Difference between revisions of "Pokémon Move/Nightmare"
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'''Nightmare''' (Japanese: あくむ Nightmare) is a non-damaging [[Ghost]]-type move. | '''Nightmare''' (Japanese: あくむ Nightmare) is a non-damaging [[Ghost]]-type move. | ||
You can obtain this Move via [[ | You can obtain this Move via [[TM 50]] completing the [[Kenya Quest]]. | ||
==Effect== | ==Effect== | ||
| Line 34: | Line 34: | ||
|- | |- | ||
| 0.36.3 | | 0.36.3 | ||
| Obtainable via [[ | | Obtainable via [[TM 28]] | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 04:03, 28 September 2013
Nightmare (Japanese: あくむ Nightmare) is a non-damaging Ghost-type move.
You can obtain this Move via TM 50 completing the Kenya Quest.
Effect
Nightmare only works if the target is asleep. Nightmare will reduce the target's health by one quarter of its maximum HP at the end of each turn. Nightmare will end if the target awakens from its sleep and its effects will not continue if a target is put back to sleep. However, if the target is put to sleep in the same turn it was woken up by an item, the effects will continue.
Information Tab
| ID | Name | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| 171 | Nightmare | A sleeper loses 1/4 HP every turn | - | 100% | 15 (max 24) |
Version History
| Version | Changes |
|---|---|
| 0.20 | Not implemented yet. |
| 0.36.3 | Obtainable via TM 28 |