Difference between revisions of "Template:MoveV2"
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<noinclude>{{NoteV2}}</noinclude><includeonly>{{#switch:{{{2|}}} | <noinclude>{{NoteV2}}</noinclude><includeonly>{{#switch:{{{2|}}} | ||
| 1 = {{MoveDataV2|1|{{{1}}}|Pound|Normal|Physical|Tough|The target is physically pounded with a long tail or a foreleg, etc.|25|40|100|Yes}} | |||
| 2 = {{MoveDataV2|2|{{{1}}}|Karate Chop|Fighting|Physical|Tough|The target is attacked with a sharp chop. Critical hits land more easily.|25|50|100|Yes}} | |||
| 3 = {{MoveDataV2|3|{{{1}}}|Double Slap|Normal|Physical|Tough|The target is slapped repeatedly, back and forth, two to five times in a row.|10|15|85|Yes}} | |||
| 4 = {{MoveDataV2|4|{{{1}}}|Comet Punch|Normal|Physical|Tough|The target is hit with a flurry of punches that strike two to five times in a row.|15|18|85|Yes}} | |||
| 5 = {{MoveDataV2|5|{{{1}}}|Mega Punch|Normal|Physical|Tough|The target is slugged by a punch thrown with muscle-packed power.|20|80|85|Yes}} | |||
| 6 = {{MoveDataV2|6|{{{1}}}|Pay Day|Normal|Physical|Smart|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.|20|40|100|Yes}} | |||
| 7 = {{MoveDataV2|7|{{{1}}}|Fire Punch|Fire|Physical|Beauty|The target is punched with a fiery fist. It may also leave the target with a burn.|15|75|100|Yes}} | |||
| 8 = {{MoveDataV2|8|{{{1}}}|Ice Punch|Ice|Physical|Beauty|The target is punched with an icy fist. It may also leave the target frozen.|15|75|100|Yes}} | |||
| 9 = {{MoveDataV2|9|{{{1}}}|Thunder Punch|Electric|Physical|Cool|The target is punched with an electrified fist. It may also leave the target with paralysis.|15|75|100|Yes}} | |||
| 10 = {{MoveDataV2|10|{{{1}}}|Scratch|Normal|Physical|Tough|Hard, pointed, and sharp claws rake the target to inflict damage.|35|40|100|Yes}} | |||
| 11 = {{MoveDataV2|11|{{{1}}}|ViceGrip|Normal|Physical|Tough|The target is gripped and squeezed from both sides to inflict damage.|30|55|100|Yes}} | |||
| 12 = {{MoveDataV2|12|{{{1}}}|Guillotine|Normal|Physical|Cool|A vicious, tearing attack with big pincers. The target will faint | |||
| 999 = {{MoveDataV2|999|{{{1}}}|TheUltimateDerp|Shadow|Physical|Cool|The Pokémon derps around to the max. Nothing can stop it now. Not even a cookie.|40|100|-|GameMode only}} | | 999 = {{MoveDataV2|999|{{{1}}}|TheUltimateDerp|Shadow|Physical|Cool|The Pokémon derps around to the max. Nothing can stop it now. Not even a cookie.|40|100|-|GameMode only}} |
Latest revision as of 23:48, 24 June 2022
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