Voltorb

From Pokémon 3D Wiki
Revision as of 01:03, 17 May 2013 by Zun (talk | contribs)
Jump to navigation Jump to search
To convert this page to the new table format, you can get the newly documented template from: Bulbasaur
Warning: This page is not updated to the newest version of P3D. Some data here might be wrong. If you want to help out, proceed to http://pokemon3d.net/forum/threads/7391/
Voltorb
Voltorb.png
Number: #100

Type: ElectricType.pngType.png
Evolution: Electrode
099MS.png<---- Home ---->101MS.png

Abilities
Soundproof Static
Stats
HP 40
Attack 30
Defense 50
Special Atk. 55
Special Def. 55
Speed 100
Total 330

Information

Voltorb is a Electric type Pokémon.

Voltorb are spherical Pokémon with no arms or legs. They look like a Poké Ball with a face, minus the button; their top half is red, while their bottom half is white. They were first seen in the plant where modern Poké Balls were invented. Voltorb and their evolution, Electrode, could be forms of energy, but it is unknown where that energy came from or how it created them. Because of the similarities with the Poké Ball, it has been suggested that Voltorb are artificial Pokémon, created with some form of human involvement.

Voltord evolves into Electrode at level 30.

Pokédex Entry

It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.

Type Height Weight
Ball Pokémon 0.5m 10.4kg

Location

Locations Method
Olivine City Trade

Trainer

Location Level Trainer
Under Ground Lv. 11
Super Nerd.png
Taru
Route 35 Lv. 2
Lv. 6
Lv. 10
Lv. 14
Juggler.png
Irwin
National Park Lv. 15
School Boy.png
Jack

Moves

Lv. Move Type Cat. Description Power Acc. PP
1 Charge Type Electric.png OtherMove.png Charges power to boost the electric move used next. - -% 20 (max 32)
5 Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
8 SonicBoom Type Normal.png SpecialMove.png Always inflicts 20HP damage. 20 HP 90% 20 (max 32)
12 Spark Type Electric.png SpecialMove.png The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. 65 100% 20 (max 32)
15 Rollout Type Rock.png PhysicalMove.png The user continually rolls into the target over five turns. It becomes stronger each time it hits. 30 90% 20 (max 32)
19 Screech Type Normal.png OtherMove.png Emits a screech to sharply reduce the foe’s Defense. - 85% 40 (max 64)
22 Charge Beam Type Electric.png SpecialMove.png Inflicts damage on the target. It may also boost the user's Special Attack by 1 level. 50 90% 10 (max 16)
26 Light Screen Type Psychic.png OtherMove.png A wall of light cuts damage from Sp. Atk attacks for five turns. - -% 30 (max 48)
29 Electro Ball Type Electric.png SpecialMove.png The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. Varies 100% 10 (max 16)
33 Selfdestruct Type Normal.png PhysicalMove.png The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. 200 100% 5 (max 8)
36 Swift Type Normal.png SpecialMove.png Sprays star-shaped rays that never miss. 60 -% 20 (max 32)
40 Magnet Rise Type Electric.png OtherMove.png The user levitates using electrically generated magnetism for five turns. - -% 10 (max 16)
47 Explosion Type Normal.png PhysicalMove.png The user explodes to inflict damage on those around it. The user faints upon using this move. 250 100% 5 (max 8)
43 Gyro Ball Type Steel.png PhysicalMove.png The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. Varies 100% 5 (max 8)
50 Mirror Coat Type Psychic.png SpecialMove.png A retaliation move that counters any special attack, inflicting double the damage taken. - 100% 20 (max 32)

Version history

Version Changes
0.19 Introduced