Difference between revisions of "Sylveon"

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{{PokemonBox|700|Fairy|||Aurorus|Hawlucha}}
{{PokémonV2|Version = 0.55
<!--
For any data that is not applicable to the current Pokémon, please leave it blank :D It will save us from bugs.
-->
 
<!--
Define the Pokémon National ID without the extra zeros in front.
Syntax: ID = <ID>
-->
| ID = 700
| KantoDex =
| JohtoDex = 231
| SeviiDex =
 
<!--
Define the Pokémon Type.
For Pokémon with one type:
Syntax: Type 1 = <Type> | Type 2 =
For Pokémon with two type:
Syntax: Type 1 = <Type> | Type 2 = <Type>
-->
| Type 1 = Fairy
| Type 2 =
 
<!--
Define how many different evolution are there.
For Pokémon that cannot evolve and have no related family chain:
Syntax: Number of DE = 0
For Pokémon that can/cannot evolve and/but with a family chain like Bulbasaur => Ivysaur => Venusaur.
Syntax: Number of DE = 1
For Pokémon that can/cannot evolve and/but with a family chain like Bulbasaur => Ivysaur and Bulbasaur => Venusaur.
Syntax: Number of DE = 2
-->
| Number of DE = 1
 
<!--
Define how much Evolution Done to get this Pokémon.
For Pokémon that is belong to first stage:
Syntax: Number of ED = 0
For Pokémon that is belong to second stage and only have a family chain like Bulbasaur => Ivysaur:
Syntax: Number of ED = 1
For Pokémon that is belong to third stage and only have a family chain like Bulbasaur => Ivysaur => Venusaur:
Syntax: Number of ED = 2
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| Number of ED = 1
 
<!--
Define how much Evolution Left for the final stage.
For Pokémon that is already at final stage:
Syntax: Number of EL = 0
For Pokémon that is belong to second stage and only have a family chain like Bulbasaur => Ivysaur:
Syntax: Number of EL = 1
For Pokémon that is belong to first stage and only have a family chain like Bulbasaur => Ivysaur => Venusaur:
Syntax: Number of EL = 2
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| Number of EL = 0
 
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Define the Evolution Condition for each stage in the same family.
First Branch/line: EC 1 & EC 2
Each branch/line is indicated with a new line in between them.
Syntax:
Level: {{PokémonV2/EC|Level|Level=##}}
Friendship: {{PokémonV2/EC|Friendship}}
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}
Move: {{PokémonV2/EC|Move|Move=##}}
Area: {{PokémonV2/EC|Area|Area=##}}
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}
Item: {{PokémonV2/EC|Item|Item=##}}
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}
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| EC 1 = At max friendship with a fairy-type Pokémon in the team.
| EC 2 =
 
<!--
Define the Evolution Condition category in general.
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| ECC 1 = Item
| ECC 2 =
 
| ECC 3 = Item
| ECC 4 =
 
| ECC 5 = Item
| ECC 6 =
 
| ECC 7 = Friendship / Time
| ECC 8 =
 
| ECC 9 = Friendship / Time
| ECC 10 =
 
| ECC 11 = Area
| ECC 12 =
 
| ECC 13 = Area
| ECC 14 =
 
| ECC 15 = Friendship
| ECC 16 =
 
<!--
Define the Evolution Pokémon ID for each stage in the same family.
** Press Show preview button on the bottom to check if the automated data is correct or not. **
For Pokémon with a family chain like Bulbasaur => Ivysaur:
Syntax: EID 1 = <Pokémon ID for the evolved form> | EID 2 =
For Pokémon with a family chain like Bulbasaur => Ivysaur => Venusaur:
Syntax: EID 1 = <Pokémon ID for the first stage to second stage> | EID 2 = <Pokémon ID for the second stage to third stage>
 
For First Branch => It uses EID 1, EID 2 and EID 3
For Second Branch => It uses EID 4, EID 5 and EID 6
-->
 
| EID 1 = 133
| EID 2 = 700
| EID 3 =
 
<!--
Define the Pokémon Ability
For Pokémon with only 1 Ability: ( * Change the ones that have <> )
Syntax: Ability 1 = {{AbilityV2|Name|<ID>}} | Ability 2 =
For Pokémon with 2 Ability: ( * Change the ones that have <> )
Syntax: Ability 1 = {{AbilityV2|Name|<ID>}} | Ability 2 = {{AbilityV2|Name|<ID>}}
** If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|<ID>}}.
## Hidden Ability can be define with the same syntax above but it will not show right now.
-->
| Ability 1 = {{AbilityV2|Name|56}}
| Ability 2 =
 
| Hidden Ability = {{AbilityV2|Name|182}}
 
<!--
Define the Pokémon Basic Stats.
Syntax: HP = <Integer Value> | Attack = <Integer Value> | Defense = <Integer Value> | Special Atk = <Integer Value> | Special Def = <Integer Value> | Speed = <Integer Value>
-->
| HP = 95
| Attack = 65
| Defense = 65
| Special Atk = 110
| Special Def = 130
| Speed = 60
 
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Define Additional Info about that Pokémon
Syntax: Info = <Whatever Info that you want to show>
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| Info =
 


== Information ==
{{T|Sylveon|Fairy||}}


Sylveon is a Pokémon with cream colored fur on most of its slender body and a reddish tail. There are two bow shaped and scarf-like objects around its body. It has four legs, each one a pink color - like the tail - and three toes on each. It also has two large blue eyes and long pink ears.
Sylveon is a Pokémon with cream colored fur on most of its slender body and a reddish tail. There are two bow shaped and scarf-like objects around its body. It has four legs, each one a pink color - like the tail - and three toes on each. It also has two large blue eyes and long pink ears.


It evolves from {{Pokemon|Eevee}} when leveled up knowing a Fairy Type move.
== Pokédex Entry ==
It wraps its ribbonlike feelers around the arm of its beloved Trainer and walks with him or her.


{{Datatable|Intertwining|1.0|23.5}}
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Define Pokédex Entry about that Pokémon
Syntax: Pokédex Entry = <Pokédex entry description> | Species = <Species> | Height = <Integer Value with no units> | Weight = <Integer Value with no units>
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| Pokédex Entry = Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.
| Species = Intertwining
| Height = 1.0
| Weight = 23.5


== Locations ==
<!--
{{Location|-|N/A|}}
Define the Location that you can find this pokémon.
For Evolution Pokémon only:
Syntax: Locations = {{LocationV2|Evolve||<Pokémon Name>}}
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|<Pokémon ID>}}}}
For Places:
Syntax: Locations = {{LocationV2||<Places>|<Method>}}
-->
| Locations =
{{LocationV2|Evolve||Eevee}}
<!--
Define the moves that the Pokémon Learn.
Syntax: Moves = {{MoveV2|<Level>|<ID>}}
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| Moves =
{{MoveV2|-|33}}
{{MoveV2|-|39}}
{{MoveV2|-|270}}
{{MoveV2|-|574}}
{{MoveV2|5|28}}
{{MoveV2|9|584}}
{{MoveV2|13|98}}
{{MoveV2|17|129}}
{{MoveV2|20|577}}
{{MoveV2|25|285}}
{{MoveV2|29|581}}
{{MoveV2|33|113}}
{{MoveV2|37|585}}
{{MoveV2|41|387}}
{{MoveV2|45|244}}


== Moves ==
<!--
{{Pokemove}}
Define the Version History of the Pokémon.
{{Mop|1|33}}
Syntax: Version History = {{VersionHistoryV2|<Version>|<Descriptions>}}
{{Mop|1|39}}
-->
{{Mop|1|33}}
| Version History =
{{Mop|1|270}}
{{VersionHistoryV2|0.43|Introduced}}
{{Mop|5|28}}
{{VersionHistoryV2|0.47.2|Page and moves updated.}}
|}
{{VersionHistoryV2|0.55|Became obtainable.}}
}}


== Version history ==
<!--
This is using v1.1 of the template.
To check for any update in template, you might want to visit http://pokemon3d.net/wiki/index.php?title=Template:PokémonV2/Preload


{| class="wikitable"
If you encounter any bugs that you can't get it fix, please report those bug over here: http://pokemon3d.net/forum/threads/7391/
|-
If the bug is an easy fix, any user including Moderator from the forum might fix them asap.
! Version
Anything that is due to hard code issue, then only jianmingyong and some other Moderator ( If they know ) can fix it.
! Changes
-->
|-
| 0.43
| Introduced
|}

Latest revision as of 17:45, 12 May 2022



Information

Sylveon is a Fairy type Pokémon.

Sylveon evolves from Eevee At max friendship with a fairy-type Pokémon in the team..

Sylveon is a Pokémon with cream colored fur on most of its slender body and a reddish tail. There are two bow shaped and scarf-like objects around its body. It has four legs, each one a pink color - like the tail - and three toes on each. It also has two large blue eyes and long pink ears.

Pokédex Entry

Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.

Species Height Weight
Intertwining 1.0 m 23.5 Kg


Locations / How to obtain

Edit
Region Location Method
Unknown Unknown Evolve a Eevee


Sylveon
Sylveon.png
National Dex: #700
Johto Dex: #231
Type: Fairy
Evolution:
Eevee
133MS.png
Sylveon
700MS.png
699MS.png
Home
701MS.png
Aurorus Hawlucha
Ability
Cute Charm
Pixilate
Hidden Ability
Stats
HP
95
Attack
65
Defense
65
Special Atk.
110
Special Def.
130
Speed
60
Total
525

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes
- Tail Whip Normal Status Cute The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. 30 (Max: 48) 0 100 Yes
- Helping Hand Normal Status Smart The user assists an ally by boosting the power of that ally's attack. Has a priority of +5 20 (Max: 32) 0 0 No
- Disarming Voice Fairy Special Cool Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. 15 (Max: 24) 40 0 Yes
5 Sand-Attack Ground Status Cute Sand is hurled in the target's face, reducing its accuracy. 15 (Max: 24) 0 100 Yes
9 Fairy Wind Fairy Special Beauty The user stirs up a fairy wind and strikes the target with it. 30 (Max: 48) 40 100 Yes
13 Quick Attack Normal Physical Cool The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. Has a priority of +1 30 (Max: 48) 40 100 Yes
17 Swift Normal Special Cool Star-shaped rays are shot at the opposing team. This attack never misses. 20 (Max: 32) 60 0 Yes
20 Draining Kiss Fairy Special Smart The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target. 10 (Max: 16) 50 100 Yes
25 Skill Swap Psychic Status Smart The user employs its psychic power to exchange Abilities with the target. 10 (Max: 16) 0 0 Yes
29 Misty Terrain Fairy Status Beauty The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions. 10 (Max: 16) 0 0 No
33 Light Screen Psychic Status Beauty A wondrous wall of light is put up to suppress damage from special attacks for five turns. 30 (Max: 48) 0 0 Yes
37 Moonblast Fairy Special Smart Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. 15 (Max: 24) 95 100 Yes
41 Last Resort Normal Physical Cute This move can be used only after the user has used all the other moves it knows in the battle. 5 (Max: 8) 140 100 Yes
45 Psych Up Normal Status Smart The user hypnotizes itself into copying any stat change made by the target. 10 (Max: 16) 0 0 Yes



Version history

Version Changes
0.43 Introduced
0.47.2 Page and moves updated.
0.55 Became obtainable.