Difference between revisions of "Version history"

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== Version 0.50.1 minor update ==
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{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory

Revision as of 21:58, 30 January 2016

Navigation: Version history | Future versions

This page contains a chronological list of all the version patches that have been applied to Pokémon 3D. Each version contains detailed information on what each version implemented, when they were applied, and what they fixed in terms of bugs.

nilllzz' Blog is the base for most of these versions.

Version Release date Summary Download Link


v0.50.1 31 August 2014

Version 0.50.1 minor update

v0.50.1 72 MB
v0.50 31 August 2014

Version 0.50 major update

Game Changes

  • Completely new server infrastructure
  • Removed old Move System and replaced it with the new one. This allowed for custom GameMode moves.
  • Added a few more moves
  • Lots of internal rewrites and code cleanup

Story Changes

  • Ancient Ruins and Millenial Star Tower (Original areas)
  • Completed Route 14
  • Added Routes 15-19
  • Fuchsia City + Gym and badge

Miscellaneous

  • Significant number gen 3+ Pokémon
  • Fixed some bugs
v0.50.1 71.79 MB
v0.49 14 June 2014

Version 0.49 major update

New Features

  • Completed Saffron City.
  • Added Celadon City.
  • Added Route 7.
  • Added Route 13.
  • Added Route 14.
  • Added Suicune Encounter on Route 14 and 25.
  • Added Saffron and Celadon Gyms.
  • Added Magnet Train connecting Goldenrod and Saffron.
  • Added Vending machines on the Goldenrod and Celadon Dept Store roofs.
  • Rock Climb texture in Cliff Edge gate.
  • Added legendary battle music.
  • Added a new encounter animation for legendary Pokémon.
  • Added an @title command to display titles on the screen.
  • Changed the @battle.wild command.
  • Added resizable interfaces to the main menu.

Bug Fixes

  • Fixed and changed the Roaming Pokémon encounters.
  • Lots of game and spelling fixes.
v0.49 69 MB
v0.48 29 May 2014

Version 0.48 major update

Huge list of Major improvements

Bug Fixes

  • Fixed Poison Point Activating on a Non-Contact Move. (Source)
  • Fixed two Camera Bugs in Team Rocket warehouse. (Source)
  • Fixed a Crash While Reading The Player's House's Sign. (Source)
  • Fixed the game accepting mouse clicks while unfocused. (Source)
  • Fixed a bug with the radio tower director. (Source)
  • Out of Bounds in the Battle Tower ( Due to camera Bug )
  • Changed some wrong TM's (35/43/45)
  • Fixed a bug in Glitter Lighthouse . (Source)
  • Fixed a typo in one of Oak's dialogues. (Source)
  • Fixed a bug that causes the game to go unresponsive. (Source)
  • Fixed a bug that Miracle seed has two IDs (109 and 117). (Source)

Dev Features

  • Added a map preview mode for future tools that want to preview a map in the Pokémon3D engine directly (Source)
  • (:while), (:endwhile) and (:exitwhile) commands implemented into the #Pokémon3D script system. (Source)
v0.48 63 MB
v0.47.2 15 April 2014

Version 0.47.2 minor update

Bug Fixes

v0.47.2 62 MB
v0.47.1 15 April 2014

Version 0.47.1 minor update

Bug Fixes

  • Fixed some Camera-related bugs.
  • Fixed some other bugs.
v0.47.1 62 MB
v0.47 15 April 2014

Version 0.47 major update

Story updates

Misc updates

  • Added most field abilities
  • Overhauled the entire Pokémon Interactions feature and added item giving support based on surroundings
  • Added BugCatcher and Launcher restart features to the game (see launcher changes).
  • Added ledge jump sound effect.
  • Removed the camera lock when walking into a script trigger.
  • Added Noibat and Noivern. (Currently not catch-able)

Bug Fixes

  • Fixed lots of typos and inconsistencies throughout the entire game’s scripts and maps
  • Fixed Ice Body ability
  • Fixed breeding bug
  • Fixed Belly Drum move
  • Fixed game crashing when no audio output device is connected to the PC.
  • Fixed Clear Body ability.
  • Fixed a bug with the daycare script.
  • Fixed Infinite Power Points if Clicked on by Mouse.
  • and as always, probably fixed a few more and created lots of ‘em.
v0.47 62 MB
v0.46.2 19 April 2014

Version 0.46.2 minor update

Bug Fixes

  • Fixed shader bug when using offset maps
  • Player cannot progress when fainting in the Burned Tower
  • Typo (“Viatmins”)
  • Strange Pokédex entries
  • Location sign not loading first location name
  • Lugia in Whirl Island glitch
  • Forgot to remove a script in Pewter Museum
  • The “Can Learn” indicator is calculated wrongly
  • Zweilos sprite bug
  • Running shoes interfering with scripts
  • Scientist Not Finding Radio signal
  • Crash bug when editing text in the chat
  • A Pokémon gets registered in the Pokédex upon acquiring an egg
  • Tin Tower has wrong map settings
  • Script issues with Gentleman Alfred
  • Trainer house has wrong map settings
  • Surfing tiles under Route 40 and Olivine Dock
  • Guy with wrong TM in Viridian City
  • Chip Away move damage is wrong
  • Copy-Paste crash on Chat Screen
  • Wrong Pokemon data tag for roaming battle crash
  • Wrong Ferroseed sprites
  • Battle Frontier Gate has wrong map settings
  • Amorphous Egg group issues
  • MissingNo appearing in the daycare because it doesn’t get cleared properly
  • GTS stacking friends for logged in users
v0.46.2 61 MB
v0.46.1 25 March 2014

Version 0.46.1 minor update

Bug Fixes

  • Fixed a bug that crashes the game when the player battle his/her rival.
  • Fixed some more bugs.
v0.46.1 61 MB
v0.46 16 March 2014

Version 0.46 major update

Player features

  • New moves
  • New Abilities (from generation 6)
  • Specific egg colors for every Pokémon
  • Renamed Youngster Joey’s Rattata
  • Added global statistics for the statistics screen (accessible from the PokéGear)
  • Displaying the current BattleSpot team on the trainer card
  • Added CTRL text jumping to the chat
  • Improved online saving times and corruption prevention
  • New Maps: Digletts Cave, Route 1, 2, 3, 22, Viridian Forest, Pewter City, Pewter Museum, Mt. Moon, Viridian City, Pallet Town

Debug

  • Revamped Crash Log system
  • Improved File Validation and Process Validation systems
  • Added debug console (toggle with F3 + L)
  • Added Forced Crash (hold F3 + C)
  • Added Bounding Box Renderer (toggle with F3 + B)

Major Fixes

  • Made the server name box resizable to fit the name
  • Prevented the game from crashing when the Windows Media Player is not installed (mutes the game)
  • Fixed an issue with the battle/trade request on the ranklist in the PSS
  • Fixed the chat not updating the cursor position when inserting a name via tab.
v0.46 61 MB
v0.45.1 9 February 2014

Version 0.45.1 minor update

For Players

  • Added Online Sprite system for GameJolt players
  • Updated the File Validation system
  • Added statistics screen
  • Updated the PVP battle map
  • Added the Substitute sprite for battles

Bug Fixes

  • Multiple PVP crashes and bugs
  • Fixed File Validation interpreting the char “/” wrong.
  • Fixed Eggs can be leveled up
  • Fixed not blacking out in wild battles
  • Fixed Phantump evolving into Alakazam
  • Fixed multiple tpyos
  • Fixed the Sound and MusicManagers to crash when trying to load an invalid file.

Content Creators

  • Added new command: @level.waitforsave
v0.45.1 59 MB
v0.45 4 February 2014

Version 0.45 major update

For Players:

  • Added Battle Spot. This feature allows players to upload their team and battle against other teams that are already uploaded. Requires GameJolt.
  • Added Player vs. Player battles. These require the players to play on the same server, non-GameJolt and GameJolt players can battle against each other.
  • Added Battle Box to use in the Battle Spot and PVP battles.
  • Added new moves to the game.
  • Added new maps: Lavender Town, Route 8, Route 10 (part 2), Route 11, Route 12, Route 13, Diglett’s Cave
  • Added new channels to the Kanto Radio.
  • Added Phantump and evolution.

Bug Fixes

  • Fixed God-Mode to not end properly.
  • Fixed the ability to paste “,” and “.” to Pokémon’s names.
  • Fixed trading not registering in the player’s Pokédex.
  • Fixed eggs show their held items on the storage system.
  • Fixed TM 90 having wrong name.
  • Fixed Eevee and Shuckle Pokémon scripts.
  • Fixed RoamingPokémon appearing in RockSmash, HeadbuttTree and Rod encounters.
  • Fixed Hidden Power description.
  • Fixed Natural Gift move
  • Fixed the Headbutt problem.
  • Fixed Radio Tower Typo.
  • Fixed Vermilion City trainer trap.
  • Fixed “Lavender City” in the powerplant script.
  • Fixed Pokédex crash when displaying Shinx and Luxray.

Content Creators

  • Added new commands: @daycare.call and @daycare.cleardata
  • Grass Entities can now take a specific .poke file path as additional value.
v0.45 59 MB
v0.44.2 29 January 2014

Version 0.44.2 minor update

Bug Fixes

v0.44.2 57 MB
v0.44.1 29 January 2014

Version 0.44.1 minor update

Bug Fixes

v0.44.1 57 MB
v0.44 29 January 2014

Version 0.44 major update

General Features

  • Added Wonder Trade.
  • Change restrictions for trade Pokémon.
  • Added Rotom and Luxray evolution line.
  • Added Daycare phone calls when an egg gets discovered.
  • Updated the day cycle animation: Moon and Sun are visible, multiple cloud layers exist, the transition is smooth.
  • Added a sunset color to the day cycle.
  • Added a daytime indicator to the Pokégear.
  • Changed the image for the “UnoDosTres” emblem.
  • Added text selection support for the chatscreen.
  • Implemented Battle trap checks (Mean Look, Ingrain, Arena Trap etc.)
  • Implemented God-Mode, when a new player with the name “drunknilllzz” is created.

Content:

Content Creation Features:

  • Added support for .mp3 files for music and .wav files for sounds without the need of .xnb files.
  • Improved crash protection for a few commands
  • Added new commands: @pokemon.clone, @npc.setspeed, @math.isint, @math.issng, @environment.dayofyear, @daycare.pokemonsprite
  • Added @help command and ScriptLibrary. Use this way: @help(constructs), @help(commands) or @help(any command or construct) to get more information about the available commands and constructs in the game. If there are multiple pages, the you add “,pageIndex” at the end of the command or construct.
  • Added storage for sng types and support for short type names (str,int,bool,sng)
  • scripts now convert “false” and “true” to “0” and “1” if a numeric type is required.
  • Waterfalls and Water entities can now have user defined textures: set additional value to: texturepath,x,y,width,height.

Bug Fixes

  • Fixed player shader issues on multiplayer.
  • Fixed Pokémon from other players sometimes appear with wrong/broken texture.
  • Fixed Storage System crash
  • Fixed daycare Pokémon sprites
  • Fixed multiline chat taking too much performance
  • Fixed Direct Trades for GameJolt players
  • Fixed Hydreigon’s ability being wrong when it evolves.
  • Fixed Hidden Grottos crashing by surpressing the crash.
  • Fixed wrong Surfing battle scene.
  • Fixed SS Aqua trainers crashing when boarding from Vermilion City
  • Fixed the Computer on the SS Aqua not working.
  • Fixed Eggs being able to enter the Hall of Fame
  • Fixed TM typo in Vermilion Gym.
  • Fixed Save Screen display the item an egg will hold when it will hatch.
  • Fixed the Input Screen to show a comma for the Pokémon’s name.
v0.44 57 MB
v0.43.2 20 January 2014

Version 0.43.2 minor update

Bug Fixes

v0.43.2 55 MB
v0.43.1 20 January 2014

Version 0.43.1 minor update

Bug Fixes

v0.43.1 55 MB
v0.43 20 January 2014

Version 0.43 major update

New Features

Bug Fixes

v0.43 55 MB
v0.42 4 January 2014

Version 0.42 major update

New Features

Bug Fixes

v0.42 52 MB
v0.41.1 26 December 2013

Version 0.41.1 minor update

Bug Fixes

v0.41.1 50 MB
v0.41 24 December 2013

Version 0.41 major update

New Features

v0.41 50 MB
v0.40 10 December 2013

Version 0.40 major update

New Features

v0.40 70 MB
v0.39 6 November 2013

Version 0.39 major update

New Features

  • Completely overhauled Bill's PC.
  • Implemented controller and/or keyboard use with certain menus and interfaces.
  • Implemented a new input screen for controllers.
  • The mouse cursor now disappears when not in use.
  • Improved texture loading.
  • Remade the Day-Care script to resemble the text-based script of the original games.

Bug Fixes

  • Fixed many script bugs.
v0.39 63 MB
v0.38.3 27 October 2013

Version 0.38.3 minor update

New Features

Bug Fixes

  • Fixed multiple script issues.
v0.38.3 64 MB
v0.38.2 23 October 2013

Version 0.38.2 minor update

New Features

Bug Fixes

v0.38.2 63 MB
v0.38.1 18 October 2013

Version 0.38.1 minor update

New Features

Bug Fixes

v0.38.1 63 MB
v0.38 9 October 2013

Version 0.38 major update

New Features

Bug Fixes

v0.38 62 MB
v0.37 1 October 2013

Version 0.37 major update

New Features

Bug Fixes

v0.37 58 MB
v0.36.4 22 September 2013

Version 0.36.4 (Upload 2) minor update

Bug Fixes

v0.36.4 55 MB
v0.36.4 22 September 2013

Version 0.36.4 minor update

New Features

  • Pokémon model viewer in the Pokédex.
  • Safari Zone Gate area completely implemented.
  • The Bag's pockets now have images that correspond to what's within.
  • New Mail and Battle Items pockets for the Bag.
  • Pokémon models now have light shades.
  • Added Mail items.
  • Implemented some new Pokémon models.
  • Added a new emblem background.

Bug Fixes

v0.36.4 55 MB
v0.36.3 18 September 2013

Version 0.36.3 minor update

New Features

  • Revamped the Options menu.
  • Improved Xbox 360 Controller support.
  • Implemented new warning system when quitting the game.
  • Added TM27 and TM28.
  • Added a proper Hall of Fame scene for the Player.
  • Remade the Rival script in New Bark Town.
  • Added a Move Relearner in Blackthorn City.
  • Added a few more 3D Pokémon models.
  • Implemented the Safari Zone Gate as a work-in-progress map.

Bug Fixes

(Too many to count!)

v0.36.3 54 MB
v0.36.2 11 September 2013

Version 0.36.2 minor update

Bug Fixes

  • Crash when learning new moves.
  • Not being able to use items in battle.
  • Not being able to go to the new docks.
v0.36.2 63 MB
v0.36.1 10 September 2013

Version 0.36.1 minor update

Content

  • S.S. Aqua Ticket event
  • Olivine Docks
  • Added 3rd, 4th and 5th gen starters to the game.

Features

  • XBOX 360 controller support
  • New Battle Interface

Bug Fixes

  • Evolution, level up and move learning is back.
  • EXP share works again
  • 2 redesigned emblems
  • Of course, the battle system got major fixes and upgrades to prevent crashes that appeared in the 0.36 update.
https://files.pokemon3d.net/game/0.36.1/Pokemon0.36.1.zip v0.36.1 64 MB]
v0.36 5 September 2013

Version 0.36 major update

New Content

Updated Content

  • Reworked the whole GTS to give it a new layout and star system
  • Added a complete new battle system replacing the old, buggy one. It’s not finished though, here’s a list of features you may miss (we are going to add them as fast as possible):
  • Missing battle features: Item management and use in battle, Around 250 moves missing. The missing moves are replaced (in battles only) with the move “Pound”, Some minor GUI features, Minor engine and text mistakes, Leveling up messages and move learning. This change might sound like a backstep, it isn’t though. The moves missing are easy to add, it just takes some time. The system inside is far more advanced than the old one and will be able to support double and triple battles and even PvP in the future.
  • Added “tree walls” around some maps so one can’t see the end of a map through trees.
  • Better music and intro music loops
  • Fixed GameMode and ContentPack additional music files.

Small stuff

  • Added hold items to wild Pokémon
  • Surf and Ride music
  • Added some new features to breeding (IVs, moves and natures)
v0.36 61 MB
v0.35.2 5 August 2013

Version 0.35.2 minor update

Bugfixes

  • Route 48 wild Pokémon crash.
  • Crash when battling certain Pokémon when your own Pokémon doesn’t have an item.
  • Pokédex doesn’t import the correct habitat information from the current GameMode.
  • The Habitat mode has visual glitches when displaying more than 20 Pokémon for one area.
v0.35.2 72 MB
v0.35.1 5 August 2013

Version 0.35.1 minor update

New features

  • Added “Display Town Map" button to the Pokégear
  • Ban lists

Bugfixes

  • Route 47/48 being bugged and not accessible
  • Route 43 wild Pokémon encounters crash the game
  • Mt. Mortar ladder fix
  • Mt. Mortar item placement fix
  • Route 47 Trainer crash fix
  • Co-Op disconnect fixes (for riding/surfing/flying/battling)
  • Waterfall and Whirlpool fixes
  • Female Nidorina fix
  • Wrong songs for Lake of Rage and Ice Path
  • Karate King crash fix
  • Returning to TR Hideout crash fixed
  • changed warp from failing the test at Dragon’s Den
  • Fixed visual fail of Mountain on Route 41
  • Fixed Gate from Route 31 to Violet City not rideable.
v0.35.1 72 MB
v0.35 8 July 2013

Version 0.35 major update

New features

  • Added rods (Old Rod and Good Rod are available ingame)
  • Added multiple new items and TMs
  • Added Dragon's Den map and events
  • Added 8th gym
  • Added GameJolt based friend system replacing the old one
  • New weather types added
  • One new player emblem
  • Routes 47 & 48 added
  • Added more Pokémon evolutions
  • Added Mt. Mortar F2 and "Karate King"

Changes

  • Improved download speed
  • Added a "Please wait..." to the save screen to prevent data corruption
  • Improved the performance of some maps

Bugfixes

  • Eggs receive experience through exp share
  • Ride, Surf and Fly disconnects from Co-Op
  • Items found with the itemfinder respawn / block other items
  • Woman on the third floor of the radio tower crashes the game when trying to give you TM 11 (Sunny Day)
  • Bred Pokémon don't appear in the Pokédex.
  • Fairy type related crashes
  • Pokémon do not learn moves or evolve from rare candy
  • Character sprite replaced by Pokemon sprite after surfing
  • Hatching multiple eggs at the same time causes the game to crash
  • Pryce gives players TM 49 (Fury Cutter)
  • Route 45 trainers crash the game
  • Route 45's 008.dat tries to open trainer 007 instead of trainer 008
  • Move Deleter Crash
  • Grunt underground has too far of a line of sight
  • NPC in Blackthorn market is misplaced
  • NPC in Blackthorn has no dialogue
  • Mary gives unlimited Pink Bows
  • Team Rocket Grunt remains in Radio Tower.
  • PP-Up doesn't work
  • Pokémon's stat calculation is determined wronly
  • Fixed crash in Ice Path
  • Fixed typos
v0.35 68 MB
v0.34 12 June 2013

Version 0.34 major update

New features

  • Fairy type (+ fairy moves and Pokémon)
  • Ice Path
  • Blackthorn City, Move Deleter and 8th Gym
  • HM07 and HM09
  • Added a new way of traveling around with your Pokémon (click “Read More” to get a hint)
  • New shop in Goldenrod City next to the Department Store
  • Route 45
  • Added Bill’s phone number (talk to his mother)
  • Whirlpools on Route 41
  • Added a few evolutions to old Pokémon from newer generations

Changes

  • Nerfed Pokégear calls
  • Made Pokégear load faster and made the Ranklist show the first 100 ranks and your own rank. You can also see the rank of everyone when you look at their profile.
  • Made Fly available while surfing or doing other things.

Bugfixes

  • Fixed Juggler Irwin’s script
  • Fixed warps in Burned Tower and Mt.Mortar
  • Fixed crashes/script errors in Radio Tower and the Underground
  • Fixed EXP glitch with rare candies.
  • Probably even more little bug fixes…


v0.34 65 MB
v0.33 3 June 2013

Version 0.33 major update

New features

  • Pokégear (Ranking list, Phone Contacts, Minimap, Friend List and Radio)
  • Phone calls and trainer register
  • Emblem system redone
  • You can reset your online save and change the gender.

Story Update

Smaller Updates

  • Shopkeepers in Goldenrod Tunnel
  • Items in various maps and the Itemfinder (obtainable in Ecruteak City)
  • More items including EXP Share, Amulet Coin and the type enhancing items (like Charcoal)
  • Trade evolutions with hold items
  • Other mysterious features...
  • Bugfixes!!!
v0.33 59 MB
v0.32 8 May 2013

Version 0.32 major update

Online/GameJolt

  • Sessions: Go to GameJolt.com to see how long you’ve played Pokémon3D and if your GameJolt friends played it.
  • Online save state (detailed explanation: here): Play online, skill your char and earn emblems to customize your trainer card.
  • This is a cloud save, when you log in to your gamejolt account, you find it right there, on every computer
  • Improved a few processes to make them faster.
  • Added emblems and ranks.
  • Enhanced the profile view in the GTS.
  • Achievement + GameJolt synchronization

Offline/Gameplay

https://files.pokemon3d.net/game/0.32/Pokemon0.32.zip v0.32 58 MB]
v0.31 17 April 2013

Version 0.31 major update

New maps / Updated maps

  • Olivine City completed (including the gym, the dock and the lighthouse)
  • Route 40
  • Route 41
  • Cianwood City (including the gym)
  • Kimono Dance theater
  • Bill’s House
  • The Namerater’s house
  • The barn on Route 39
  • Put world maps into every Pokécenter

New events

  • HM02, HM03 and HM04 obtainable
  • Jasmine event
  • Rival in Olivine City
  • Shuckle event
  • Eusine in Cianwood City
  • Rocksmash on Route 36
  • Bill’s Eevee event

New features

  • Fly, Strength, Surf and Flash can be used in the overworld.
  • Friend Hub
  • Added Pokemonlist to the Global/Friend Hub
  • Profile viewer for trading system
  • Irontail TM, Shadow Ball TM, DynamicPunch TM
  • New music in National Park
  • Strafing in 3rd person (with WASD keys)
  • Pokémon on Route 39
  • Meet Pokémon while surfing.

Minor changes

  • Added Moomoo Milk item
  • Move: Rockslide has an animation

Bugs

  • Route 41 trainers can crash the game
v0.31.1 58 MB
v0.30 9 April 2013

Version 0.30 major update

New Features

Bug Fixes

v0.30 58 MB
v0.29 3 April 2013

Version 0.29 major update

New Features

New Bugs

v0.29 52 MB
v0.28.3 1 April 2013

Version 0.28.3 minor update

New features

  • Logo now states April Fools message.
  • Title screen now states "APRIL FOOLS EDITTION!!!"
  • Unfinished Saffron map from the Kanto region.

New Bugs

v0.28.3 52 MB
v0.28.2 20 March 2013

Version 0.28.2 minor update

BugFixes

  • [2337] Trainers saying LOLWHAT before battle.
v0.28.2 52 MB
v0.28.1 20 March 2013

Version 0.28.1 minor update

BugFixes

v0.28.1 52 MB
v0.28 20 March 2013

Version 0.28 major update

New features

BugFixes

v0.28 52 MB
v0.27.1 11 March 2013

Version 0.27.1 minor update

Bugfixes

  • Fixed two game-breaking bugs.
v0.27.1 52 MB
v0.27 11 March 2013

Version 0.27 major update

New features

  • New lightning engine (in development, but is nearly finished).
  • New Pokédex mode added: Habitat mode. Switch around in the Pokédex using the arrow keys.
  • National Park and surrounding gates implemented..
  • Completely overhauled music packs to make them loop better and reduce music files.
  • Placeholder abilities implemented.
  • All attacks implemented. Most are placeholders though and don’t work properly.
  • Sudowoodo with the SquirtBottle event at Route 36 implemented.
  • Route 36 trainers implemented.
  • Pokémon are displayed larger in battles when having better IVs.
  • Showing genders [(F) for female or (M) for male] while renaming Pokémon.
  • Splash screen (This is actually important because the game is loading stuff in the background - it reduces startup time so you can see something from the game earlier)

Bugfixes

  • [2025] Steel types can get poisoned.
  • [66] Healing machine sound ovetakes the background music.
  • Fixed the “InsideCorner” model displaying wrong textures and lightning
v0.27 52 MB
v0.26.1 1 March 2013

Version 0.26.1 minor update

New features

  • Trainers now have genders.
  • Improved the Content pack menu.
  • Improved trainer AI.

Bugfixes

62 MB
v0.26 26 February 2013

Version 0.26 major update

Bugfixes

v0.26 62 MB
v0.25 19 February 2013

Version 0.25 major update

New Features

Bugfixes

New Bugs

  • The Content Pack menu crashes when the content pack folder is empty.
v0.25 62 MB
v0.24.1 13 February 2013

Version 0.24.1 minor update

Bugs fixes

  • Fixed daycare steps crash.
v0.24.1 62 MB
v0.24 13 February 2013

Version 0.24 major update

New features

  • New moves
  • Goldenrod City overworld mostly completed
  • Goldenrod City gym
  • 3rd gym badge
  • Egg system implemented and added to daycare.
  • Hyper Potions
  • Made Unowns working properly.

Changes and Bugfixes

  • Fixed daycare steps crash
  • Fixed falling below floor from stairs
  • Fixed gym leader using unlimited items
  • Fixed friendship evolutions
  • Fixed opponents having infinite PP
  • Fixed wrong line in Blackout screen and more typos
  • Fixed game crashing in badge screen
  • Fixed Heabutt Pokémon not entered into Pokédex.
  • Fixed Guard fighting at wrong time (Route 34)
  • Fixed TMs get consumed on difficulty 0.
  • Fixed transform bugs
v0.24 62 MB
v0.23 31 January 2013

Version 0.23 major update

New Features

  • Resizeable window
  • Language selection (current languages are English and German)
  • Content packs (click “read more” down below to get more information about this)
  • Route 34
  • Daycare system
  • new moves (recoil moves, Transform and other)
  • gate map between Ilex Forest and Route 34
  • Autosave: If you quit to the menu, save the game or enter a wild Pokémon battle, the game autosaves your current save state. You can continue this autosave state by clicking continue in the menu. You can only have one autosave state at a time.
  • Map is redone
  • changed trainer AI
60 MB
v0.22.1 25 January 2013

Version 0.22.1 minor update

New Features

  • You can pick up the last Pokémon in your party on the PC.
  • Added moves: Teleport, Transform, and Guillotine.
  • New trade window GUI added.
  • Renamed "Miscellaneous" pocket in the bag to "PokéBalls" and moved all types of Poké Balls to it.
  • TMs are reusable on difficulty 0

Bug fixes

  • Various bugs regarding walking Pokémon.
  • Various bugs regarding offset maps.
  • Psychic always lowering the foe's special defense.
  • Twins crash.
  • Friendship bug.
  • Rival's name on battles.
  • Poké Mart fixes.
  • Evolution with Moon Stone crash fix.
  • Union Cave roof being too low fix.
  • Failed item skip fix.
  • Elder Li being unable to use his potion.
  • Trainers don't use items at the beginning of the turn.
v0.22.1 60 MB
v0.22 22 January 2013

Version 0.22 major update

New features

  • Overworld map of Ruins of Alph
  • Offset map loading: Attached maps are loaded so the world looks like it’s one single piece. This is optional and can be turned off in the options, also the update speed of the offset maps can be scaled there.
  • New skins to choose from and a little surprise added to the skin selection screen.
  • First Pokémon from the party walks behind the player (as seen in the picture above). Also, this works with co-op.
  • New battle intro for trainers and special trainers (like gym leaders or the Elder)
  • Implemented friendship properly. Your current Pokémon will be at friendship 0 so they’ll hate you but I hope you can get them to love you again ;)
  • New music for Route 32, 33, 36, 37
  • A few new sounds

Bugfixes

  • Battle intro music repeats on fullscreen
  • double team fix
  • Confusion has a 100% rate of confusing the opponent Pokémon.
  • Multi hit attacks used by the opponent
  • A few trainers are not facing the trainer when a battle starts
  • fixed: Outro message is not displayed correctly.
  • Unlimited TM use
  • (ingame) PC data erasing when a Pokémon get caught and the party contains 6 Pokémon.
  • fixed: Pokémon don’t get healed when sent to PC.
  • changed “already confused” message
  • fixed: Heracross’ lv is too high
  • fixed a few typos and text glitches
  • fixed: Pokémon don’t get health back properly after evolving
  • fixed a few co-op display bugs
  • fixed: flinch bugs
v0.22 60 MB
v0.21.1 18 January 2013

Version 0.21.1 minor update

Bug fixes

  • Kurt and wood cutter guy's sprite.
  • Hitting space/enter/arrows too fast in battles causing a crash.
  • Missing space in Cut message.
  • Fury Cutter glitch.
  • Double Team increase foe's Evasion.
  • The twins' sprites in battle.
  • Healing bug.
  • Kurt always made Lure Balls.
  • More poison status bugs.
  • Normal own status moves don't work on Ghosts.
  • Some missing files causing a crash.
  • Some saving and badge problems.
  • Learning machines twice or more
  • More Bug fixes:

Bugs

  • Caught Pokémon that are sent to the PC erase the complete PC data except itself.
v0.21.1 59 MB
v0.21 15 January 2013

Version 0.21 major update

New features

  • Azalea Town
  • Second gym
  • Slowpoke well
  • Flinching
  • A few new moves
  • Cut can be used in the overworld
  • Ilex forest
  • Gate map between Azalea Town and Ilex forest
  • a few changes to battle mechanics…

Bugfixes

  • fixed: Super Repel and Max Repel don’t work
  • fixed: When quickly exiting the New Game dialog the title music doesn’t play
  • fixed: Full turn (S) doesn’t work in “free camera mode”
  • fixed: The game crashes when you choose to not learn a new move
  • fixed: Crash bug when loading Pokémon from files
  • fixed: Lugia’s sprite
  • fixed: Pokédex doesn’t get updated
  • fixed: Talking to Mr. Pokemon from any side besides the one where the door is still starts the normal script, causing Prof. Oak to talk into oblivion and the player facing at random directions
  • fixed: When a Pokemon is defeated and replaced the game crashes
  • fixed: Various Pokemon create a black line on the battle screen
  • fixed: Pokemon sprites don’t change when animations are turned off, the first Pokemon is used for every Pokemon instead
  • fixed: Poison and Burn damage is calculated wrongly
  • fixed: Brn/Psn Status doesn’t kill the affected Pokemon properly
  • fixed: Synthesis/Recover heals the enemy Pokemon
  • fixed: Route 32:The angler in the Pokemon Center has a typo (“finshing”- fishing)
  • fixed: Attacks can not miss/fail
  • fixed: Alakazam, Farfetch’d and Mr. Mime crash
  • fixed: Wing attack being a physical attack
  • fixed: Poison type Pokémon can get poisoned
  • fixed: A Pokémon can forget an HM move
  • and a few more bugfixes/typos
v0.21 59 MB
v0.20 8 January 2013

Version 0.20 major update

Battle related

  • Switch out Pokémon after defeating opponent
  • Pokémon animations can be turned off
  • more than 100 new moves
  • display which shows how many Pokémon a trainer carries
  • status ailments
  • most battle mechanics are overhauled or completely redone
  • difficulty setting: bring the trainer battles to a whole new level (literally)
  • Type ineffectivenesses (dat word) (ghost - normal, fighting - ghost, ground - flying) work
  • new movesets for every Pokémon

Maps

  • Finished Route 32, 33 and 36
  • Union Cave with wild Pokémon and trainers
  • School in Violet City
  • battle areas for Route 32, 33, Darkcave and Union Cave
  • houses in Cherrygrove City
  • Berry house on Route 30

Other new features

  • Changed Guide Gent script
  • Friend Ball and Heavy Ball now obtainable from Kurt
  • new moves for Falkner’s Pokémon

Bugfixes

  • fixed: Rename screen placement errors
  • fixed: Pokémon can learn moves twice
  • fixed: co-op speech bubble appears randomly on the map
  • fixed: when encountering a trainer and a Pokemon at the same time, the game crashes
  • fixed: Totodile Pokedex description
  • fixed: Dratini and Dragonair sprites
  • fixed: Can walk through trainers that walk to the player
  • fixed: Pokémon summary showing wrong Pokémon in battle
  • fixed: Pokémon cannot evolve
  • fixed: Pokédex crash bug
  • fixed: Nidoran not having an animation
  • fixed: Badge display on main menu
  • fixed: Pokémon evolutions not working
  • and of course a lot more bugfixes…
v0.20 57 MB
v0.19.1 1 January 2013

Version 0.19.1 minor update

Bug fixes

  • It fixes all the battle related bugs.
v0.19.1 57 MB
v0.19 1 January 2013

Version 0.19 major update

New features

  • Violet Gym implemented.
  • All original 251 Pokémon implemented.
  • Completed Violet City's map.
  • Status icon above Co-Op player's head.
  • New moves (Water Gun, Bite, Tail Whip, Defense Curl, Pound and Harden).
  • Reworked some Pokémon's movesets.

Bug fixes

  • Co-op player entity.
  • Some typos.
  • Repeating network dialogue.
  • A bunch of music/sound related bugs.
  • More Bug fixes...
v0.19 57 MB
v0.18.1 27 December 2012

Version 0.18.1 minor update

New features

  • Pokémon cries.

Bug fixes

  • Removed NPCs are still present but invisible.
v0.18.1 32 MB
v0.18 26 December 2012

Version 0.18 major update

New features/changes

  • trainer battle enhancements
  • Joey vs. Joey event on Route 30
  • Rival battle + name rival
  • Story for: New Bark Town, Route 29, Cherrygrove City, Route 30, Route 31
  • New Attack notification
  • Enhanced trading screen for market
  • The environment isn’t that dark anymore when it’s raining at night
  • new Pokémon: Bellsprout, Hoothoot
  • new moves: Growth, Vine Whip, Bubble
  • new trainers in: Route 30, Route 31, Sprout Tower
  • new battle environment: Sprout Tower

Bugfixes

  • fixed not getting Pokédex
  • fixed Hoppip’s evolution
  • fixed fullscreen games to crash while battle initialization
  • fixed stat modifier bug
  • fixed houses/links in: Violet City, Route 32, Azalea Town
  • fixed missing stairs in Union cave
  • fixed NPCs not facing the correct direction in conversations sometimes
  • fixed crash bug in the inventory in battles
v0.18 29 MB
v0.17 19 December 2012

Version 0.17 major update

New features/changes

  • You can stop evolutions
  • rename Pokémon
  • new Pokémon: Hoppip
  • Achievements
  • Auto camera align while talking
  • finished Kurts Apricorn interface
  • new map: Sprout Tower
  • Sudowoodo on Route 36
  • Mystery egg and Pokédex
  • Trainer battles
  • Youngster Joey on Route 30

Bugfixes

  • Camera and scriptblocks bugs fixed
  • fixed: do not obtain the Mystery Egg/Pokédex
  • fixed: sounds don’t mute when pressing the M key.
  • fixed: music keeps getting quieter when pressing escape key twice.
  • fixed: no sound for healing machine in Prof. Elms lab.
  • fixed: almost no female Pokémon.
v0.17 27 MB
v0.16 11 December 2012

Version 0.16 major update

New features/changes

  • new maps: Route 46, Route 37, Gate between Route 29 and 46, Mr. Pokémons house, Violet Gym, Violet Center, Violet Mart
  • Kakuna + Rattata can evolve now.
  • Weather enhancements + new particle animations (see screenshot above)
  • Wild Pokémon on Route 30
  • battle music, gym music, cave music, new sounds
  • repel items
  • see hold items in storage system
  • get transported to latest Pokécenter after being defeated (violet center is not working with this mechanic)
  • status fall/rise animations in battles
  • lots and lots of fixes (eg battle enter crash, plant apricorn crash, glitch out of map, loose Pokémon when shutting down PC and a lot more.)
v0.16 24 MB
v0.15 27 November 2012

Version 0.15 major update

New features/changes

  • Pokémon catching completed
  • Union cave map
  • New Pokémon switch menu in battle
  • Removed camera shaking in third person mode
  • Removed ability to surf without a Pokémon knowing the move “Surf” in the party
  • Battle menu is aligned correctly in full screen mode
  • Fixed a bug with DirectX
  • Some texture loading/drawing improvements
v0.15 14 MB
v0.14 20 November 2012

Version 0.14 major update

New features/changes

  • catch Pokémon (not finished though)
  • animated Pokémon sprites, like in Pokémon Black/White, looks like that:
  • redid damage calculation
  • co-op battle player entity fix
  • fixed a bug with only one fainted Pokémon causes player to black out.
Not Available
v0.13 13 November 2012

Version 0.13 major update

New features/changes

  • Union cave (not ready yet, just to connect Route 32 with Route 33)
  • Battle animations
  • new battle dialogues
  • new battle animations
  • exp exchange when using more than one Pokémon in battle
  • black out when every Pokémon is fainted
  • The player gets transparent when running against an object in the world while in third person mode.
Not Available
v0.12 6 November 2012

Version 0.12 major update

New feature

  • Azalea Town
  • Apricorn items
  • Apricorn trees
  • Kurt (crafts Apricorns to Pokéballs)
  • Launcher integration
  • Icon for the window

Fixes

  • fix: shader bug

Changes

  • increased render distance
  • decreased snow height in battles
  • added shader for darker nights
  • better texture loader
Not Available
v0.11 30 October 2012

Version 0.11 major update

New features/changes

  • Evolve Pokémon!
  • Switch Pokémon in battles
  • Antidote item
  • PP loose in battle
  • removed flickering while moving the 3rd person camera
  • removed ghost NPCs
  • changed version number system (0.010a -> 0.11)
  • a few tweaks to the battle system.
Not Available
v0.10a 23 October 2012

Version 0.10a minor update

New features

  • 3rd person mode (switch with [F5])
  • skin changing + skin sync via co-op
  • you can choose your skin while creating a new game.
  • new render distance setting: extreme (level 4); increases distance from 35 to 50!
  • co-op commands (/weather, /give, /tp, /disconnect, /wear)
  • tweaked movement
  • level up + item use in battle
  • TM/HM integration
  • exp gain + HP drain animation in battles
  • IsDark option for darker levels (you’ll have to use Flash to make them bright again)
  • Hilbert and Hilda skins
  • you can let Pokémon free
  • finished: darkcave.dat, route32.dat
  • added signs and a NPC to Route 30
  • new maps: Route 36, Route 33

Fixes

  • Pokémon don’t tilt up and down in use item screen
  • wrong textures at water edge corners
  • crash bug in inventory
  • Trainercard showing weird image -> shows the current skin now.
  • Step-Inside-Corner model has wrong texture coordinates

Changes

  • hold items are shown in save screen
  • changed bag order and item categories
  • berries grow only one berry when you plant them in snow. They grow more than normal, when planted while rain.
  • added blue shading for shadows at night
  • overhauled Pokémon storage system
  • changed a few scripts and texts
  • new wild Pokémon encounter formula
  • engine improvements (runs faster than before)
  • mouse will stay in window while battle is initializing
  • roofs for houses in New Bark Town.
Not Available
v0.09a 16 October 2012

Version 0.09a minor update

New features

  • shadows (currently used at Sproud Tower and the bridge on Route 32)
  • items are now useable + you can give them to Pokémon so they can hold them.
  • new menus for item using.
  • overhauled battle system: it is as far developed as it was before, but I want to finish it in the next three weeks! Yeay :D
  • battle camera controls: use arrow keys to look around

Fixes

  • crash bug in co-op (decimal number bug, I hate you SO MUCH!)
  • a lot of smaller bugs
  • you can open the connection menu and connect again even if you are already connected.
  • weather is not visible in battle
  • mouse it not fixed in the window while in a battle

Changes

  • changed fonts to pixel fonts. (look at the cover picture of this post.)
Not Available
v0.08a 9 October 2012

Version 0.08a minor update

New features

  • FPS debug profiler [F3]
  • shader for objects (this is not used right now, can be used in the future to make shadows or color different objects)
  • new maps: Route 32, Dark Cave, Last house in New Bark Town

Fixes

  • game crashes when using Space/Enter on Load Game/Continue without having save states.
  • FPS drops while snow

Changes

  • Rewrote the weather code including the additional snow layer, which performs better now.
  • weather changes less often
  • snow is visible in fast graphics mode.
Not Available
v0.07a 2 October 2012

Version 0.07a minor update

New features

  • Weather! (rain + snow)
  • underwater environment (is not available right now)
  • general overhaul of the whole environment code
  • graphics setting in the options menu
  • trade menu to buy/sell items
  • NPC in the market
  • new house + NPCs in New Bark Town
  • Lavender Town (cannot be accessed right now)

Fixes

  • You cannot play together with different versions of the game now (e.g. 0.06a -/- 0.07a)
  • added Tackle move for Pokémon appearing on Route 31 to prevent crashes.
  • display bugs in the chat
  • fixed screenshots not working in fullscreen
  • removed invisible network player entity when not playing online
  • fixed inside corner model displaying wrong textures
  • warp command in scripts

Changes

  • Added CapsLock support for chat, also redid the arrangement of trigger keys: Alt -> Shift/CapsLock -> Normal
  • game messages hide while taking a screenshot (you cannot capture them anymore ;) )
  • changed debug screen (again)
  • changed programming group (AppSharp -> Kolben)
v0.07a 7.57 MB
v0.06a 25 September 2012

Version 0.06a minor update

New features:

  • co-op mode
  • new co-op GUI
  • changed the multiplayer script in the PokéCenter and added the possibility to connect via the PC in your room.
  • new co-op textures and objects
  • chat
  • connection activity panel / [Tab] menu to show connected player
  • entities counter in debug screen
  • market map

Fixes

  • display bug in the load menu
  • 3 berry planting related bugs

Changes

  • separated GUI visibility [F1] and debug visibility [F3].
  • changed the colors from the text in the load menu
  • added healing machines for the PokéCenter and Elms Lab
  • redone the spawning algorithm (not encounter rate)
v0.06a 6.29 MB
v0.05a 18 September 2012

Version 0.05a minor update

New features

  • Designed your home (kitchen + living room)
  • mother event + rival in New Bark Town
  • Render distance setting.
  • Added scripts for furniture in your room
  • Tweaked the objects in your room (+ added a secret)
  • Added a very early version of the battle system
  • Save the “Show Debug Screen” setting
  • Town map (not completed yet)

Fixes

  • Ceiling in gate map
  • some performance drops

Changes

  • scroll bar and index save in option screen
  • new logo
  • tweaked the maps in the main menu
  • changed the amount of potions of the aide from 5 to 1
v0.05a 6.25 MB
v0.04a 11 September 2012

Version 0.04a minor update

New features

  • Your room (yourroom.dat) with furniture
  • overworld of Violet City (without NPCs and sign texts)
  • added potion
  • the gate map between Route31 and Violet City
  • turning signs for every mart, gym and PokéCenter.

Fixes

  • The game doesn’t create the folder Save and the file Options.dat.
  • item displaying bug in the inventory
  • [M] mutes music while entering the name
  • some entities in the game got wrong rotation detection
  • you can click anywhere on the pause screen to trigger the currently selected button

Changes

  • standard volume changed to 50%
  • game saves mute option every time you change it
  • a few changes are done to the display functions to improve the performance
  • changed Prof. Elms NPC sprite
  • get potions before leaving prof elms lab
  • put potions on Route 29 and removed MoonStone from Route 31.
  • the textbox can be proceeded by pressing Space / Enter
v0.04a 6.17 MB
v0.03a 4 September 2012

Version 0.03a minor update

New features

  • background music in almost all places in the world.
  • Elms lab
  • start Pokémon event
  • old guide gent
  • mute music anywhere using the [M] key.

Fixes

  • Sky doesn’t use FOV setting from the option menu.
  • wrong decimal number rounding (Explanation here)

Changes

  • Hide cross hair while hiding the debug monitor
  • market in pokecenter (work in progress)

Internal

  • new textures: Textures\[lab, NPC\12, NPC\5]
  • added AML tag: “visible” (optional) for ENT data type
  • new NPC type: Pokéball
  • new songs: Songs\[barktown, center, cherrygrove, elmslab, RouteMusic0, RouteMusic1, title]
v0.03a 5.68 MB
v0.02a 28 August 2012

Version 0.02a minor update

New features

  • Implemented the Pokémon Center in Cherrygrove City.
  • Implemented invisible Script-blocks.
  • Added details to the load menu.
  • Implemented a Status View during battle.
  • you can create a new game
  • improved camera: you can move during “free camera mode” (available pressing C)
  • Options screen, options are: FOV, text speed and mouse speed
  • crosshair (please reply if this is a good idea)
  • Pokémon PC storage system (work in progress)

Bugfixes

  • battle restarts after pressing escape twice
  • running bug fix in battle
  • textbox shows up after quitting to the main menu while the textbox is visible
  • a few camera related bugs
  • steps can be jumped over from the wrong direction under certain circumstances.
  • Jigglypuff is #40 in the Pokédex
  • game does not reset temp variables after loading another save state (like cursor positions in menus)

Changes

  • slide improvements in every map file
  • reworked route sign
  • save camera rotation
  • new background levels in the main menu panorama view
  • slowed down standard camera movement speed
  • dialogues can be proceeded with Enter / Spacebar
  • changed colors in load menu
  • if the Pokédex is empty, it doesn’t show up any entries
  • texts in dialogues can be skipped by pressing Enter/Space/Left mouse
  • removed white frame around buttons and menus
  • location names are saved
  • made changes in ChooseBox dialogues
  • made your house not a dead end

Internal

  • new textures: [Textures\NPC\49, Textures\Center, GUI\Intro\intro, GUI\Overworld\Particles, GUI\Menus\Box]
  • reworked script system completely
  • changed error message
  • new folder called “Scripts”. Contains all scripts (no shit Sherlock).
v0.02a 1.51 MB
v0.01a 21 August 2012

Version 0.01a

  • First Release
v0.01a 1.47 MB




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