Difference between revisions of "Version history"
Jump to navigation
Jump to search
Jianmingyong (talk | contribs) m |
Jianmingyong (talk | contribs) m |
||
Line 57: | Line 57: | ||
*Added snow textures to Ice Path and Ice Fall Cave entrances. | *Added snow textures to Ice Path and Ice Fall Cave entrances. | ||
*Added extra data validation for the GameJolt saving process. | *Added extra data validation for the GameJolt saving process. | ||
*Added ThunderStorm weather (WeatherID = 6, EnvironmentWeatherID = 10) | *<nowiki>Added ThunderStorm weather (WeatherID = 6, EnvironmentWeatherID = 10)</nowiki> | ||
*Added own UrlEncode implementation, removing the System.Web assemlby reference, allowing the game to be run on the .Net 4.0 Client profile again. | *Added own UrlEncode implementation, removing the System.Web assemlby reference, allowing the game to be run on the .Net 4.0 Client profile again. | ||
*Added the ability for GameMode makers to include an additional parameter at a Pokédex definition, “1” or “0”, if that Pokédex should include all national *Pokémon the player has seen/caught. | *Added the ability for GameMode makers to include an additional parameter at a Pokédex definition, “1” or “0”, if that Pokédex should include all national *Pokémon the player has seen/caught. |
Revision as of 23:28, 30 January 2016
Navigation: Version history | Future versions
This page contains a chronological list of all the version patches that have been applied to Pokémon 3D. Each version contains detailed information on what each version implemented, when they were applied, and what they fixed in terms of bugs.
nilllzz' Blog is the base for most of these versions.
|
|
Development cycle | Version history | Future versions |
Help | Controls | Launcher | Menu screen | Options | FAQ |
Technical | Savefile structure | Game Mods | Content Packs |