Difference between revisions of "Template:ScriptArgumentV2/Name"
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m (Changed protection level for "Template:ScriptArgumentV2/Name" ([Edit=Allow only autoconfirmed users] (expires 19:55, 25 January 2021 (UTC)) [Move=Allow only autoconfirmed users] (expires 19:55, 25 January 2021 (UTC)))) |
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<noinclude>{{WarningV2}}</noinclude><includeonly>{{#Switch:{{{1|}}} | <noinclude>{{WarningV2}}</noinclude><includeonly>{{#Switch:{{{1|}}} | ||
| trainerFile = The file path of the Trainer File. | |||
| musicloop = The file name of the Music File. | <!-- Pokémon files --> | ||
| pokemonID = The Pokémon dex number. | | trainerFile = The relative file path of the Trainer File without extension. (Pokemon\Scripts\trainer\xxx) | ||
| musicloop = The file name of the Music File without extension. (Pokemon\Content\Songs\xxx) | |||
| musicFile = The file name of the Music File without extension. (Pokemon\Content\Songs\xxx) | |||
<!-- Pokémon Data --> | |||
| pokemonID = The Pokémon national dex number. | |||
| pokemonData = The [[Pokemon Code|Pokémon Code]]. | | pokemonData = The [[Pokemon Code|Pokémon Code]]. | ||
| | | pokemonIndex = The index of the Pokémon. First Pokémon start from zero. | ||
| level = The Pokémon Level. | | level = The Pokémon Level. | ||
| shiny = <nowiki>-1 = Random, 0 = Not shiny, 1 = Always shiny.</nowiki> | | shiny = <nowiki>-1 = Random, 0 = Not shiny, 1 = Always shiny.</nowiki> | ||
| varValue = Boolean | | statName = Set the Stats. ( chp, hp, maxhp, atk, attack, def, defense, spatk, spattack, specialattack, spdef, spdefense, specialdefense, speed ) | ||
| x = x coordinate of the object. | |||
| y = y coordinate of the object. | <!-- Battle --> | ||
| z = z coordinate of the object. | | varName = The variables are canrun, cancatch, canblackout, canreceiveexp, canuseitems, frontiertrainer, divebattle, inversebattle, custombattlemusic and hiddenabilitychance. | ||
| varValue = The value for the variable. Usually it is a Boolean. custombattlemusic is string, frontiertrainer and hiddenabilitychance is integer. | |||
| introtype = <nowiki>0 = Black Checker Boxes, 1 = Black Horizontal Lines, 2 = Black Vertical Lines, 3 = Black Box Expand out, 4 = Black Box Expand in, 5 = White Checker Boxes, 6 = White Horizontal Lines, 7 = White Vertical Lines, 8 = White Box Expand out, 9 = White Box Expand in, 10-11 = Not useable, 12 = Blur Zoom in effect</nowiki> | |||
| additionalTrainerData = The additional trainer data. Accepted values: generate_pokemon_tower | |||
<!-- Position --> | |||
| x = x coordinate of the object. ~ for player position. | |||
| y = y coordinate of the object. ~ for player position. | |||
| z = z coordinate of the object. ~ for player position. | |||
| xS = The scale of the object in terms of x coordinate. | | xS = The scale of the object in terms of x coordinate. | ||
| yS = The scale of the object in terms of y coordinate. | | yS = The scale of the object in terms of y coordinate. | ||
| zS = The scale of the object in terms of z coordinate. | | zS = The scale of the object in terms of z coordinate. | ||
| yaw = The direction of the object in terms of left and right. | | yaw = The direction of the object in terms of left and right. | ||
| pitch = The direction of the object in terms of up and down. | | pitch = The direction of the object in terms of up and down. For pitch in terms of sound, [http://en.wikipedia.org/wiki/Pitch_%28music%29 refer this for more detail] | ||
<!-- ID --> | |||
| daycareID = ID of the Daycare you are referring to. | | daycareID = ID of the Daycare you are referring to. | ||
| bulbID = ID of the message Bulb. ( 0 = Waiting, 1= Exclamation, 2 = Shouting, 3 = Question, 4 = Note, 5 = Heart, 6 = Unhappy, 7 = Happy, 8 = Friendly, 9 = Poisoned, 10 = Battle, 11 = Wink, 12 = AFK, 13 = Angry, 14 = CatFace, 15 = Unsure ) | |||
| entityID = ID of the Entity you are referring to. | | entityID = ID of the Entity you are referring to. | ||
| PokemonDaycareIndex = Daycare slot for Pokémon to be stored in. | |||
| newID = Change the Old ID into this new ID. | |||
<!-- Storage --> | |||
| type = The types are pokemon, item, string, integer, boolean, single, str, int, bool, sng. | | type = The types are pokemon, item, string, integer, boolean, single, str, int, bool, sng. | ||
| operation = The operation are add, addition, plus, +, substract, substraction, minus, -, multiply, multiplication, *, divide, division, /. | |||
<!-- Title --> | |||
| R = The red color value. | |||
| B = The blue color value. | |||
| G = The green color value. | |||
| delay = The amount of ticks before it fade out. 10 ticks is about 1 second. | |||
| scale = The size of the text. | |||
| isCentered = Whether the text is at the center. | |||
| text = Define the text to display. | |||
| opacity = To set the opacity of the object from transparent: 0 to opaque: 100. | |||
| visible = The visibility of the object. | |||
| additionalValue = The additional value for the object. | |||
| collision = Whether the player can walk through the object. | |||
| textureIndex = The texture index value. | |||
| textureName = The texture file name. | |||
| rX = The start coordinate of the texture rectangle. | |||
| rY = The start coordinate of the texture rectangle. | |||
| rWidth = The width of the texture rectangle. | |||
| rHeight = The height of the texture rectangle. | |||
| weatherID = The ID of the weather. ( 0 = Current Region Weather, 1 = Clear, 2 = Rain, 3 = Snow, 4 = Underwater, 5 = Sunny, 6 = Fog, 7 = Sandstorm, 8 = Ash, 9 = Blizzard ) | |||
| canfly = Whether the player can use fly. | |||
| candig = Whether the player can use dig. | |||
| canteleport = Whether the player can use teleport. | |||
| canencounter = Whether you can encounter Pokémon. | |||
| isDark = Whether the place is dark. | |||
| distance = The render distance. ( 0-4 tiny, small, normal, far, extreme ) | |||
| ItemID = The Item ID. | |||
| ItemName = The Item name. | |||
| Amount = Amount of the item to be given or taken away. | |||
| showMessage = whether to show the message prompt. | |||
| RepelItemID = The Repel ID. ( 20 = Repel, 42 = Super Repel, 43 = Max Repel ) | |||
| ticks = The amount of ticks. Usually 10 ticks is about 1 second. | |||
| safari = Change the battle style to safari. | |||
| autodetect = Sets if the Pokédex registers seen Pokémon in wild or trainer battles. | |||
| doCameraUpdate = Sets if the camera should update or not. | |||
| This is undocumented in [[Template:ScriptArgumentV2/Name|Wiki Script Library]]. | | This is undocumented in [[Template:ScriptArgumentV2/Name|Wiki Script Library]]. | ||
}}</includeonly> | }}</includeonly> | ||
Latest revision as of 21:55, 24 January 2021
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