages the user a little.|15|120|100|Yes}}
 
| 544 = {{MoveDataV2|544|{{{1}}}|Gear Grind|Steel|Physical|Cool|The user attacks by throwing steel gears at its target twice.|15|50|100|Yes}}
| 542 = {{MoveDataV2|542|{{{1}}}|Hurricane|Flying|Special|Cute|The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.|10|110|70%|Yes}}
| 545 = {{MoveDataV2|545|{{{1}}}|Searing Shot|Fire|Special|Beauty|An inferno of scarlet flames torches everything around the user. It may leave the target with a burn.|5|100|100|Yes}}
| 543 = {{MoveDataV2|543|{{{1}}}|Head Charge|Normal|Physical|Tough|The user charges its head into its target, using its powerful guard hair. This also damages the user a little.|15|120|100%|Yes}}
| 546 = {{MoveDataV2|546|{{{1}}}|Techno Blast|Normal|Special|Cool|- Blank Description -|5|120|100|No}}
| 544 = {{MoveDataV2|544|{{{1}}}|Gear Grind|Steel|Physical|Cool|The user attacks by throwing steel gears at its target twice.|15|50|100%|Yes}}
| 547 = {{MoveDataV2|547|{{{1}}}|Relic Song|Normal|Special|Beauty|- Blank Description -|10|75|100|No}}
| 545 = {{MoveDataV2|545|{{{1}}}|Searing Shot|Fire|Special|Beauty|An inferno of scarlet flames torches everything around the user. It may leave the target with a burn.|5|100|100%|Yes}}
| 548 = {{MoveDataV2|548|{{{1}}}|Secret Sword|Fighting|Special|Beauty|- Blank Description -|10|85|100|No}}
 
| 549 = {{MoveDataV2|549|{{{1}}}|Glaciate|Ice|Special|Beauty|- Blank Description -|10|65|95|No}}
 
| 550 = {{MoveDataV2|550|{{{1}}}|Bolt Strike|Electric|Physical|Beauty|- Blank Description -|5|130|85|No}}
 
| 551 = {{MoveDataV2|551|{{{1}}}|Blue Flare|Fire|Special|Beauty|- Blank Description -|5|130|85|No}}
 
| 552 = {{MoveDataV2|552|{{{1}}}|Fiery Dance|Fire|Special|Beauty|Cloaked in flames, the user dances and flaps its wings. This may also raise the user's Sp. Atk stat.|10|80|100|Yes}}
 
| 553 = {{MoveDataV2|553|{{{1}}}|Freeze Shock|Ice|Special|Beauty|On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.|5|140|90|Yes}}
 
| 554 = {{MoveDataV2|554|{{{1}}}|Ice Burn|Ice|Special|Beauty|On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.|5|140|90|Yes}}
| 552 = {{MoveDataV2|552|{{{1}}}|Fiery Dance|Fire|Special|Beauty|Cloaked in flames, the user dances and flaps its wings. This may also raise the user's Sp. Atk stat.|10|80|100%|Yes}}
| 555 = {{MoveDataV2|555|{{{1}}}|Snarl|Dark|Special|Cool|The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.|10|55|95|Yes}}
| 553 = {{MoveDataV2|553|{{{1}}}|Freeze Shock|Ice|Special|Beauty|On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.|5|140|90%|Yes}}
| 556 = {{MoveDataV2|556|{{{1}}}|Icicle Crash|Ice|Physical|Smart|The user attacks the target while shouting in a startling fashion. This may also make the target flinch.|10|85|90|Yes}}
| 554 = {{MoveDataV2|554|{{{1}}}|Ice Burn|Ice|Special|Beauty|On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.|5|140|90%|Yes}}
| 557 = {{MoveDataV2|557|{{{1}}}|V-create|Fire|Physical|Cool|- Blank Description -|5|180|95|No}}
| 555 = {{MoveDataV2|555|{{{1}}}|Snarl|Dark|Special|Cool|The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.|10|55|95%|Yes}}
| 558 = {{MoveDataV2|558|{{{1}}}|Fusion Flare|Fire|Special|Beauty|The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.|5|100|100|Yes}}
| 556 = {{MoveDataV2|556|{{{1}}}|Icicle Crash|Ice|Physical|Smart|The user attacks the target while shouting in a startling fashion. This may also make the target flinch.|10|85|90%|Yes}}
| 559 = {{MoveDataV2|559|{{{1}}}|Fusion Bolt|Electric|Special|Beauty|The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.|5|100|100|Yes}}
 
| 560 = {{MoveDataV2|560|{{{1}}}|Ride|Fighting|Physical|Cool|The user runs over the target rapidly. The power rises when the user's accuracy stat is low.|20|60|100|Yes}}
| 558 = {{MoveDataV2|558|{{{1}}}|Fusion Flare|Fire|Special|Beauty|The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.|5|100|100%|Yes}}
| 561 = {{MoveDataV2|561|{{{1}}}|Mat Block|Fighting|Status|Cool|- Blank Description -|10|0|0|No}}
| 559 = {{MoveDataV2|559|{{{1}}}|Fusion Bolt|Electric|Special|Beauty|The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.|5|100|100%|Yes}}
| 562 = {{MoveDataV2|562|{{{1}}}|Belch|Poison|Special|Tough|- Blank Description -|10|120|90|No}}
| 560 = {{MoveDataV2|560|{{{1}}}|Ride|Fighting|Physical|Cool|The user runs over the target rapidly. The power rises when the user's accuracy stat is low.|20|60|100%|Yes}}
| 563 = {{MoveDataV2|563|{{{1}}}|Rototiller|Ground|Status|Tough|- Blank Description -|10|0|0|No}}
 
| 564 = {{MoveDataV2|564|{{{1}}}|Sticky Web|Bug|Status|Tough|- Blank Description -|20|0|0|No}}
 
| 565 = {{MoveDataV2|565|{{{1}}}|Fell Stinger|Bug|Physical|Cool|- Blank Description -|25|30|100|No}}
 
| 566 = {{MoveDataV2|566|{{{1}}}|Phantom Force|Ghost|Physical|Cool|The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.|10|90|10|No}}
 
| 567 = {{MoveDataV2|567|{{{1}}}|Trick-or-Treat|Ghost|Status|Cute|- Blank Description -|20|0|100|No}}
 
| 568 = {{MoveDataV2|568|{{{1}}}|Noble Roar|Normal|Status|Cute|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.|40|0|100|Yes}}
| 566 = {{MoveDataV2|566|{{{1}}}|Phantom Force|Ghost|Physical|Cool|The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.|10|90|100%|No}}
| 569 = {{MoveDataV2|569|{{{1}}}|Ion Deluge|Electric|Status|Beauty|- Blank Description -|25|0|0|No}}
 
| 570 = {{MoveDataV2|570|{{{1}}}|Parabolic Charge|Electric|Special|Smart|The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.|20|50|100|Yes}}
| 568 = {{MoveDataV2|568|{{{1}}}|Noble Roar|Normal|Status|Cute|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.|40|-|100%|Yes}}
| 571 = {{MoveDataV2|571|{{{1}}}|Forest's Curse|Grass|Status|Smart|The user puts a forest curse on the target. Afflicted targets are now  grass type as well.|20|0|10|No}}
 
| 572 = {{MoveDataV2|572|{{{1}}}|Petal Blizzard|Grass|Physical|Tough|The user sets off an earthquake that strikes those around it.|15|90|100|Yes}}
| 570 = {{MoveDataV2|570|{{{1}}}|Parabolic Charge|Electric|Special|Smart|The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.|20|50|100%|Yes}}
| 573 = {{MoveDataV2|573|{{{1}}}|Freeze-Dry|Ice|Special|Beauty|- Blank Description -|20|70|100|No}}
| 571 = {{MoveDataV2|571|{{{1}}}|Forest's Curse|Grass|Status|Smart|The user puts a forest curse on the target. Afflicted targets are now  grass type as well.|20|-|100%|No}}
| 574 = {{MoveDataV2|574|{{{1}}}|Disarming Voice|Fairy|Special|Cool|Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.|15|40|0|Yes}}
| 572 = {{MoveDataV2|572|{{{1}}}|Petal Blizzard|Grass|Physical|Tough|The user sets off an earthquake that strikes those around it.|15|90|100%|Yes}}
| 575 = {{MoveDataV2|575|{{{1}}}|Parting Shot|Dark|Status|Smart|With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.|20|0|10|No}}
 
| 576 = {{MoveDataV2|576|{{{1}}}|Topsy-Turvy|Dark|Status|Smart|- Blank Description -|20|0|100|No}}
 
| 577 = {{MoveDataV2|577|{{{1}}}|Draining Kiss|Fairy|Special|Smart|The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target.|10|50|100|Yes}}
| 574 = {{MoveDataV2|574|{{{1}}}|Disarming Voice|Fairy|Special|Cool|Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.|15|40|-|Yes}}
| 578 = {{MoveDataV2|578|{{{1}}}|Crafty Shield|Fairy|Status|Smart|The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. '''Has a priority of +3'''|10|0|0|No}}
| 575 = {{MoveDataV2|575|{{{1}}}|Parting Shot|Dark|Status|Cool|With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.|20|-|100%|No}}
| 579 = {{MoveDataV2|579|{{{1}}}|Flower Shield|Fairy|Status|Beauty|- Blank Description -|10|0|0|No}}
 
| 580 = {{MoveDataV2|580|{{{1}}}|Grassy Terrain|Grass|Status|Beauty|The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.|10|0|0|No}}
| 577 = {{MoveDataV2|577|{{{1}}}|Draining Kiss|Fairy|Special|Smart|The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target.|10|50|100%|Yes}}
| 581 = {{MoveDataV2|581|{{{1}}}|Misty Terrain|Fairy|Status|Beauty|The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions.|10|0|0|No}}
| 578 = {{MoveDataV2|578|{{{1}}}|Crafty Shield|Fairy|Status|Smart|The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. '''Has a priority of +3'''|10|-|-%|No}}
| 582 = {{MoveDataV2|582|{{{1}}}|Electrify|Electric|Status|Smart|- Blank Description -|20|0|0|No}}
 
| 583 = {{MoveDataV2|583|{{{1}}}|Play Rough|Fairy|Physical|Beauty|The user plays rough with the target and attacks it. This may also lower the target's Attack stat.|10|90|90|Yes}}
| 580 = {{MoveDataV2|580|{{{1}}}|Grassy Terrain|Grass|Status|Beauty|The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.|10|-|-%|No}}
| 584 = {{MoveDataV2|584|{{{1}}}|Fairy Wind|Fairy|Special|Beauty|The user stirs up a fairy wind and strikes the target with it.|30|40|100|Yes}}
| 581 = {{MoveDataV2|581|{{{1}}}|Misty Terrain|Fairy|Status|Beauty|The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions.|10|-|-%|No}}
| 585 = {{MoveDataV2|585|{{{1}}}|Moonblast|Fairy|Special|Smart|Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.|15|95|100|Yes}}
 
| 586 = {{MoveDataV2|586|{{{1}}}|Boomburst|Normal|Special|Tough|The user attacks everything around it with the destructive power of a terrible, explosive sound.|10|140|100|Yes}}
| 583 = {{MoveDataV2|583|{{{1}}}|Play Rough|Fairy|Physical|Beauty|The user plays rough with the target and attacks it. This may also lower the target's Attack stat.|10|90|90%|Yes}}
| 587 = {{MoveDataV2|587|{{{1}}}|Fairy Lock|Fairy|Status|Smart|By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.|10|0|0|No}}
| 584 = {{MoveDataV2|584|{{{1}}}|Fairy Wind|Fairy|Special|Beauty|The user stirs up a fairy wind and strikes the target with it.|30|40|100%|Yes}}
| 588 = {{MoveDataV2|588|{{{1}}}|King's Shield|Steel|Status|Smart|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. '''Has a priority of +3'''|10|0|0|Yes}}
| 585 = {{MoveDataV2|585|{{{1}}}|Moonblast|Fairy|Special|Smart|Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.|15|95|100%|Yes}}
| 589 = {{MoveDataV2|589|{{{1}}}|Play Nice|Normal|Status|Cute|The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.|20|0|0|Yes}}
| 586 = {{MoveDataV2|586|{{{1}}}|Boomburst|Normal|Special|Tough|The user attacks everything around it with the destructive power of a terrible, explosive sound.|10|140|100%|Yes}}
| 590 = {{MoveDataV2|590|{{{1}}}|Confide|Normal|Status|Cute|The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat.|20|0|0|Yes}}
| 587 = {{MoveDataV2|587|{{{1}}}|Fairy Lock|Fairy|Status|Smart|By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.|10|-|-%|No}}
| 591 = {{MoveDataV2|591|{{{1}}}|Diamond Storm|Rock|Physical|Beauty|- Blank Description -|5|100|95|No}}
| 588 = {{MoveDataV2|588|{{{1}}}|King's Shield|Steel|Status|Smart|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. '''Has a priority of +3'''|10|-|-|Yes}}
| 592 = {{MoveDataV2|592|{{{1}}}|Steam Eruption|Water|Special|Beauty|- Blank Description -|5|110|95|No}}
| 589 = {{MoveDataV2|589|{{{1}}}|Play Nice|Normal|Status|Cute|The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.|20|-|-|Yes}}
| 593 = {{MoveDataV2|593|{{{1}}}|Hyperspace Hole|Psychic|Special|Smart|- Blank Description -|5|80|0|No}}
| 590 = {{MoveDataV2|590|{{{1}}}|Confide|Normal|Status|Cute|The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat.|20|-|-|Yes}}
| 594 = {{MoveDataV2|594|{{{1}}}|Water Shuriken|Water|Physical|Cool|The user hits the target with throwing stars two to five times in a row. This move always goes first.|20|15|100|Yes}}
 
| 595 = {{MoveDataV2|595|{{{1}}}|Mystical Fire|Fire|Special|Beauty|The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.|10|65|100|Yes}}
 
| 596 = {{MoveDataV2|596|{{{1}}}|Spiky Shield|Grass|Status|Tough|- Blank Description -|10|0|0|No}}
 
| 597 = {{MoveDataV2|597|{{{1}}}|Aromatic Mist|Fairy|Status|Beauty|- Blank Description -|20|0|0|No}}
| 594 = {{MoveDataV2|594|{{{1}}}|Water Shuriken|Water|Physical|Cool|The user hits the target with throwing stars two to five times in a row. This move always goes first.|20|15|100%|Yes}}
| 598 = {{MoveDataV2|598|{{{1}}}|Eerie Impulse|Electric|Status|Cute|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.|15|0|100|Yes}}
| 595 = {{MoveDataV2|595|{{{1}}}|Mystical Fire|Fire|Special|Beauty|The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.|10|65|100%|Yes}}
| 599 = {{MoveDataV2|599|{{{1}}}|Venom Drench|Poison|Status|Smart|- Blank Description -|20|0|100|No}}
 
| 600 = {{MoveDataV2|600|{{{1}}}|Powder|Bug|Status|Smart|- Blank Description -|20|0|100|No}}
 
| 601 = {{MoveDataV2|601|{{{1}}}|Geomancy|Fairy|Status|Beauty|- Blank Description -|10|0|0|No}}
| 598 = {{MoveDataV2|598|{{{1}}}|Eerie Impulse|Electric|Status|Cute|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.|15|-|100%|Yes}}
| 602 = {{MoveDataV2|602|{{{1}}}|Magnetic Flux|Electric|Status|Smart|- Blank Description -|20|0|0|No}}
 
| 603 = {{MoveDataV2|603|{{{1}}}|Happy Hour|Normal|Status|Cute|- Blank Description -|30|0|0|No}}
 
| 604 = {{MoveDataV2|604|{{{1}}}|Electric Terrain|Electric|Status|Smart|- Blank Description -|10|0|0|No}}
 
| 605 = {{MoveDataV2|605|{{{1}}}|Dazzling Gleam|Fairy|Special|Cool|The user damages opposing Pokémon by emitting a powerful flash.|10|80|100|Yes}}
 
| 606 = {{MoveDataV2|606|{{{1}}}|Celebrate|Normal|Status|Cute|- Blank Description -|40|0|0|No}}
 
| 607 = {{MoveDataV2|607|{{{1}}}|Hold Hands|Normal|Status|Cute|- Blank Description -|40|0|0|No}}
 
| 608 = {{MoveDataV2|608|{{{1}}}|Baby-Doll Eyes|Fairy|Status|Cute|The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.|30|0|100|Yes}}
| 605 = {{MoveDataV2|605|{{{1}}}|Dazzling Gleam|Fairy|Special|Cool|The user damages opposing Pokémon by emitting a powerful flash.|10|80|100%|Yes}}
| 609 = {{MoveDataV2|609|{{{1}}}|Nuzzle|Electric|Physical|Cool|The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.|20|20|100|Yes}}
 
| 610 = {{MoveDataV2|610|{{{1}}}|Hold Back|Normal|Physical|Cool|- Blank Description -|40|40|100|No}}
 
| 611 = {{MoveDataV2|611|{{{1}}}|Infestation|Bug|Special|Cute|- Blank Description -|20|20|100|No}}
| 608 = {{MoveDataV2|608|{{{1}}}|Baby-Doll Eyes|Fairy|Status|Cute|The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.|30|-|100%|Yes}}
| 612 = {{MoveDataV2|612|{{{1}}}|Power-Up Punch|Fighting|Physical|Cool|Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.|20|40|100|Yes}}
| 609 = {{MoveDataV2|609|{{{1}}}|Nuzzle|Electric|Physical|Cool|The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.|20|20|100%|Yes}}
| 613 = {{MoveDataV2|613|{{{1}}}|Oblivion Wing|Flying|Special|Smart|The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.|10|80|100|Yes}}
 
| 614 = {{MoveDataV2|614|{{{1}}}|Thousand Arrows|Ground|Physical|Beauty|- Blank Description -|10|90|100|No}}
 
| 615 = {{MoveDataV2|615|{{{1}}}|Thousand Waves|Ground|Physical|Tough|- Blank Description -|10|90|100|No}}
| 612 = {{MoveDataV2|612|{{{1}}}|Power-Up Punch|Fighting|Physical|Cool|Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.|20|40|100%|Yes}}
| 616 = {{MoveDataV2|616|{{{1}}}|Land's Wrath|Ground|Physical|Tough|The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.|10|90|100|Yes}}
| 613 = {{MoveDataV2|613|{{{1}}}|Oblivion Wing|Flying|Special|Smart|The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.|10|80|100%|Yes}}
| 617 = {{MoveDataV2|617|{{{1}}}|Light of Ruin|Fairy|Special|Beauty|- Blank Description -|5|140|90|No}}
 
| 618 = {{MoveDataV2|618|{{{1}}}|Origin Pulse|Water|Special|Beauty|- Blank Description -|10|110|85|No}}
 
| 619 = {{MoveDataV2|619|{{{1}}}|Precipice Blades|Ground|Physical|Cool|- Blank Description -|10|120|85|No}}
| 616 = {{MoveDataV2|616|{{{1}}}|Land's Wrath|Ground|Physical|Tough|The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.|10|90|100%|Yes}}
| 620 = {{MoveDataV2|620|{{{1}}}|Dragon Ascent|Flying|Physical|Beauty|- Blank Description -|5|120|100|No}}
| 621 = {{MoveDataV2|621|{{{1}}}|Hyperspace Fury|Dark|Physical|Tough|- Blank Description -|5|100|0|No}}
| 749= {{MoveDataV2|749|{{{1}}}|Tar Shot|Rock|Status|Cool|The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.|15|0|100|Yes}}


| 999 = {{MoveDataV2|999|{{{1}}}|TheUltimateDerp|Shadow|Physical|Cool|The Pokémon derps around to the max. Nothing can stop it now. Not even a cookie.|40|100|-|GameMode only}}
| 999 = {{MoveDataV2|999|{{{1}}}|TheUltimateDerp|Shadow|Physical|Cool|The Pokémon derps around to the max. Nothing can stop it now. Not even a cookie.|40|100|-|GameMode only}}

Latest revision as of 00:48, 25 June 2022

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